| /third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
| D | fast_exponential.hpp | 28 /// Faster than the common pow function but less accurate. 33 /// Faster than the common pow function but less accurate. 38 /// Faster than the common pow function but less accurate. 43 /// Faster than the common pow function but less accurate. 48 /// Faster than the common exp function but less accurate. 53 /// Faster than the common exp function but less accurate. 58 /// Faster than the common log function but less accurate. 63 /// Faster than the common exp2 function but less accurate. 68 /// Faster than the common exp2 function but less accurate. 73 /// Faster than the common exp2 function but less accurate. [all …]
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| D | fast_square_root.hpp | 31 /// Faster than the common sqrt function but less accurate. 37 /// Faster than the common sqrt function but less accurate. 43 /// Faster than the common inversesqrt function but less accurate. 49 /// Faster than the common inversesqrt function but less accurate. 55 /// Faster than the common length function but less accurate. 61 /// Faster than the common length function but less accurate. 67 /// Faster than the common distance function but less accurate. 73 /// Faster than the common distance function but less accurate. 79 /// Faster than the common normalize function but less accurate.
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| D | fast_trigonometry.hpp | 32 /// Faster than the common sin function but less accurate. 37 /// Faster than the common cos function but less accurate. 42 /// Faster than the common tan function but less accurate. 48 /// Faster than the common asin function but less accurate. 54 /// Faster than the common acos function but less accurate. 60 /// Faster than the common atan function but less accurate. 66 /// Faster than the common atan function but less accurate.
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| /third_party/brotli/ |
| D | CHANGELOG.md | 37 - decoder: faster decoding 38 - encoder: faster encoding 58 - java: faster decoding 67 - decoder: faster decoding on ARM CPU 143 - java: faster decoding 144 - encoder: faster compression 164 - encoder: faster compression 166 - decoder: faster decompression 186 - encoder: faster compression 203 - encoder: faster compression modes (quality 0 and 1) [all …]
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| /third_party/rust/rust/src/tools/clippy/tests/ui/ |
| D | stable_sort_primitive.stderr | 7 …= note: an unstable sort typically performs faster without any observable difference for this data… 16 …= note: an unstable sort typically performs faster without any observable difference for this data… 24 …= note: an unstable sort typically performs faster without any observable difference for this data… 32 …= note: an unstable sort typically performs faster without any observable difference for this data… 40 …= note: an unstable sort typically performs faster without any observable difference for this data… 48 …= note: an unstable sort typically performs faster without any observable difference for this data… 56 …= note: an unstable sort typically performs faster without any observable difference for this data…
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| D | iter_nth.stderr | 7 = help: calling `.get()` is both faster and more readable 16 = help: calling `.get()` is both faster and more readable 24 = help: calling `.get()` is both faster and more readable 32 = help: calling `.get()` is both faster and more readable 40 = help: calling `.get_mut()` is both faster and more readable 48 = help: calling `.get_mut()` is both faster and more readable 56 = help: calling `.get_mut()` is both faster and more readable
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| D | iter_cloned_collect.stderr | 1 …oned().collect()` on a slice to create a `Vec`. Calling `to_vec()` is both faster and more readable 9 …oned().collect()` on a slice to create a `Vec`. Calling `to_vec()` is both faster and more readable 15 …oned().collect()` on a slice to create a `Vec`. Calling `to_vec()` is both faster and more readable 25 …oned().collect()` on a slice to create a `Vec`. Calling `to_vec()` is both faster and more readable 31 …pied().collect()` on a slice to create a `Vec`. Calling `to_vec()` is both faster and more readable
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| /third_party/backends/backend/ |
| D | mustek.conf.in | 5 # be faster without this option 15 # option lineart-fix # lineart may be faster with this option off. 16 # option disable-backtracking # faster, but may produce stripes 22 # option lineart-fix # lineart may be faster with this option off. 23 # option disable-backtracking # faster, but may produce stripes 29 # option lineart-fix # lineart may be faster with this option off. 30 # option disable-backtracking # faster, but may produce stripes
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| /third_party/skia/bench/ |
| D | check_bench_regressions.py | 31 # Indices of the tuple of dictionaries containing slower and faster alerts. 33 FASTER = 1 variable 150 # Tuple of dictionaries recording exceptions that are slower and faster, 175 exceptions[FASTER].setdefault(off_ratio, []).append(exception) 177 for i in [SLOWER, FASTER]: 185 if i == FASTER: 186 header = header.replace('slower', 'faster')
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| /third_party/skia/third_party/externals/abseil-cpp/absl/strings/internal/ |
| D | ostringstream.h | 30 // and is faster. It is ~70% faster to create, ~50% faster to write to, and 43 // OStringStream is faster to create than std::ostringstream but it's still
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| /third_party/pulseaudio/sonic/ |
| D | sonic.1 | 10 Sonic is used to make wav files of speech faster or slower. The primary advance 18 Modify pitch by emulating vocal chords vibrating faster or slower. This causes 34 Set speed up factor. 1.0 means no change, 2.0 means 2X faster.
