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/third_party/astc-encoder/Source/
Dastcenc_internal_entry.h1 // SPDX-License-Identifier: Apache-2.0
2 // ----------------------------------------------------------------------------
3 // Copyright 2011-2024 Arm Limited
9 // http://www.apache.org/licenses/LICENSE-2.0
14 // License for the specific language governing permissions and limitations
16 // ----------------------------------------------------------------------------
19 * @brief Functions and data declarations for the outer context.
21 * The outer context includes thread-pool management, which is slower to
41 * @brief A simple counter-based manager for parallel task execution.
43 * The task processing execution consists of:
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/third_party/libcoap/include/coap3/
Dcoap_net.h2 * coap_net.h -- CoAP context interface
4 * Copyright (C) 2010-2023 Olaf Bergmann <bergmann@tzi.org>
6 * SPDX-License-Identifier: BSD-2-Clause
8 * This file is part of the CoAP library libcoap. Please see README for terms
42 * API for handling PDUs using CoAP Contexts
47 COAP_RESPONSE_FAIL, /**< Response not liked - send CoAP RST packet */
72 * @param reason The reason for the NACK.
106 * @param context The context to register the handler for.
118 * @param context The context to register the handler for.
128 * @param context The context to register the handler for.
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_win32_keyed_mutex.txt40 Direct3D image objects may have a built-in synchronization primitive
72 To block GL command processing until a keyed mutex is acquired, call
79 mutex value to wait for, and <timeout> is the time, in milliseconds,
80 to wait before failing the acquire operation.
84 TRUE is returned if the wait succeeded.
86 To release a keyed mutex after all prior GL command processing has
110 for operating-system-specific reasons.
120 Revision 2, 2016-06-06 (James Jones)
121 - Added extension numbers.
122 - Marked complete.
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/third_party/openGLES/extensions/EXT/
DEXT_win32_keyed_mutex.txt40 Direct3D image objects may have a built-in synchronization primitive
72 To block GL command processing until a keyed mutex is acquired, call
79 mutex value to wait for, and <timeout> is the time, in milliseconds,
80 to wait before failing the acquire operation.
84 TRUE is returned if the wait succeeded.
86 To release a keyed mutex after all prior GL command processing has
110 for operating-system-specific reasons.
120 Revision 2, 2016-06-06 (James Jones)
121 - Added extension numbers.
122 - Marked complete.
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/third_party/mesa3d/src/panfrost/perf/
DG78.xml1 <!--
2 Copyright © 2017-2020 ARM Limited.
3 Copyright © 2021-2022 Collabora, Ltd.
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 -->
27 …The number of cycles where the GPU has a workload of any type queued for processing." units="cycle…
31 …queue active" description="The number of cycles where work is queued for processing in the GPU fra…
32 … title="GPU Wait Cycles" name="Fragment descriptor reads cycles" description="The number of cycles…
33 …SUE" title="GPU Wait Cycles" name="Fragment job issue cycles" description="The number of cycles wh…
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DG68.xml1 <!--
2 Copyright © 2017-2020 ARM Limited.
3 Copyright © 2021-2022 Collabora, Ltd.
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 -->
27 …The number of cycles where the GPU has a workload of any type queued for processing." units="cycle…
31 …queue active" description="The number of cycles where work is queued for processing in the GPU fra…
32 … title="GPU Wait Cycles" name="Fragment descriptor reads cycles" description="The number of cycles…
33 …SUE" title="GPU Wait Cycles" name="Fragment job issue cycles" description="The number of cycles wh…
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DG71.xml1 <!--
2 Copyright © 2017-2020 ARM Limited.
3 Copyright © 2021-2022 Collabora, Ltd.
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 -->
27 …The number of cycles where the GPU has a workload of any type queued for processing." units="cycle…
31 …queue active" description="The number of cycles where work is queued for processing in the GPU fra…
32 … title="GPU Wait Cycles" name="Fragment descriptor reads cycles" description="The number of cycles…
33 …SUE" title="GPU Wait Cycles" name="Fragment job issue cycles" description="The number of cycles wh…
[all …]
