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1 /*
2  * Copyright (C) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "render_surface.h"
17 #include <EGL/eglext.h>
18 
19 namespace OHOS {
20 namespace Media {
21 namespace {
22 constexpr OHOS::HiviewDFX::HiLogLabel LABEL = {LOG_CORE, LOG_DOMAIN_VIDEOEDITOR, "VideoEditorRender"};
23 }
24 
RenderSurface(std::string tag)25 RenderSurface::RenderSurface(std::string tag)
26     : display_(EGL_NO_DISPLAY), config_(EGL_NO_CONFIG_KHR), surface_(EGL_NO_SURFACE) {}
27 
~RenderSurface()28 RenderSurface::~RenderSurface()
29 {
30     Release();
31 }
32 
SetAttrib(const RenderAttribute & attrib)33 void RenderSurface::SetAttrib(const RenderAttribute& attrib)
34 {
35     attribute_ = attrib;
36 }
37 
GetAttrib()38 RenderAttribute RenderSurface::GetAttrib()
39 {
40     return attribute_;
41 }
42 
Create(OHNativeWindow * window)43 bool RenderSurface::Create(OHNativeWindow* window)
44 {
45     EGLint retNum = 0;
46     display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);
47     std::vector<EGLint> attributeList = attribute_.ToEglAttribList();
48     EGLBoolean ret = eglChooseConfig(display_, attributeList.data(), &config_, 1, &retNum);
49     if (ret != EGL_TRUE) {
50         EGLint error = eglGetError();
51         MEDIA_LOGE("[Render] RenderSurface Init ON Fail 0! Code: %{public}d", error);
52         return false;
53     }
54     EGLint surfaceAttribs[] = {
55         EGL_NONE
56     };
57     EGLNativeWindowType mEglWindow = reinterpret_cast<EGLNativeWindowType>(window);
58 
59     surface_ = eglCreateWindowSurface(display_, config_, mEglWindow, surfaceAttribs);
60     if (surface_ == EGL_NO_SURFACE) {
61         EGLint error = eglGetError();
62         MEDIA_LOGE("[Render] RenderSurface Init ON Fail 1! Code: %{public}d", error);
63         return false;
64     }
65     SetReady(true);
66     return true;
67 }
68 
Init()69 bool RenderSurface::Init()
70 {
71     EGLint retNum = 0;
72     display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);
73     std::vector<EGLint> attributeList = attribute_.ToEglAttribList();
74     EGLBoolean ret = eglChooseConfig(display_, attributeList.data(), &config_, 1, &retNum);
75     if (ret != EGL_TRUE) {
76         EGLint error = eglGetError();
77         MEDIA_LOGE("[Render] RenderSurface Init OFF Fail 0! Code: %{public}d", error);
78         return false;
79     }
80     EGLint surfaceAttribs[] = {
81         EGL_NONE
82     };
83     surface_ = eglCreatePbufferSurface(display_, config_, surfaceAttribs);
84     if (surface_ == EGL_NO_SURFACE) {
85         EGLint error = eglGetError();
86         MEDIA_LOGE("[Render] RenderSurface Init OFF Fail 1! Code: %{public}d", error);
87         return false;
88     }
89     SetReady(true);
90     return true;
91 }
92 
Release()93 bool RenderSurface::Release()
94 {
95     if (IsReady()) {
96         EGLBoolean ret = eglDestroySurface(display_, surface_);
97         if (ret != EGL_TRUE) {
98             EGLint error = eglGetError();
99             MEDIA_LOGE("[Render] RenderSurface Release Fail 0! Code: %{public}d", error);
100             return false;
101         }
102         SetReady(false);
103     }
104     return true;
105 }
106 
GetRawSurface() const107 void* RenderSurface::GetRawSurface() const
108 {
109     return static_cast<void*>(surface_);
110 }
111 }
112 }