Searched defs:windowPattern (Results 1 – 2 of 2) sorted by relevance
67 …explicit LifecycleListener(const WeakPtr<WindowPattern>& windowPattern) : windowPattern_(windowPat… in LifecycleListener()72 auto windowPattern = windowPattern_.Upgrade(); in OnActivation() local79 auto windowPattern = windowPattern_.Upgrade(); in OnConnect() local86 auto windowPattern = windowPattern_.Upgrade(); in OnForeground() local93 auto windowPattern = windowPattern_.Upgrade(); in OnBackground() local100 auto windowPattern = windowPattern_.Upgrade(); in OnDisconnect() local107 auto windowPattern = windowPattern_.Upgrade(); in OnLayoutFinished() local114 auto windowPattern = windowPattern_.Upgrade(); in OnDrawingCompleted() local121 auto windowPattern = windowPattern_.Upgrade(); in OnRemoveBlank() local128 auto windowPattern = windowPattern_.Upgrade(); in OnAddSnapshot() local[all …]
245 auto windowPattern = node->GetPattern<PanelScene>(); in NoNeedSyncScenePanelGlobalPosition() local296 auto windowPattern = node->GetPattern<PanelScene>(); in IsRecentContainerState() local447 uint32_t WindowSceneLayoutManager::GetWindowIdInner(const RefPtr<T>& windowPattern) in GetWindowIdInner()475 auto windowPattern = node->GetPattern<SystemWindowScene>(); in GetWindowId() local492 std::string WindowSceneLayoutManager::GetWindowNameInner(const RefPtr<T>& windowPattern) in GetWindowNameInner()