Searched defs:srcHandle (Results 1 – 10 of 10) sorted by relevance
| /foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/ |
| D | render_data_store_default_staging.cpp | 77 void RenderDataStoreDefaultStaging::CopyImageToBuffer(const RenderHandleReference& srcHandle, in CopyImageToBuffer() 93 void RenderDataStoreDefaultStaging::CopyImageToImage(const RenderHandleReference& srcHandle, in CopyImageToImage() 109 void RenderDataStoreDefaultStaging::CopyBufferToBuffer(const RenderHandleReference& srcHandle, in CopyBufferToBuffer() 125 void RenderDataStoreDefaultStaging::CopyBufferToImage(const RenderHandleReference& srcHandle, in CopyBufferToImage() 218 void RenderDataStoreDefaultStaging::CopyBufferToImage(const RenderHandleReference& srcHandle, in CopyBufferToImage() 235 …const RenderHandleReference& srcHandle, const RenderHandleReference& dstHandle, const BufferCopy& … in CopyBufferToBuffer() 240 void RenderDataStoreDefaultStaging::CopyBufferToImage(const RenderHandleReference& srcHandle, in CopyBufferToImage() 246 void RenderDataStoreDefaultStaging::CopyImageToBuffer(const RenderHandleReference& srcHandle, in CopyImageToBuffer() 253 …const RenderHandleReference& srcHandle, const RenderHandleReference& dstHandle, const ImageCopy& i… in CopyImageToImage()
|
| /foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
| D | node_context_descriptor_set_manager.cpp | 83 const EngineResourceHandle& srcHandle, const EngineResourceHandle& dstHandle) in IsTheSameBufferBinding() 90 const EngineResourceHandle& srcHandle, const EngineResourceHandle& dstHandle, in IsTheSameImageBinding() 99 const EngineResourceHandle& srcHandle, const EngineResourceHandle& dstHandle) in IsTheSameSamplerBinding() 117 const EngineResourceHandle srcHandle = gpuResourceMgr.GetGpuHandle(srcRef.resource.handle); in CopyAndProcessBuffers() local 150 const EngineResourceHandle srcHandle = gpuResourceMgr.GetGpuHandle(srcRef.resource.handle); in CopyAndProcessImages() local 200 const EngineResourceHandle srcHandle = gpuResourceMgr.GetGpuHandle(srcRef.resource.handle); in CopyAndProcessSamplers() local
|
| D | render_command_list.h | 279 RenderHandle srcHandle; member 345 RenderHandle srcHandle; member 359 RenderHandle srcHandle; member 366 RenderHandle srcHandle; member
|
| /foundation/graphic/graphic_2d/rosen/modules/render_service/core/feature/hetero_hdr/ |
| D | rs_hetero_hdr_util.h | 111 BufferHandle *srcHandle; member 228 BufferHandle* srcHandle; member
|
| /foundation/graphic/graphic_2d/rosen/modules/render_service/core/feature/hwc/hpae_offline/ |
| D | rs_hpae_offline_processor.h | 32 BufferHandle* srcHandle = nullptr; member
|
| /foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/ |
| D | ecs_clone_util.h | 43 const auto* srcHandle = srcManager.GetData(srcEntity); in ECS_SERIALIZER_BEGIN_NAMESPACE() local
|
| /foundation/graphic/graphic_2d/rosen/modules/2d_graphics/drawing_ndk/src/ |
| D | drawing_shader_effect.cpp | 303 auto srcHandle = Helper::CastTo<OH_Drawing_ShaderEffect*, NativeHandle<ShaderEffect>*>(src); in OH_Drawing_ShaderEffectCreateCompose() local
|
| /foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
| D | gpu_resource_manager.h | 78 RenderHandleReference srcHandle; member
|
| /foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
| D | render_staging.cpp | 61 …calingImage(IRenderCommandList& cmdList, const BufferImageCopy& copy, const RenderHandle srcHandle, in BlitScalingImage()
|
| /foundation/graphic/graphic_3d/lume/LumeRender/src/ |
| D | render_graph.cpp | 1460 RenderHandle srcHandle; in HandleCopyBufferImage() local
|