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1 /*
2  * Copyright (c) 2021-2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef ST_AUDIO_AUDIO_SCENE_MANAGER_H
16 #define ST_AUDIO_AUDIO_SCENE_MANAGER_H
17 
18 #include <bitset>
19 #include <list>
20 #include <string>
21 #include <unordered_map>
22 #include <unordered_set>
23 #include <mutex>
24 #include "singleton.h"
25 #include "audio_group_handle.h"
26 #include "audio_manager_base.h"
27 #include "audio_module_info.h"
28 #include "audio_volume_config.h"
29 #include "audio_errors.h"
30 #include "audio_router_center.h"
31 #include "audio_stream_collector.h"
32 
33 #include "audio_iohandle_map.h"
34 #include "audio_active_device.h"
35 
36 namespace OHOS {
37 namespace AudioStandard {
38 
39 class AudioSceneManager {
40 public:
GetInstance()41     static AudioSceneManager& GetInstance()
42     {
43         static AudioSceneManager instance;
44         return instance;
45     }
46     int32_t SetAudioSceneAfter(AudioScene audioScene, BluetoothOffloadState state);
47     void SetAudioScenePre(AudioScene audioScene, const int32_t uid = INVALID_UID, const int32_t pid = INVALID_PID);
48     AudioScene GetAudioScene(bool hasSystemPermission = true) const;
49     AudioScene GetLastAudioScene() const;
50     bool IsSameAudioScene();
51     bool IsStreamActive(AudioStreamType streamType) const;
52     bool CheckVoiceCallActive(int32_t sessionId) const;
53 
54     bool IsVoiceCallRelatedScene();
55     bool IsInPhoneCallScene();
56 private:
AudioSceneManager()57     AudioSceneManager() : audioRouterCenter_(AudioRouterCenter::GetAudioRouterCenter()),
58         streamCollector_(AudioStreamCollector::GetAudioStreamCollector()),
59         audioActiveDevice_(AudioActiveDevice::GetInstance()),
60         audioIOHandleMap_(AudioIOHandleMap::GetInstance()) {}
~AudioSceneManager()61     ~AudioSceneManager() {}
62 private:
63     AudioScene audioScene_ = AUDIO_SCENE_DEFAULT;
64     AudioScene lastAudioScene_ = AUDIO_SCENE_DEFAULT;
65 
66     AudioRouterCenter& audioRouterCenter_;
67     AudioStreamCollector& streamCollector_;
68     AudioActiveDevice& audioActiveDevice_;
69     AudioIOHandleMap& audioIOHandleMap_;
70 };
71 
72 }
73 }
74 
75 #endif
76