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Searched defs:validationError (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp757 GLenum validationError = context->getPixels(&data, GL_UNSIGNED_BYTE, imageSize); in CompressedTexImage2D() local
832 GLenum validationError = context->getPixels(&data, GL_UNSIGNED_BYTE, imageSize); in CompressedTexSubImage2D() local
842 …GLenum validationError = ValidateSubImageParams(true, false, target, level, xoffset, yoffset, widt… in CompressedTexSubImage2D() local
854 …GLenum validationError = ValidateSubImageParams(true, false, target, level, xoffset, yoffset, widt… in CompressedTexSubImage2D() local
1070 …GLenum validationError = ValidateSubImageParams(false, true, target, level, xoffset, yoffset, widt… in CopyTexSubImage2D() local
4549 GLenum validationError = ValidateTextureFormatType(format, type, internalformat, target); in TexImage2D() local
4917 …GLenum validationError = ValidateSubImageParams(false, false, target, level, xoffset, yoffset, wid… in TexSubImage2D() local
4935 …GLenum validationError = ValidateSubImageParams(false, false, target, level, xoffset, yoffset, wid… in TexSubImage2D() local
5724 GLenum validationError = ValidateTextureFormatType(format, type, internalformat, target); in TexImage3DOES() local
5757 …GLenum validationError = context->getPixels(&data, type, context->getRequiredBufferSize(width, hei… in TexImage3DOES() local
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Dutilities.cpp446 GLenum validationError = ValidateTextureFormatType(format, type, sizedInternalFormat, target); in ValidateSubImageParams() local
488 GLenum validationError = ValidateTextureFormatType(format, type, sizedInternalFormat, target); in ValidateSubImageParams() local
DlibGLESv3.cpp373 GLenum validationError = ValidateTextureFormatType(format, type, internalformat, target); in TexImage3D() local
429 …GLenum validationError = ValidateSubImageParams(false, false, target, level, xoffset, yoffset, zof… in TexSubImage3D() local
491 …GLenum validationError = ValidateSubImageParams(false, true, target, level, xoffset, yoffset, zoff… in CopyTexSubImage3D() local
555 GLenum validationError = context->getPixels(&data, GL_UNSIGNED_BYTE, imageSize); in CompressedTexImage3D() local
642 GLenum validationError = context->getPixels(&data, GL_UNSIGNED_BYTE, imageSize); in CompressedTexSubImage3D() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp2774 void Context::validationError(angle::EntryPoint entryPoint, in validationError() function in gl::Context
9285 void ErrorSet::validationError(angle::EntryPoint entryPoint, GLenum errorCode, const char *message) in validationError() function in gl::ErrorSet