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Searched defs:switchPattern (Results 1 – 7 of 7) sorted by relevance

/foundation/arkui/ace_engine/test/unittest/core/pattern/toggle/
Dtoggle_switch_test_ng.cpp117 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
173 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
228 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
286 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
344 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
402 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
460 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
517 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
574 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
633 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
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Dtoggle_test_ng.cpp374 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable
429 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
486 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
637 auto switchPattern = AceType::DynamicCast<SwitchPattern>(frameNode->GetPattern()); variable
663 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable
772 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable
814 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
1103 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable
1807 auto switchPattern = oldFrameNodeSwitch->GetPattern<SwitchPattern>(); variable
Dtoggle_content_modifier_add_test_ng.cpp902 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable
925 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable
972 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable
995 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable
1301 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable
/foundation/arkui/ace_engine/frameworks/core/components/checkable/
Dcheckable_theme.cpp88 RefPtr<ThemeStyle> switchPattern = themeConstants->GetPatternByName(THEME_PATTERN_SWITCH); in ParsePattern() local
133 RefPtr<ThemeStyle> switchPattern = themeConstants->GetPatternByName(THEME_PATTERN_SWITCH); in ParseSubStylePattern() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/toggle/
Dswitch_accessibility_property.cpp35 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); in IsChecked() local
Dswitch_pattern.cpp528 auto switchPattern = weak.Upgrade(); in InitClickEvent() local
547 auto switchPattern = weak.Upgrade(); in InitTouchEvent() local
Dtoggle_model_ng.cpp294 auto switchPattern = oldFrameNode->GetPattern<SwitchPattern>(); in ReplaceAllChild() local
999 auto switchPattern = AceType::DynamicCast<SwitchPattern>(pattern); in SetIsUserSetMargin() local