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/foundation/multimedia/audio_framework/services/audio_engine/manager/src/
Dhpae_renderer_manager.cpp459 …HpaeProcessorType tmpSceneType = (sceneClusterMap_[sceneType] == SafeGetMap(sceneClusterMap_, HPAE… in ConnectProcessCluster() local
666 HpaeProcessorType tmpSceneType = (sceneClusterMap_[sceneType] == in DisConnectInputCluster() local