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Searched defs:vertices (Results 1 – 3 of 3) sorted by relevance

/test/xts/acts/graphic/graphicGL4/entry/src/main/cpp/
DGl4ApiTest.cpp71 GLfloat vertices[] = {CLEAR_10, CLEAR_10, CLEAR_10, CLEAR_10}; in GLBufferARBAbnormal() local
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
Dgles3ndk.cpp599 GLfloat vertices[] = {CLEAR_00, 0.5f, CLEAR_00, -0.5f, -0.5f, CLEAR_00, 0.5f, -0.5f, CLEAR_00}; in GLBindVertexBuffer() local
767 …GLfloat vertices[] = {CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_… in GLBufferData() local
782 …GLfloat vertices[] = {CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_… in GLBufferSubData() local
1046 …GLfloat vertices[] = {CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_00, CLEAR_… in GLCopyBufferSubData() local
1508 GLfloat vertices[] = {CLEAR_00, 0.5f, 0.5f, -0.5f, -0.5f, -0.5f}; in GLDrawArraysIndirect() local
1588 GLfloat vertices[] = {CLEAR_00, 0.5f, CLEAR_00, 0.5f, -0.5f, CLEAR_00, -0.5f, -0.5f, CLEAR_00}; in GLDrawElementsIndirect() local
1636 …GLfloat vertices[] = {-0.5f, CLEAR_00, CLEAR_00, 0.5f, CLEAR_00, CLEAR_00, CLEAR_00, 0.5f, CLEAR_0… in GLDrawElementsInstanced() local
1660 GLfloat vertices[] = {-0.5f, -0.5f, CLEAR_00, 0.5f, -0.5f, CLEAR_00, CLEAR_00, 0.5f, CLEAR_00}; in GLDrawElementsInstancedBaseVertex() local
1687 GLfloat vertices[] = {-0.5f, -0.5f, CLEAR_00, 0.5f, -0.5f, CLEAR_00, CLEAR_00, 0.5f, CLEAR_00}; in GLDrawRangeElements() local
1713 GLfloat vertices[] = {-0.5f, -0.5f, CLEAR_00, 0.5f, -0.5f, CLEAR_00, CLEAR_00, 0.5f, CLEAR_00}; in GLDrawRangeElementsBaseVertex() local
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/test/xts/acts/graphic/graphicGLES3v2/entry/src/main/cpp/
Dgles3ndk.cpp1415 GLfloat vertices[] = {CLEAR_10, CLEAR_10, CLEAR_10, CLEAR_10}; in GLVertexAttribBinding() local
1436 GLfloat vertices[] = {CLEAR_10, CLEAR_10, CLEAR_10, CLEAR_10}; in GLVertexAttribDivisor() local
1458 GLfloat vertices[] = {CLEAR_10, CLEAR_10, CLEAR_10, CLEAR_10}; in GLVertexAttribFormat() local
1536 GLfloat vertices[] = {CLEAR_10, CLEAR_10, CLEAR_10, CLEAR_10}; in GLVertexAttribIFormat() local
1550 GLint vertices[] = {INT_INIT_VAL, INT_INIT_VAL, INT_INIT_VAL}; in GLVertexAttribIPointer() local
1569 GLfloat vertices[] = {CLEAR_00, 0.5f, CLEAR_00, -0.5f, -0.5f, CLEAR_00, 0.5f, -0.5f, CLEAR_00}; in GLVertexAttribPointer() local
1588 GLfloat vertices[] = {CLEAR_00, 0.5f, CLEAR_00, -0.5f, -0.5f, CLEAR_00, 0.5f, -0.5f, CLEAR_00}; in GLVertexBindingDivisor() local