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/arkcompiler/runtime_core/static_core/compiler/optimizer/optimizations/
Descape.cpp1005 const ArenaMap<Inst *, VirtualState *> &states) in RegisterFieldsMaterialization()
1023 auto states = materializationInfo_.find(ss); in RegisterVirtualObjectFieldsForMaterialization() local
1245 auto &states = saveStateInfo_.try_emplace(inst, GetLocalAllocator()).first->second; in FillVirtualInputs() local