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Searched defs:sortedFlags (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_default_lights.cpp121 vector<RenderLightHelper::SortData> sortedFlags = in ExecuteFrame() local
Drender_node_default_camera_controller.cpp1260 vector<RenderLightHelper::SortData> sortedFlags = in UpdateLightBuffer() local