| /foundation/window/window_manager/wmserver/test/unittest/ |
| D | remote_animation_test.cpp | 218 sptr<WindowNode> srcNode = StartingWindow::CreateWindowNode(transitionInfo_, 0); variable 243 sptr<WindowNode> srcNode = StartingWindow::CreateWindowNode(transitionInfo_, 0); variable 261 sptr<WindowNode> srcNode = StartingWindow::CreateWindowNode(transitionInfo_, 0); variable 322 sptr<WindowNode> srcNode = new WindowNode(CreateWindowProperty(1)); // 1 is windowId variable 377 sptr<WindowNode> srcNode = nullptr; variable 399 sptr<WindowNode> srcNode = nullptr; variable 441 sptr<WindowNode> srcNode = nullptr; variable 585 sptr<WindowNode> srcNode = nullptr; variable 674 sptr<WindowNode> srcNode = new WindowNode(CreateWindowProperty(2)); // 2 is windowId variable 700 sptr<WindowNode> srcNode = new WindowNode(CreateWindowProperty(2)); // 2 is windowId variable [all …]
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| D | window_controller_test.cpp | 161 sptr<WindowNode> srcNode = StartingWindow::CreateWindowNode(srcInfo, 102); // 102 is windowId variable
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| /foundation/window/window_manager/wmserver/src/ |
| D | remote_animation.cpp | 139 …moteAnimation::CheckTransition(sptr<WindowTransitionInfo> srcInfo, const sptr<WindowNode>& srcNode, in CheckTransition() 181 static void GetAndDrawSnapShot(const sptr<WindowNode>& srcNode) in GetAndDrawSnapShot() 222 …sptr<WindowTransitionInfo> dstInfo, const sptr<WindowNode>& srcNode, const sptr<WindowNode>& dstNo… in GetTransitionEvent() 258 const sptr<WindowNode>& srcNode, const sptr<WindowNode>& dstNode) in GetTransitionFinishedCallback() 298 const sptr<WindowNode>& srcNode, const sptr<WindowNode>& dstNode, in NotifyAnimationStartApp() 354 sptr<WindowTransitionInfo> dstInfo, const sptr<WindowNode>& srcNode, in NotifyAnimationTransition() 409 …ation::NotifyAnimationMinimize(sptr<WindowTransitionInfo> srcInfo, const sptr<WindowNode>& srcNode) in NotifyAnimationMinimize() 435 …nimation::NotifyAnimationClose(sptr<WindowTransitionInfo> srcInfo, const sptr<WindowNode>& srcNode, in NotifyAnimationClose() 499 sptr<WindowTransitionInfo> dstInfo, const sptr<WindowNode>& srcNode, in NotifyAnimationBackTransition() 556 auto srcNode = weakNode.promote(); in GetAnimationTargetsForHome() local [all …]
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| D | minimize_app.cpp | 45 [windowId](wptr<WindowNode> srcNode) { in AddNeedMinimizeApp()
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| D | window_controller.cpp | 143 sptr<WindowNode> srcNode = nullptr; in NotifyWindowTransition() local
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| /foundation/arkui/ace_engine/test/unittest/core/manager/ |
| D | shared_overlay_manager_test_ng.cpp | 359 …auto srcNode = FrameNode::CreateFrameNode("srcNode", 1, AceType::MakeRefPtr<PagePattern>(nullptr),… variable 377 …auto srcNode = FrameNode::CreateFrameNode("srcNode", 1, AceType::MakeRefPtr<PagePattern>(nullptr),… variable 397 …auto srcNode = FrameNode::CreateFrameNode("srcNode", 1, AceType::MakeRefPtr<PagePattern>(nullptr),… variable 431 …auto srcNode = FrameNode::CreateFrameNode("srcNode", 1, AceType::MakeRefPtr<PagePattern>(nullptr),… variable 465 …auto srcNode = FrameNode::CreateFrameNode("srcNode", 1, AceType::MakeRefPtr<PagePattern>(nullptr),… variable 495 …auto srcNode = FrameNode::CreateFrameNode("srcNode", 1, AceType::MakeRefPtr<PagePattern>(nullptr),… variable 525 …auto srcNode = FrameNode::CreateFrameNode("srcNode", 1, AceType::MakeRefPtr<PagePattern>(nullptr),… variable 552 …auto srcNode = FrameNode::CreateFrameNode("srcNode", 1, AceType::MakeRefPtr<PagePattern>(nullptr),… variable 575 …auto srcNode = FrameNode::CreateFrameNode("srcNode", 1, AceType::MakeRefPtr<PagePattern>(nullptr),… variable 595 …auto srcNode = FrameNode::CreateFrameNode("srcNode", 1, AceType::MakeRefPtr<PagePattern>(nullptr),… variable
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| /foundation/arkui/ace_engine/frameworks/core/animation/ |
| D | bilateral_spring_adapter.cpp | 27 RefPtr<SpringNode> srcNode; in ResetControl() local 73 void BilateralSpringAdapter::MoveNode(const RefPtr<SpringNode>& srcNode, int32_t dstIndex) in MoveNode()
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/manager/shared_overlay/ |
| D | shared_transition_effect.cpp | 143 auto srcNode = weakSrc.Upgrade(); in CreateTranslateAnimation() local 154 auto srcNode = weakSrc.Upgrade(); in CreateTranslateAnimation() local 161 auto srcNode = weakSrc.Upgrade(); in CreateTranslateAnimation() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/stage/ |
| D | stage_manager.cpp | 747 auto srcNode = animationSrcPage_.Upgrade(); in StopPageTransition() local
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