DG72.xml1 <!--
2 Copyright © 2017-2020 ARM Limited.
3 Copyright © 2021-2022 Collabora, Ltd.
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 -->
27 …The number of cycles where the GPU has a workload of any type queued for processing." units="cycle…
31 …queue active" description="The number of cycles where work is queued for processing in the GPU fra…
32 … title="GPU Wait Cycles" name="Fragment descriptor reads cycles" description="The number of cycles…
33 …SUE" title="GPU Wait Cycles" name="Fragment job issue cycles" description="The number of cycles wh…
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DG51.xml1 <!--
2 Copyright © 2017-2020 ARM Limited.
3 Copyright © 2021-2022 Collabora, Ltd.
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 -->
27 …The number of cycles where the GPU has a workload of any type queued for processing." units="cycle…
31 …queue active" description="The number of cycles where work is queued for processing in the GPU fra…
32 … title="GPU Wait Cycles" name="Fragment descriptor reads cycles" description="The number of cycles…
33 …SUE" title="GPU Wait Cycles" name="Fragment job issue cycles" description="The number of cycles wh…
[all …]
DG31.xml1 <!--
2 Copyright © 2017-2020 ARM Limited.
3 Copyright © 2021-2022 Collabora, Ltd.
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 -->
27 …The number of cycles where the GPU has a workload of any type queued for processing." units="cycle…
31 …queue active" description="The number of cycles where work is queued for processing in the GPU fra…
32 … title="GPU Wait Cycles" name="Fragment descriptor reads cycles" description="The number of cycles…
33 …SUE" title="GPU Wait Cycles" name="Fragment job issue cycles" description="The number of cycles wh…
[all …]
DG76.xml1 <!--
2 Copyright © 2017-2020 ARM Limited.
3 Copyright © 2021-2022 Collabora, Ltd.
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 -->
27 …The number of cycles where the GPU has a workload of any type queued for processing." units="cycle…
31 …queue active" description="The number of cycles where work is queued for processing in the GPU fra…
32 … title="GPU Wait Cycles" name="Fragment descriptor reads cycles" description="The number of cycles…
33 …SUE" title="GPU Wait Cycles" name="Fragment job issue cycles" description="The number of cycles wh…
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DG52.xml1 <!--
2 Copyright © 2017-2020 ARM Limited.
3 Copyright © 2021-2022 Collabora, Ltd.
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 -->
27 …The number of cycles where the GPU has a workload of any type queued for processing." units="cycle…
31 …queue active" description="The number of cycles where work is queued for processing in the GPU fra…
32 … title="GPU Wait Cycles" name="Fragment descriptor reads cycles" description="The number of cycles…
33 …SUE" title="GPU Wait Cycles" name="Fragment job issue cycles" description="The number of cycles wh…
[all …]
DG57.xml1 <!--
2 Copyright © 2017-2020 ARM Limited.
3 Copyright © 2021-2022 Collabora, Ltd.
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 -->
27 …The number of cycles where the GPU has a workload of any type queued for processing." units="cycle…
31 …queue active" description="The number of cycles where work is queued for processing in the GPU fra…
32 … title="GPU Wait Cycles" name="Fragment descriptor reads cycles" description="The number of cycles…
33 …SUE" title="GPU Wait Cycles" name="Fragment job issue cycles" description="The number of cycles wh…
[all …]
