Searched defs:useTaskShader (Results 1 – 8 of 8) sorted by relevance
1136 const auto useTaskShader = m_params->needsTaskShader(); in initPrograms() local2362 const auto useTaskShader = m_params->needsTaskShader(); in initPrograms() local4984 const bool useTaskShader = (i == 0); in createMeshShaderMiscTests() local5014 const bool useTaskShader = (i == 0); in createMeshShaderMiscTests() local5034 const bool useTaskShader = (i > 0); in createMeshShaderMiscTests() local5050 const bool useTaskShader = (i > 0); in createMeshShaderMiscTests() local5233 const bool useTaskShader = (i > 0); in createMeshShaderInOutTests() local
1209 const auto useTaskShader = params->needsTaskShader(); in initPrograms() local2585 const auto useTaskShader = m_params->needsTaskShader(); in initPrograms() local5120 const bool useTaskShader = (i == 0); in createMeshShaderMiscTestsEXT() local5150 const bool useTaskShader = (i == 0); in createMeshShaderMiscTestsEXT() local5170 const bool useTaskShader = (i > 0); in createMeshShaderMiscTestsEXT() local5186 const bool useTaskShader = (i > 0); in createMeshShaderMiscTestsEXT() local
177 bool useTaskShader; member
1722 const bool useTaskShader = (i > 0); in createMeshShaderInOutTestsEXT() local
1136 const auto useTaskShader = m_params->needsTaskShader(); in initPrograms() local2362 const auto useTaskShader = m_params->needsTaskShader(); in initPrograms() local4975 const bool useTaskShader = (i == 0); in createMeshShaderMiscTests() local5006 const bool useTaskShader = (i == 0); in createMeshShaderMiscTests() local5027 const bool useTaskShader = (i > 0); in createMeshShaderMiscTests() local5044 const bool useTaskShader = (i > 0); in createMeshShaderMiscTests() local5222 const bool useTaskShader = (i > 0); in createMeshShaderInOutTests() local
1191 const auto useTaskShader = params->needsTaskShader(); in initPrograms() local2567 const auto useTaskShader = m_params->needsTaskShader(); in initPrograms() local5103 const bool useTaskShader = (i == 0); in createMeshShaderMiscTestsEXT() local5134 const bool useTaskShader = (i == 0); in createMeshShaderMiscTestsEXT() local5155 const bool useTaskShader = (i > 0); in createMeshShaderMiscTestsEXT() local5172 const bool useTaskShader = (i > 0); in createMeshShaderMiscTestsEXT() local