1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef AUDIO_STANDARD_SPATIALIZATION_STATE_CHANGE_CALLBACK_H 16 #define AUDIO_STANDARD_SPATIALIZATION_STATE_CHANGE_CALLBACK_H 17 18 #include "istandard_spatialization_state_change_listener.h" 19 #include "audio_spatialization_manager.h" 20 21 namespace OHOS { 22 namespace AudioStandard { 23 24 class AudioSpatializationStateChangeListenerCallback : public AudioSpatializationStateChangeCallback { 25 public: 26 AudioSpatializationStateChangeListenerCallback(const sptr<IStandardSpatializationStateChangeListener> &listener); 27 virtual ~AudioSpatializationStateChangeListenerCallback(); 28 DISALLOW_COPY_AND_MOVE(AudioSpatializationStateChangeListenerCallback); 29 void OnSpatializationStateChange(const AudioSpatializationState &spatializationState) override; 30 private: 31 sptr<IStandardSpatializationStateChangeListener> listener_ = nullptr; 32 }; 33 34 } // AudioStandard 35 } // OHOS 36 37 #endif // AUDIO_STANDARD_SPATIALIZATION_STATE_CHANGE_CALLBACK_H