1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef OHOS_RENDER_3D_LUME_RENDER_CONFIG_H 17 #define OHOS_RENDER_3D_LUME_RENDER_CONFIG_H 18 #include <string> 19 20 #include <base/math/vector.h> 21 22 namespace OHOS::Render3D { 23 24 class LumeRenderConfig { 25 public: 26 static LumeRenderConfig& GetInstance(); 27 // // lume common 28 std::string renderBackend_; 29 std::string systemGraph_; 30 31 private: 32 LumeRenderConfig(const LumeRenderConfig&) = delete; 33 LumeRenderConfig& operator=(const LumeRenderConfig&) = delete; 34 LumeRenderConfig() = default; 35 virtual ~LumeRenderConfig() = default; 36 37 bool initialized_ = false; 38 }; 39 } // namespace OHOS::Render3D 40 #endif // OHOS_RENDER_3D_RENDER_CONFIG_H 41