Home
last modified time | relevance | path

Searched defs:vec4_type (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_lower_vec3_to_vec4.c37 const struct glsl_type *vec4_type = in lower_vec3_to_vec4_instr() local
124 const struct glsl_type *vec4_type = in nir_lower_vec3_to_vec4() local
136 const struct glsl_type *vec4_type = in nir_lower_vec3_to_vec4() local
/third_party/mesa3d/src/amd/vulkan/nir/
Dradv_nir_rt_common.c44 const struct glsl_type *vec4_type = glsl_vector_type(GLSL_TYPE_FLOAT, 4); in intersect_ray_amd_software_box() local
141 const struct glsl_type *vec4_type = glsl_vector_type(GLSL_TYPE_FLOAT, 4); in intersect_ray_amd_software_tri() local
/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_nir_ray_tracing.c146 const struct glsl_type *vec4_type = glsl_vector_type(GLSL_TYPE_FLOAT, 4); in lvp_build_intersect_ray_tri() local
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_sample_soa.c2530 struct lp_type vec4_type = bld->texel_type; in lp_build_clamp_border_color() local
/third_party/skia/third_party/externals/spirv-cross/
Dspirv_msl.cpp439 SPIRType vec4_type; in build_implicit_builtins() local
920 SPIRType vec4_type; in build_implicit_builtins() local
/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/
Dnir_to_spirv.c903 SpvId vec4_type = get_glsl_type(ctx, glsl_vec4_type()); in create_per_vertex_block_type() local