Searched defs:stateAndFlags (Results 1 – 2 of 2) sorted by relevance
1745 … uint32_t stateAndFlags = glueData_.stateAndFlags_.asAtomicInt.load(std::memory_order_acquire); in GetState() local2016 … uint32_t stateAndFlags = glueData_.stateAndFlags_.asAtomicInt.load(std::memory_order_acquire); in ReadFlag() local
118 GateRef stateAndFlags = LoadPrimitive(VariableType::INT16(), glue, stateAndFlagsOffset); in CheckSuspend() local