Searched defs:systemState (Results 1 – 4 of 4) sorted by relevance
165 std::string systemState = BundleSystemState::GetInstance().ToString(); in GetAllResourceName() local234 std::string systemState = BundleSystemState::GetInstance().ToString(); in GetResourceNameByBundleName() local285 std::string systemState = BundleSystemState::GetInstance().ToString(); in GetBundleResourceInfo() local323 std::string systemState = BundleSystemState::GetInstance().ToString(); in GetLauncherAbilityResourceInfo() local364 std::string systemState = BundleSystemState::GetInstance().ToString(); in GetAllBundleResourceInfo() local404 std::string systemState = BundleSystemState::GetInstance().ToString(); in GetAllLauncherAbilityResourceInfo() local589 std::string systemState = BundleSystemState::GetInstance().ToString(); in UpdateResourceForSystemStateChanged() local624 bool BundleResourceRdb::GetCurrentSystemState(std::string &systemState) in GetCurrentSystemState()651 std::string systemState = BundleSystemState::GetInstance().ToString(); in DeleteNotExistResourceInfo() local668 std::string systemState = BundleSystemState::GetInstance().ToString(); in GetExtensionAbilityResourceInfo() local[all …]
78 std::string systemState; in DoSomethingInterestingWithMyAPI() local
74 bool BundleSystemState::FromString(const std::string &systemState) in FromString()
81 std::string systemState(data, size); in DoSomethingInterestingWithMyAPI() local