• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_STAGE_STAGE_MANAGER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_STAGE_STAGE_MANAGER_H
18 
19 #include <cstdint>
20 
21 #include "base/memory/ace_type.h"
22 #include "base/memory/referenced.h"
23 #include "base/utils/noncopyable.h"
24 #include "core/animation/page_transition_common.h"
25 #include "core/components_ng/base/ui_node.h"
26 #include "core/components_ng/pattern/stage/stage_pattern.h"
27 #include "core/components_ng/pattern/stage/page_transition_effect.h"
28 
29 namespace OHOS::Ace::NG {
30 class FrameNode;
31 class OverlayManager;
32 
33 // StageManager is the base class for root render node to perform page switch.
34 class ACE_FORCE_EXPORT StageManager : public virtual AceType {
35     DECLARE_ACE_TYPE(StageManager, AceType);
36 
37 public:
38     explicit StageManager(const RefPtr<FrameNode>& stage);
39     ~StageManager() override = default;
40 
41     // PushUrl and ReplaceUrl both use PushPage function
42     virtual bool PushPage(const RefPtr<FrameNode>& node, bool needHideLast = true, bool needTransition = true,
43         const std::function<bool()>&& pushIntentPageCallback = nullptr);
44     virtual bool InsertPage(const RefPtr<FrameNode>& node, bool bellowTopOrBottom);
45     virtual bool PopPage(const RefPtr<FrameNode>& inPageNode, bool needShowNext = true, bool needTransition = true);
46     virtual bool PopPageToIndex(int32_t index, bool needShowNext = true, bool needTransition = true);
47     virtual bool CleanPageStack();
48     virtual bool MovePageToFront(const RefPtr<FrameNode>& node, bool needHideLast = true, bool needTransition = true);
49 
50     virtual void StartTransition(const RefPtr<FrameNode>& srcPage, const RefPtr<FrameNode>& destPage, RouteType type);
51 
52     void PageChangeCloseKeyboard();
53     void UpdateColorModeForPage(const RefPtr<FrameNode>& page);
54 
55     static void FirePageHide(const RefPtr<UINode>& node, PageTransitionType transitionType = PageTransitionType::NONE);
56     static void FirePageShow(const RefPtr<UINode>& node, PageTransitionType transitionType = PageTransitionType::NONE,
57         bool needFocus = true);
58 
59     virtual RefPtr<FrameNode> GetLastPage() const;
60     RefPtr<FrameNode> GetPageById(int32_t pageId);
GetStageNode()61     const RefPtr<FrameNode> GetStageNode() const
62     {
63         return stageNode_;
64     }
65 
66     void ReloadStage();
67 
68     virtual RefPtr<FrameNode> GetLastPageWithTransition() const;
69     virtual RefPtr<FrameNode> GetPrevPageWithTransition() const;
70 
GetFocusPage()71     virtual RefPtr<FrameNode> GetFocusPage() const
72     {
73         return nullptr;
74     }
75 
SetStageInTrasition(bool stageInTrasition)76     void SetStageInTrasition (bool stageInTrasition) {
77         stageInTrasition_ = stageInTrasition;
78     }
79 
80     void SetForceSplitEnable(bool isForceSplit, const std::string& homePage, bool ignoreOrientation = false);
81 
GetForceSplitEnable()82     bool GetForceSplitEnable() const
83     {
84         return isForceSplit_;
85     }
86 
GetHomePageConfig()87     std::string GetHomePageConfig() const
88     {
89         return homePageConfig_;
90     }
91 
GetIgnoreOrientation()92     bool GetIgnoreOrientation() const
93     {
94         return ignoreOrientation_;
95     }
96 
GetDetectPrimaryPageEnable()97     bool GetDetectPrimaryPageEnable() const
98     {
99         return isDetectPrimaryPage_;
100     }
101 
OnForceSplitConfigUpdate()102     void OnForceSplitConfigUpdate()