DG77.xml1 <!--
2 Copyright © 2017-2020 ARM Limited.
3 Copyright © 2021-2022 Collabora, Ltd.
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 -->
27 …The number of cycles where the GPU has a workload of any type queued for processing." units="cycle…
31 …queue active" description="The number of cycles where work is queued for processing in the GPU fra…
32 … title="GPU Wait Cycles" name="Fragment descriptor reads cycles" description="The number of cycles…
33 …SUE" title="GPU Wait Cycles" name="Fragment job issue cycles" description="The number of cycles wh…
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_query_buffer_object.txt51 memory location. Should the result returned by the API be required for use
53 some other mechanism. This requires a round-trip from the GPU to the CPU
58 the query rsult to be made available to a shader without a round-trip to
59 the CPU for example by subsequently using the buffer object as a uniform
63 buffer at a later point in time, avoiding a per-query object CPU-GPU
108 that <params> is a pointer into client memory. However, if a non-zero
128 +--------------------+--------------------------+-------------------------+
130 +--------------------+--------------------------+-------------------------+
132 +--------------------+--------------------------+-------------------------+
144 issued after the barrier will wait on the completion of all shader
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/third_party/mindspore/mindspore-src/source/tests/ut/cpp/dataset/
Dconnector_test.cc2 * Copyright 2019-2022 Huawei Technologies Co., Ltd
8 * http://www.apache.org/licenses/LICENSE-2.0
13 * See the License for the specific language governing permissions and
45 // A random sleep/delay can be introduced for each thread. See run().
67 // i.e., tid-0 will pick input_[0], tid-1 will pick input_[1], so-on circular.
84 // Put the current thread to sleep mode for MaxDue milliseconds.
85 // (Imitating nondeterministic processing time)
95 Status rc = this->Run_test_0(); in TEST_F()
107 Status rc = this->Run_test_1(); in TEST_F()
119 this->SetSleepMilliSec(30); in TEST_F()
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/third_party/openGLES/extensions/ARB/
DARB_query_buffer_object.txt26 Khronos-approved extension specifications are updated in response to
27 issues and bugs prioritized by the Khronos OpenGL Working Group. For
61 memory location. Should the result returned by the API be required for use
63 some other mechanism. This requires a round-trip from the GPU to the CPU
68 the query rsult to be made available to a shader without a round-trip to
69 the CPU for example by subsequently using the buffer object as a uniform
73 buffer at a later point in time, avoiding a per-query object CPU-GPU
118 that <params> is a pointer into client memory. However, if a non-zero
138 +--------------------+--------------------------+-------------------------+
140 +--------------------+--------------------------+-------------------------+
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/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/
DAMD_query_buffer_object.txt45 Should the result returned by the API be required for use in a shader,
47 mechanism. This requires a round-trip from the GPU to the CPU and back.
52 round-trip to the CPU for example by subsequently using the buffer object
56 read back the entire buffer at a later point in time, avoiding a per-query
57 CPU-GPU synchronization event.
92 +---------------------+--------------------------+-------------------------+
94 +---------------------+--------------------------+-------------------------+
96 +---------------------+--------------------------+-------------------------+
102 Additions to Chapter 4 of the OpenGL 3.2 (core) Specification (Per-Fragment Operations and the Fram…
116 Initially, zero is bound for the QUERY_BUFFER_AMD, indicating that
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/third_party/openGLES/extensions/AMD/
DAMD_query_buffer_object.txt45 Should the result returned by the API be required for use in a shader,
47 mechanism. This requires a round-trip from the GPU to the CPU and back.
52 round-trip to the CPU for example by subsequently using the buffer object
56 read back the entire buffer at a later point in time, avoiding a per-query
57 CPU-GPU synchronization event.
92 +---------------------+--------------------------+-------------------------+
94 +---------------------+--------------------------+-------------------------+
96 +---------------------+--------------------------+-------------------------+
102 Additions to Chapter 4 of the OpenGL 3.2 (core) Specification (Per-Fragment Operations and the Fram…
116 Initially, zero is bound for the QUERY_BUFFER_AMD, indicating that
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/third_party/cares/docs/
Dares_getsock.33 .\" SPDX-License-Identifier: MIT
7 ares_getsock \- get socket descriptors to wait on (deprecated)
19 application should wait on for reading and/or writing for the
20 processing of name service queries pending on the name service channel
30 \fBares_getsock\fP returns a bitmask for what actions to wait for on the
42 This function was added in c-ares 1.3.1 and deprecated in c-ares 1.20.0 due to
/third_party/ltp/testcases/open_posix_testsuite/conformance/interfaces/pthread_atfork/
D1-1.c3 * Created by: rolla.n.selbak REMOVE-THIS AT intel DOT com
4 * This file is licensed under the GPL license. For the full content
12 * fork() processing commences. The 'parent' fork handle shall be called after fork()
13 * processing completes in the parent process. The 'child' fork shall be called after
14 * fork() processing completes in the child process.
