1 /*
2 * Copyright (c) 2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "ohos_adapter/bridge/ark_vsync_adapter_impl.h"
17
18 #include "base/bridge/ark_web_bridge_macros.h"
19
20 namespace OHOS::ArkWeb {
21
ArkVSyncAdapterImpl(NWeb::VSyncAdapter & ref)22 ArkVSyncAdapterImpl::ArkVSyncAdapterImpl(NWeb::VSyncAdapter& ref) : real_(ref) {}
23
RequestVsync(void * data,void * cb)24 uint32_t ArkVSyncAdapterImpl::RequestVsync(void* data, void* cb)
25 {
26 return (uint32_t)real_.RequestVsync(data, reinterpret_cast<NWeb::NWebVSyncCb>(cb));
27 }
28
GetVSyncPeriod()29 int64_t ArkVSyncAdapterImpl::GetVSyncPeriod()
30 {
31 return real_.GetVSyncPeriod();
32 }
33
SetFrameRateLinkerEnable(bool enabled)34 void ArkVSyncAdapterImpl::SetFrameRateLinkerEnable(bool enabled)
35 {
36 return real_.SetFrameRateLinkerEnable(enabled);
37 }
38
SetFramePreferredRate(int32_t preferredRate)39 void ArkVSyncAdapterImpl::SetFramePreferredRate(int32_t preferredRate)
40 {
41 return real_.SetFramePreferredRate(preferredRate);
42 }
43
SetOnVsyncCallback(OnVsyncCallback callback)44 void ArkVSyncAdapterImpl::SetOnVsyncCallback(OnVsyncCallback callback)
45 {
46 return real_.SetOnVsyncCallback(callback);
47 }
48
SetOnVsyncEndCallback(OnVsyncCallback onVsyncEndCallback)49 void ArkVSyncAdapterImpl::SetOnVsyncEndCallback(OnVsyncCallback onVsyncEndCallback)
50 {
51 return real_.SetOnVsyncEndCallback(onVsyncEndCallback);
52 }
53
SetScene(const ArkWebString & sceneName,uint32_t state)54 void ArkVSyncAdapterImpl::SetScene(const ArkWebString& sceneName, uint32_t state)
55 {
56 std::string sceneNameStr = ArkWebStringStructToClass(sceneName);
57 return real_.SetScene(sceneNameStr, state);
58 }
59
SetDVSyncSwitch(bool dvsyncSwitch)60 void ArkVSyncAdapterImpl::SetDVSyncSwitch(bool dvsyncSwitch)
61 {
62 return real_.SetDVSyncSwitch(dvsyncSwitch);
63 }
64 } // namespace OHOS::ArkWeb