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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef ST_AUDIO_BACKGROUND_MANAGER_H
16 #define ST_AUDIO_BACKGROUND_MANAGER_H
17 
18 #include <bitset>
19 #include <string>
20 #include <mutex>
21 #include <unordered_map>
22 #include <unordered_set>
23 #include "audio_stream_collector.h"
24 #include "common_event_manager.h"
25 
26 #include  "background_task_listener.h"
27 #include "continuous_task_callback_info.h"
28 #include "background_task_subscriber.h"
29 
30 namespace OHOS {
31 namespace AudioStandard {
32 
33 struct AppState
34 {
35     bool isFreeze = false;
36     bool isBack = false;
37     bool hasSession = false;
38     bool hasBackTask = false;
39     bool isBinder = false;
40     bool isSystem = false;
41 };
42 
43 class AudioBackgroundManager {
44 public:
GetInstance()45     static AudioBackgroundManager& GetInstance()
46     {
47         static AudioBackgroundManager instance;
48         return instance;
49     }
50 
51     int32_t SetQueryAllowedPlaybackCallback(const sptr<IRemoteObject> &object);
52     int32_t SetBackgroundMuteCallback(const sptr<IRemoteObject> &object);
53     bool IsAllowedPlayback(const int32_t &uid, const int32_t &pid);
54     void SubscribeBackgroundTask();
55     void NotifyAppStateChange(const int32_t uid, const int32_t pid, AppIsBackState state);
56     void NotifyBackgroundTaskStateChange(const int32_t uid, const int32_t pid, bool hasBackgroundTask);
57     int32_t NotifySessionStateChange(const int32_t uid, const int32_t pid, const bool hasSession);
58     void HandleSessionStateChange(const int32_t uid, const int32_t pid);
59     int32_t NotifyFreezeStateChange(const std::set<int32_t> &pidList, const bool isFreeze);
60     int32_t ResetAllProxy();
61     void HandleFreezeStateChange(const int32_t pid, bool isFreeze);
62 
63 private:
AudioBackgroundManager()64     AudioBackgroundManager() : streamCollector_(AudioStreamCollector::GetAudioStreamCollector()) {}
~AudioBackgroundManager()65     ~AudioBackgroundManager() {}
66 
67     void InsertIntoAppStatesMap(int32_t pid, AppState appState);
68     void DeleteFromMap(int32_t pid);
69     bool FindKeyInMap(int32_t pid);
70 
71     std::map<int32_t, AppState> appStatesMap_;
72     AudioStreamCollector& streamCollector_;
73 
74     sptr<IStandardAudioPolicyManagerListener> isAllowedPlaybackListener_;
75     sptr<IStandardAudioPolicyManagerListener> backgroundMuteListener_;
76     std::shared_ptr<BackgroundTaskListener> backgroundTaskListener_;
77 
78     std::mutex appStatesMapMutex_;
79 };
80 }
81 }
82 #endif