1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef INTERFACES_INNER_API_ALGORITHM_ALGORITHM_UTILS_H 17 #define INTERFACES_INNER_API_ALGORITHM_ALGORITHM_UTILS_H 18 19 #include <string> 20 21 #include "algorithm_errors.h" 22 #include "algorithm_video_common.h" 23 #include "surface_buffer.h" 24 #include "graphic_common_c.h" 25 26 #define VPE_TO_STR(val) (std::string(#val) + "(" + std::to_string(static_cast<int>(val)) + ")") 27 28 namespace OHOS { 29 namespace Media { 30 namespace VideoProcessingEngine { 31 class AlgorithmUtils { 32 public: 33 static std::string ToString(GSError errorCode); 34 static std::string ToString(VPEAlgoErrCode errorCode); 35 static std::string ToString(VPEAlgoState state); 36 static bool CopySurfaceBufferToSurfaceBuffer(const sptr<SurfaceBuffer>& srcBuffer, 37 sptr<SurfaceBuffer>& destBuffer); 38 }; 39 } // namespace VideoProcessingEngine 40 } // namespace Media 41 } // namespace OHOS 42 43 #endif // INTERFACES_INNER_API_ALGORITHM_ALGORITHM_UTILS_H 44