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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef ST_AUDIO_EFFECT_SERVICE_H
17 #define ST_AUDIO_EFFECT_SERVICE_H
18 
19 #include "audio_policy_log.h"
20 #include "audio_effect.h"
21 #include "audio_effect_config_parser.h"
22 
23 namespace OHOS {
24 namespace AudioStandard {
25 class AudioEffectService {
26 public:
27     explicit AudioEffectService();
28     ~AudioEffectService();
GetAudioEffectService()29     static AudioEffectService& GetAudioEffectService()
30     {
31         static AudioEffectService audioEffectService;
32         return audioEffectService;
33     }
34     void EffectServiceInit();
35     void GetOriginalEffectConfig(OriginalEffectConfig &oriEffectConfig);
36     void GetAvailableEffects(std::vector<Effect> &availableEffects);
37     void UpdateAvailableEffects(std::vector<Effect> &newAvailableEffects);
38     void GetSupportedEffectConfig(SupportedEffectConfig &supportedEffectConfig);
39     void BuildAvailableAEConfig();
40     void SetMasterSinkAvailable();
41     void SetEffectChainManagerAvailable();
42     bool CanLoadEffectSinks();
43     void ConstructEffectChainManagerParam(EffectChainManagerParam &effectChainMgrParam);
44     void ConstructEnhanceChainManagerParam(EffectChainManagerParam &enhanceChainMgrParam);
45     int32_t QueryEffectManagerSceneMode(SupportedEffectConfig &supportedEffectConfig);
46     int32_t AddSupportedAudioEffectPropertyByDevice(const DeviceType& deviceType,
47         std::set<std::pair<std::string, std::string>> &mergedSet);
48     int32_t AddSupportedAudioEnhancePropertyByDevice(const DeviceType& deviceType,
49         std::set<std::pair<std::string, std::string>> &mergedSet);
50 
51 private:
52     OriginalEffectConfig oriEffectConfig_;
53     std::vector<Effect> availableEffects_;
54     SupportedEffectConfig supportedEffectConfig_;
55     int32_t existDefault_ = 0;
56     bool isMasterSinkAvailable_ = false;
57     bool isEffectChainManagerAvailable_ = false;
58     std::vector<std::string> postSceneTypeSet_;
59     std::unordered_map<std::string, std::set<std::pair<std::string, std::string>>> device2EffectPropertySet_;
60     std::unordered_map<std::string, std::set<std::pair<std::string, std::string>>> device2EnhancePropertySet_;
61 
62     void ConstructEffectChainMode(StreamEffectMode &mode, std::string sceneType,
63                                   EffectChainManagerParam &effectChainMgrParam);
64     void UpdateAvailableAEConfig(OriginalEffectConfig &aeConfig);
65     void UpdateEffectChains(std::vector<std::string> &availableLayout);
66     void UpdateDuplicateBypassMode(ProcessNew &processNew);
67     void UpdateDuplicateMode(ProcessNew &processNew);
68     void UpdateDuplicateDefaultScene(ProcessNew &processNew);
69     void UpdateDuplicateScene(ProcessNew &processNew);
70     void UpdateDuplicateDevice(ProcessNew &processNew);
71     int32_t UpdateUnavailableEffectChains(std::vector<std::string> &availableLayout, ProcessNew &processNew);
72     bool VerifySceneMappingItem(const SceneMappingItem &item);
73     void UpdateSupportedEffectProperty(const Device &device,
74         std::unordered_map<std::string, std::set<std::pair<std::string, std::string>>> &device2PropertySet);
75     void UpdateDuplicateProcessNew(std::vector<std::string> &availableLayout, ProcessNew &processNew);
76     void ConstructDefaultEffectProperty(const std::string &chainName,
77         std::unordered_map<std::string, std::string> &defaultProperty);
78     int32_t AddSupportedPropertyByDeviceInner(const DeviceType& deviceType,
79         std::set<std::pair<std::string, std::string>> &mergedSet,
80         const std::unordered_map<std::string, std::set<std::pair<std::string, std::string>>> &device2PropertySet);
81 };
82 } // namespce AudioStandard
83 } // namespace OHOS
84 #endif // ST_AUDIO_EFFECT_SERVICE_H