• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 use std::any::TypeId;
2 use std::collections::HashMap;
3 use std::hash::Hash;
4 
5 trait State {
6     type EventType;
get_type_id_of_state(&self) -> TypeId7     fn get_type_id_of_state(&self) -> TypeId;
8 }
9 
10 struct StateMachine<EventType: Hash + Eq> {
11     current_state: Box<dyn State<EventType = EventType>>,
12     transition_table:
13         HashMap<TypeId, HashMap<EventType, fn() -> Box<dyn State<EventType = EventType>>>>,
14 }
15 
16 impl<EventType: Hash + Eq> StateMachine<EventType> {
inner_process_event(&mut self, event: EventType) -> Result<(), i8>17     fn inner_process_event(&mut self, event: EventType) -> Result<(), i8> {
18         let new_state_creation_function = self
19             .transition_table
20             .iter()
21             .find(|(&event_typeid, _)| event_typeid == self.current_state.get_type_id_of_state())
22             .ok_or(1)?
23             .1
24             .iter()
25             .find(|(&event_type, _)| event == event_type)
26             //~^ ERROR cannot move out of a shared reference
27             .ok_or(2)?
28             .1;
29 
30         self.current_state = new_state_creation_function();
31         Ok(())
32     }
33 }
34 
main()35 fn main() {}
36