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| D | main.c | 62 " faster or slower.\n" in usage() 65 " -r rate -- Set playback rate. 2.0 means 2X faster, and 2X pitch.\n" in usage() 66 " -s speed -- Set speed up factor. 2.0 means 2X faster.\n" in usage()
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| /third_party/protobuf/third_party/abseil-cpp/absl/strings/internal/ |
| D | ostringstream.h | 32 // and is faster. It is ~70% faster to create, ~50% faster to write to, and 45 // OStringStream is faster to create than std::ostringstream but it's still
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| /third_party/lz4/ |
| D | NEWS | 11 lib : Slightly faster (+5%) HC compression speed (levels 3-9), by @JunHe77 26 perf : faster decoding speed (~+20%) on aarch64 platforms 27 perf : faster decoding speed (~+70%) for -BD4 setting in CLI 49 perf: faster speed with Visual Studio, thanks to @wolfpld and @remittor 112 perf: *much* faster dictionary compression on small files, by @felixhandte 114 perf: slightly faster HC compression and decompression speed 124 perf : faster and stronger ultra modes (levels 10+) 125 perf : slightly faster compression and decompression speed 177 Makefile: Generates object files (*.o) for faster (re)compilation on low power systems
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| /third_party/skia/third_party/externals/abseil-cpp/absl/hash/internal/ |
| D | city.h | 21 // For 64-bit x86 code, on short strings, we don't know of anything faster than 26 // For 32-bit x86 code, we don't know of anything faster than CityHash32 that 28 // (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
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| /third_party/protobuf/third_party/abseil-cpp/absl/hash/internal/ |
| D | city.h | 21 // For 64-bit x86 code, on short strings, we don't know of anything faster than 26 // For 32-bit x86 code, we don't know of anything faster than CityHash32 that 28 // (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
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| /third_party/rust/rust/compiler/rustc_error_codes/src/error_codes/ |
| D | E0722.md | 15 that's smaller rather than faster 18 that's faster rather than smaller
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| /third_party/skia/third_party/externals/libjpeg-turbo/ |
| D | djpeg.1 | 60 runs noticeably faster in this mode. 71 runs much faster when scaling down the output. 136 CPUs, the \fBfast\fR method is generally about 5-15% faster than the \fBint\fR 189 Use a faster, lower-quality upsampling routine. 193 faster and needs less memory, but it produces a lower-quality image.
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| /third_party/astc-encoder/Docs/ |
| D | ChangeLog-3x.md | 15 significant improvements to the command line front-end (faster PNG loader) and 16 the arm64 build of the codec (faster NEON implementation). 20 the Wuffs library, which is robust and significantly faster than the 23 faster, but not bit-exact, builds by setting `-DNO_INVARIANCE=ON` for the 170 release, although it should be noted that they are still faster to compress 203 faster than the 3.0 release, as well as further incremental improvements to 205 faster to integrate into other projects as a library, including support for
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| /third_party/mesa3d/src/util/ |
| D | u_memory.h | 93 * on pipe_reference::count faster and/or access to adjacent fields faster. 107 /* Allocate a structure aligned to a cache line. (used to make atomic ops faster) */
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| /third_party/rust/rust/compiler/rustc_codegen_gcc/ |
| D | Cargo.toml | 37 # By compiling dependencies with optimizations, performing tests gets much faster. 41 # Disabling optimizations for cg_gccjit itself makes compilation after a change faster.
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| /third_party/openssl/crypto/bn/ |
| D | bn_ppc.c | 31 * but above subroutine is faster on contemporary processors. in bn_mul_mont() 33 * FPU code path would be faster, POWER6 perhaps, but there was in bn_mul_mont()
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| /third_party/python/Objects/stringlib/ |
| D | replace.h | 15 If it occurs often, it is faster to scan for it using an inline in STRINGLIB() 16 loop. If it occurs seldom, it is faster to scan for it using a in STRINGLIB()
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| /third_party/backends/doc/gt68xx/ |
| D | gt68xx.CHANGES | 181 * Re-enabled forked reader process when fork is not disabled. That's faster 270 * Made 600 dpi mode for Mustek BearPaw 2400 TA Plus a bit faster. 339 is much faster now. 451 Is faster now for most cases. 463 CIS calibration is faster now, it doesn't seem to be necessary and produces 510 - Faster automatic gain setting for the CIS scanners. The default values from 565 calibration/gain. TA mode is faster therefore. 591 - Added 50 dpi mode for BearPaw 2400 TA Plus. Faster preview. 637 scanners should be faster therefore. 639 (->faster, but lines are lost). [all …]
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| /third_party/skia/third_party/externals/libwebp/ |
| D | ChangeLog | 71 01b38ee1 faster CollectColorXXXTransforms_SSE41 75 fae41617 faster CombinedShannonEntropy_SSE2 733 5cfd4ebc LZ77 interval speedups. Faster, smaller, simpler. 800 0d55f60c 40% faster ApplyAlphaMultiply_SSE2 802 48b1e85f SSE2: 15% faster alpha-processing functions 804 28fe054e SSE2: 30% faster ApplyAlphaMultiply() 812 00b08c88 Merge "NEON: 5% faster conversion to RGB565 and RGBA4444" 813 0e7f4447 Merge "NEON: faster fancy upsampling" 814 b016cb91 NEON: faster fancy upsampling 819 341d711c NEON: 5% faster conversion to RGB565 and RGBA4444 [all …]
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