17 * 1. Call pthread_atfork() before a fork() call, setting all three fork handlers for
30 #include <sys/wait.h>
86 wait(NULL); in main()
/third_party/mindspore/mindspore-src/source/mindspore/ccsrc/runtime/graph_scheduler/actor/
Dkernel_async_infer_actor.cc8 * http://www.apache.org/licenses/LICENSE-2.0
13 * See the License for the specific language governing permissions and
29 Async(this->GetAID(), &KernelAsyncInferActor::GetThreadId); in Initialize()
30 Wait(); in Initialize()
35 kernel_actor->ExecuteInferShapeTask(context); in InferShape()
37 if (context->error_info_.empty()) { in InferShape()
39 …MS_LOG(INFO) << "Failed to infer shape for kernel: " << kernel_actor->kernel()->fullname_with_scop… in InferShape()
46 void KernelAsyncInferActor::Wait() { in Wait() function in mindspore::runtime::KernelAsyncInferActor
47 …// To prevent deadlocks, you cannot wait again inside the processing of all messages received by t… in Wait()
51 MS_LOG(DEBUG) << "Begin wait kernel infer finish"; in Wait()
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Dkernel_async_resize_actor.cc8 * http://www.apache.org/licenses/LICENSE-2.0
13 * See the License for the specific language governing permissions and
29 Async(this->GetAID(), &KernelAsyncResizeActor::GetThreadId); in Initialize()
30 Wait(); in Initialize()
35 kernel_actor->ExecuteResizeKernelModTask(context); in ResizeKernelMod()
37 if (context->error_info_.empty()) { in ResizeKernelMod()
39 …MS_LOG(INFO) << "Failed to resize kernelmod for kernel: " << kernel_actor->kernel()->fullname_with… in ResizeKernelMod()
46 void KernelAsyncResizeActor::Wait() { in Wait() function in mindspore::runtime::KernelAsyncResizeActor
47 …// To prevent deadlocks, you cannot wait again inside the processing of all messages received by t… in Wait()
51 MS_LOG(DEBUG) << "Begin wait kernel resize finish"; in Wait()
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Dkernel_async_launch_actor.cc8 * http://www.apache.org/licenses/LICENSE-2.0
13 * See the License for the specific language governing permissions and
29 Async(this->GetAID(), &KernelAsyncLaunchActor::GetThreadId); in Initialize()
30 Wait(); in Initialize()
35 kernel_actor->ExecuteLaunchKernelTask(context); in LaunchKernel()
37 if (context->error_info_.empty()) { in LaunchKernel()
39 MS_LOG(INFO) << "Failed to launch kernel: " << kernel_actor->kernel()->fullname_with_scope() in LaunchKernel()
46 void KernelAsyncLaunchActor::Wait() { in Wait() function in mindspore::runtime::KernelAsyncLaunchActor
47 …// To prevent deadlocks, you cannot wait again inside the processing of all messages received by t… in Wait()
51 MS_LOG(DEBUG) << "Begin wait kernel launch finish"; in Wait()
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/third_party/curl/docs/libcurl/
Dcurl_easy_recv.md1 ---
3 SPDX-License-Identifier: curl
7 See-also:
8 - curl_easy_getinfo (3)
9 - curl_easy_perform (3)
10 - curl_easy_send (3)
11 - curl_easy_setopt (3)
13 - All
14 ---
18 curl_easy_recv - receives raw data on an "easy" connection
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