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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef OHOS_RENDER_3D_LUME_RENDER_CONFIG_H
17 #define OHOS_RENDER_3D_LUME_RENDER_CONFIG_H
18 #include <string>
19 
20 #include <base/math/vector.h>
21 
22 namespace OHOS::Render3D {
23 
24 class LumeRenderConfig {
25 public:
26     static LumeRenderConfig& GetInstance();
27 //     // lume common
28     std::string renderBackend_;
29     std::string systemGraph_;
30 
31 private:
32     LumeRenderConfig(const LumeRenderConfig&) = delete;
33     LumeRenderConfig& operator=(const LumeRenderConfig&) = delete;
34     LumeRenderConfig() = default;
35     virtual ~LumeRenderConfig() = default;
36 
37     bool initialized_ = false;
38 };
39 } // namespace OHOS::Render3D
40 #endif // OHOS_RENDER_3D_RENDER_CONFIG_H
41