103     {
104         CHECK_NULL_VOID(stagePattern_);
105         stagePattern_->OnForceSplitConfigUpdate();
106     }
107 
108 #if defined(ENABLE_SPLIT_MODE)
IsNewPageReplacing()109     bool IsNewPageReplacing() const
110     {
111         return isNewPageReplacing_;
112     }
113 
SetIsNewPageReplacing(bool replacing)114     void SetIsNewPageReplacing(bool replacing)
115     {
116         isNewPageReplacing_ = replacing;
117     }
118 #endif
119 
120     virtual void SyncPageSafeArea(bool keyboardSafeArea);
121 
122     virtual bool CheckPageFocus();
123 
SetSrcPage(const RefPtr<FrameNode> & pageNode)124     void SetSrcPage(const RefPtr<FrameNode>& pageNode)
125     {
126         srcPageNode_ = pageNode;
127     }
128 
AddAnimation(const std::shared_ptr<AnimationUtils::Animation> & animation,bool isPush)129     void AddAnimation(const std::shared_ptr<AnimationUtils::Animation>& animation, bool isPush)
130     {
131         if (isPush) {
132             pushAnimations_.emplace_back(animation);
133             return;
134         }
135         popAnimations_.emplace_back(animation);
136     }
137 
138     void AbortAnimation();
139 
GetAnimationId()140     int32_t GetAnimationId() const
141     {
142         return animationId_;
143     }
144 
SetGetPagePathCallback(std::function<std::string (const std::string & url)> && callback)145     void SetGetPagePathCallback(std::function<std::string(const std::string& url)>&& callback)
146     {
147         getPagePathCallback_ = std::move(callback);
148     }
149     std::vector<std::string> GetTopPagePaths() const;
150     virtual std::vector<RefPtr<FrameNode>> GetTopPagesWithTransition() const;
IsSplitMode()151     virtual bool IsSplitMode() const
152     {
153         return false;
154     }
155 
156 protected:
157     // ace performance check
158     void PerformanceCheck(const RefPtr<FrameNode>& pageNode, int64_t vsyncTimeout, std::string path);
159     void FireAutoSave(const RefPtr<FrameNode>& outPageNode, const RefPtr<FrameNode>& inPageNode);
160     void AddPageTransitionTrace(const RefPtr<FrameNode>& srcPage, const RefPtr<FrameNode>& destPage);
161     std::string GetSrcPageInfo(const RefPtr<FrameNode>& srcPage);
162     void UpdatePageNeedRemove(const RefPtr<UINode>& pageNode);
163     bool CheckPageInTransition(const RefPtr<UINode>& pageNode);
164     void StopPageTransition(bool needTransition);
165     std::string GetPagePath(const RefPtr<FrameNode>& pageNode);
166 
167     std::list<std::shared_ptr<AnimationUtils::Animation>> pushAnimations_;
168     std::list<std::shared_ptr<AnimationUtils::Animation>> popAnimations_;
169 
170     RefPtr<FrameNode> stageNode_;
171     RefPtr<StagePattern> stagePattern_;
172     WeakPtr<FrameNode> destPageNode_;
173     WeakPtr<FrameNode> srcPageNode_;
174     WeakPtr<FrameNode> animationSrcPage_;
175     int32_t animationId_ = -1;
176     bool stageInTrasition_ = false;
177 #if defined(ENABLE_SPLIT_MODE)
178     bool isNewPageReplacing_ = false;
179 #endif
180     std::string replaceSrcPageInfo_;
181     std::function<std::string(const std::string& url)> getPagePathCallback_;
182 
183     ACE_DISALLOW_COPY_AND_MOVE(StageManager);
184 
185 private:
186     bool isForceSplit_ = false;
187     std::string homePageConfig_;
188     bool isDetectPrimaryPage_ = false;
189     bool ignoreOrientation_ = false;
190 };
191 } // namespace OHOS::Ace::NG
192 
193 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_STAGE_STAGE_MANAGER_H
194