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Searched defs:srcHandle (Results 1 – 10 of 10) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
Drender_data_store_default_staging.cpp77 void RenderDataStoreDefaultStaging::CopyImageToBuffer(const RenderHandleReference& srcHandle, in CopyImageToBuffer()
93 void RenderDataStoreDefaultStaging::CopyImageToImage(const RenderHandleReference& srcHandle, in CopyImageToImage()
109 void RenderDataStoreDefaultStaging::CopyBufferToBuffer(const RenderHandleReference& srcHandle, in CopyBufferToBuffer()
125 void RenderDataStoreDefaultStaging::CopyBufferToImage(const RenderHandleReference& srcHandle, in CopyBufferToImage()
218 void RenderDataStoreDefaultStaging::CopyBufferToImage(const RenderHandleReference& srcHandle, in CopyBufferToImage()
235const RenderHandleReference& srcHandle, const RenderHandleReference& dstHandle, const BufferCopy& … in CopyBufferToBuffer()
240 void RenderDataStoreDefaultStaging::CopyBufferToImage(const RenderHandleReference& srcHandle, in CopyBufferToImage()
246 void RenderDataStoreDefaultStaging::CopyImageToBuffer(const RenderHandleReference& srcHandle, in CopyImageToBuffer()
253const RenderHandleReference& srcHandle, const RenderHandleReference& dstHandle, const ImageCopy& i… in CopyImageToImage()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Dnode_context_descriptor_set_manager.cpp83 const EngineResourceHandle& srcHandle, const EngineResourceHandle& dstHandle) in IsTheSameBufferBinding()
90 const EngineResourceHandle& srcHandle, const EngineResourceHandle& dstHandle, in IsTheSameImageBinding()
99 const EngineResourceHandle& srcHandle, const EngineResourceHandle& dstHandle) in IsTheSameSamplerBinding()
117 const EngineResourceHandle srcHandle = gpuResourceMgr.GetGpuHandle(srcRef.resource.handle); in CopyAndProcessBuffers() local
150 const EngineResourceHandle srcHandle = gpuResourceMgr.GetGpuHandle(srcRef.resource.handle); in CopyAndProcessImages() local
200 const EngineResourceHandle srcHandle = gpuResourceMgr.GetGpuHandle(srcRef.resource.handle); in CopyAndProcessSamplers() local
Drender_command_list.h279 RenderHandle srcHandle; member
345 RenderHandle srcHandle; member
359 RenderHandle srcHandle; member
366 RenderHandle srcHandle; member
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/feature/hetero_hdr/
Drs_hetero_hdr_util.h111 BufferHandle *srcHandle; member
228 BufferHandle* srcHandle; member
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/feature/hwc/hpae_offline/
Drs_hpae_offline_processor.h32 BufferHandle* srcHandle = nullptr; member
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/
Decs_clone_util.h43 const auto* srcHandle = srcManager.GetData(srcEntity); in ECS_SERIALIZER_BEGIN_NAMESPACE() local
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/drawing_ndk/src/
Ddrawing_shader_effect.cpp303 auto srcHandle = Helper::CastTo<OH_Drawing_ShaderEffect*, NativeHandle<ShaderEffect>*>(src); in OH_Drawing_ShaderEffectCreateCompose() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dgpu_resource_manager.h78 RenderHandleReference srcHandle; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
Drender_staging.cpp61 …calingImage(IRenderCommandList& cmdList, const BufferImageCopy& copy, const RenderHandle srcHandle, in BlitScalingImage()
/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drender_graph.cpp1460 RenderHandle srcHandle; in HandleCopyBufferImage() local