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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef INTERFACES_INNER_API_ALGORITHM_ALGORITHM_UTILS_H
17 #define INTERFACES_INNER_API_ALGORITHM_ALGORITHM_UTILS_H
18 
19 #include <string>
20 
21 #include "algorithm_errors.h"
22 #include "algorithm_video_common.h"
23 #include "surface_buffer.h"
24 #include "graphic_common_c.h"
25 
26 #define VPE_TO_STR(val) (std::string(#val) + "(" + std::to_string(static_cast<int>(val)) + ")")
27 
28 namespace OHOS {
29 namespace Media {
30 namespace VideoProcessingEngine {
31 class AlgorithmUtils {
32 public:
33     static std::string ToString(GSError errorCode);
34     static std::string ToString(VPEAlgoErrCode errorCode);
35     static std::string ToString(VPEAlgoState state);
36     static bool CopySurfaceBufferToSurfaceBuffer(const sptr<SurfaceBuffer>& srcBuffer,
37         sptr<SurfaceBuffer>& destBuffer);
38 };
39 } // namespace VideoProcessingEngine
40 } // namespace Media
41 } // namespace OHOS
42 
43 #endif // INTERFACES_INNER_API_ALGORITHM_ALGORITHM_UTILS_H
44