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Searched defs:shader_model (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/spirv-cross/
Dspirv_hlsl.hpp106 uint32_t shader_model = 30; // TODO: map ps_4_0_level_9_0,... somehow member
Dmain.cpp615 uint32_t shader_model = 0; member
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_screen.cpp1614 D3D12_FEATURE_DATA_SHADER_MODEL shader_model = { valid_shader_models[i] }; in d3d12_init_screen() local
/third_party/mesa3d/src/microsoft/vulkan/
Ddzn_device.c408 D3D12_FEATURE_DATA_SHADER_MODEL shader_model = { valid_shader_models[i] }; in dzn_physical_device_cache_caps() local
Ddzn_private.h215 D3D_SHADER_MODEL shader_model; member
/third_party/mesa3d/src/microsoft/compiler/
Dnir_to_dxil.c243 const struct dxil_mdnode *shader_model[] = { type_node, major_node, in emit_dx_shader_model() local