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1 /*
2  * Copyright (C) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "render_context.h"
17 #include <EGL/eglext.h>
18 
19 namespace OHOS {
20 namespace Media {
21 namespace {
22 constexpr OHOS::HiviewDFX::HiLogLabel LABEL = {LOG_CORE, LOG_DOMAIN_VIDEOEDITOR, "VideoEditorRender"};
23 }
RenderContext()24 RenderContext::RenderContext() : display_(EGL_NO_DISPLAY), context_(EGL_NO_CONTEXT) {}
25 
~RenderContext()26 RenderContext::~RenderContext() {}
27 
Create(RenderContext * sharedContext)28 bool RenderContext::Create(RenderContext* sharedContext)
29 {
30     display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);
31     if (display_ == EGL_NO_DISPLAY) {
32         MEDIA_LOGE("RenderContext: unable to get EGL display.");
33         return false;
34     }
35 
36     int attribList[] = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE };
37     context_ = eglCreateContext(display_, EGL_NO_CONFIG_KHR, sharedContext, attribList);
38     if (context_ == nullptr) {
39         MEDIA_LOGE("RenderContext: unable to create egl context");
40         return false;
41     }
42 
43     eglSwapInterval(display_, 0);
44 
45     SetReady(true);
46     return true;
47 }
48 
Init()49 bool RenderContext::Init()
50 {
51     return Create(nullptr);
52 }
53 
Release()54 bool RenderContext::Release()
55 {
56     if (IsReady()) {
57         EGLBoolean ret = eglDestroyContext(display_, context_);
58         if (ret != EGL_TRUE) {
59             EGLint error = eglGetError();
60             MEDIA_LOGE("[Render] RenderContext Release Fail 0! Code: %{public}d", error);
61             return false;
62         }
63 
64         SetReady(false);
65     }
66 
67     return true;
68 }
69 
MakeCurrent(const RenderSurface * surface)70 bool RenderContext::MakeCurrent(const RenderSurface* surface)
71 {
72     if (!IsReady()) {
73         MEDIA_LOGE("[Render] MakeCurrent Fail 0!");
74         return false;
75     }
76 
77     EGLSurface rawSurface = EGL_NO_SURFACE;
78     if (surface) {
79         rawSurface = static_cast<EGLSurface>(surface->GetRawSurface());
80     }
81 
82     EGLBoolean ret = eglMakeCurrent(display_, rawSurface, rawSurface, context_);
83     if (ret != EGL_TRUE) {
84         EGLint error = eglGetError();
85         MEDIA_LOGE("[Render] MakeCurrent Fail 1! Code: %{public}d", error);
86         return false;
87     }
88     return true;
89 }
90 
ReleaseCurrent()91 bool RenderContext::ReleaseCurrent()
92 {
93     if (!IsReady()) {
94         MEDIA_LOGE("[Render] ReleaseCurrent Fail 0!");
95         return false;
96     }
97 
98     EGLBoolean ret = eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
99     if (ret != EGL_TRUE) {
100         EGLint error = eglGetError();
101         MEDIA_LOGE("[Render] ReleaseCurrent Fail 1! Code: %{public}d", error);
102         return false;
103     }
104     return true;
105 }
106 
SwapBuffers(const RenderSurface * surface)107 bool RenderContext::SwapBuffers(const RenderSurface* surface)
108 {
109     if (!IsReady()) {
110         MEDIA_LOGE("[Render] SwapBuffer Fail 0!");
111         return false;
112     }
113     if (surface == nullptr) {
114         MEDIA_LOGE("[Render] surface is null!");
115         return false;
116     }
117     EGLSurface rawSurface = static_cast<EGLSurface>(surface->GetRawSurface());
118     EGLBoolean ret = eglSwapBuffers(display_, rawSurface);
119     if (ret != EGL_TRUE) {
120         EGLint error = eglGetError();
121         MEDIA_LOGE("[Render] SwapBuffer Fail 1! Code: %{public}d", error);
122         return false;
123     }
124     return true;
125 }
126 }
127 }