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Searched defs:validComponentTypes (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DvalidationES3.cpp2323 constexpr GLenum validComponentTypes[] = {GL_INT}; in ValidateClearBufferiv() local
2366 constexpr GLenum validComponentTypes[] = {GL_UNSIGNED_INT}; in ValidateClearBufferuiv() local
2400 constexpr GLenum validComponentTypes[] = {GL_FLOAT, GL_UNSIGNED_NORMALIZED, in ValidateClearBufferfv() local
DvalidationES.cpp6381 const GLenum *validComponentTypes, in ValidateWebGLFramebufferAttachmentClearType()
DvalidationES2.cpp2578 constexpr GLenum validComponentTypes[] = {GL_FLOAT, GL_UNSIGNED_NORMALIZED, in ValidateClear() local