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1 /*
2  * Copyright © 2017 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 /**
25  * @file
26  *
27  * Implements GL alpha testing by comparing the output color's alpha to the
28  * alpha_ref intrinsic and emitting a discard based on it.
29  *
30  * The alpha_to_one value overrides the source alpha to 1.0 to implement
31  * GL_SAMPLE_ALPHA_TO_ONE, which applies before the alpha test (and would be
32  * rather silly to use with alpha test, but the spec permits).
33  */
34 
35 #include "nir/nir.h"
36 #include "nir/nir_builder.h"
37 
38 struct alpha_test_state {
39    bool alpha_to_one;
40    enum compare_func func;
41    const gl_state_index16 *alpha_ref_state_tokens;
42 };
43 
44 static bool
is_color_output(int location)45 is_color_output(int location)
46 {
47    return location == FRAG_RESULT_COLOR || location == FRAG_RESULT_DATA0;
48 }
49 
50 static bool
lower(nir_builder * b,nir_intrinsic_instr * intr,void * data)51 lower(nir_builder *b, nir_intrinsic_instr *intr, void *data)
52 {
53    struct alpha_test_state *state = data;
54 
55    switch (intr->intrinsic) {
56    case nir_intrinsic_store_output:
57       if (!is_color_output(nir_intrinsic_io_semantics(intr).location))
58          return false;
59       break;
60    default:
61       return false;
62    }
63 
64    b->cursor = nir_before_instr(&intr->instr);
65 
66    nir_def *alpha;
67    if (state->alpha_to_one)
68       alpha = nir_imm_float(b, 1.0);
69    else
70       alpha = nir_channel(b, intr->src[0].ssa, 3);
71 
72    nir_variable *var = nir_state_variable_create(b->shader, glsl_float_type(),
73                                                  "gl_AlphaRefMESA",
74                                                  state->alpha_ref_state_tokens);
75    nir_def *alpha_ref = nir_load_var(b, var);
76    nir_def *condition = nir_compare_func(b, state->func, alpha, alpha_ref);
77 
78    nir_discard_if(b, nir_inot(b, condition));
79    b->shader->info.fs.uses_discard = true;
80    return true;
81 }
82 
83 bool
nir_lower_alpha_test(nir_shader * shader,enum compare_func func,bool alpha_to_one,const gl_state_index16 * alpha_ref_state_tokens)84 nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
85                      bool alpha_to_one,
86                      const gl_state_index16 *alpha_ref_state_tokens)
87 {
88    assert(shader->info.io_lowered);
89    struct alpha_test_state state = {
90       .alpha_ref_state_tokens = alpha_ref_state_tokens,
91       .alpha_to_one = alpha_to_one,
92       .func = func,
93    };
94 
95    return nir_shader_intrinsics_pass(shader, lower,
96                                      nir_metadata_control_flow,
97                                      &state);
98 }
99