Searched defs:vstate (Results 1 – 1 of 1) sorted by relevance
231 auto vstate = stateValues_[state]; in SetStateId() local239 void SetState(const StateOwner &inst, VirtualState *vstate) in SetState()296 if (auto vstate = stateValues_[stateId]) { in Materialize() local522 auto vstate = parent_->CreateVState( in MergeState() local532 … VirtualState *vstate, ArenaVector<StateOwner> &mergeQueue) in MergeFields()1044 auto vstate = GetLocalAllocator()->New<VirtualState>(inst, stateId_++, GetLocalAllocator()); in CreateVState() local1053 auto vstate = GetLocalAllocator()->New<VirtualState>(inst, id, GetLocalAllocator()); in CreateVState() local1118 auto vstate = CreateVState(inst); in VisitAllocation() local1184 if (auto vstate = blockState->GetState(t.first)) { in HandleMaterializationSite() local1201 if (auto vstate = blockState->GetState(candidateInst)) { in HandleMaterializationSite() local[all …]