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Searched defs:textureObject (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DResourceManager.cpp201 Texture *textureObject = mTextureNameSpace.remove(texture); in deleteTexture() local
289 Texture *textureObject; in checkTextureAllocation() local
DlibGLESv2.cpp275 es2::Texture *textureObject = context->getTexture(texture); in BindTexture() local
3971 es2::Texture *textureObject = context->getTexture(texture); in IsTexture() local
DlibGLESv3.cpp1231 Texture* textureObject = context->getTexture(texture); in FramebufferTextureLayer() local
DContext.cpp4364 es2::Texture2D *textureObject = isRect ? getTexture2DRect() : getTexture2D(); in bindTexImage() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DvalidationES2.h158 Texture *textureObject = context->getTexture(texture); in ValidateBindTexture() local
DvalidationEGL.cpp4768 gl::Texture *textureObject = context->getTextureByType(type); in ValidateBindTexImage() local
DvalidationES.cpp3046 Texture *textureObject = context->getTexture(texture); in ValidateCopyImageSubDataTarget() local
DContext.cpp4716 Texture *textureObject = getTexture(texture); in framebufferTextureLayer() local
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
Degl_stubs.cpp68 gl::Texture *textureObject = context->getTextureByType(type); in BindTexImage() local