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1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef RENDER_SERVICE_CLIENT_CORE_COMMON_RS_OBJ_ABS_GEOMETRY_H
16 #define RENDER_SERVICE_CLIENT_CORE_COMMON_RS_OBJ_ABS_GEOMETRY_H
17 
18 #include <memory>
19 #include <optional>
20 
21 #include "utils/matrix.h"
22 #include "utils/matrix44.h"
23 #include "utils/point.h"
24 
25 #include "common/rs_macros.h"
26 #include "common/rs_matrix3.h"
27 #include "common/rs_obj_geometry.h"
28 #include "common/rs_rect.h"
29 #include "common/rs_occlusion_region.h"
30 #include "common/rs_vector2.h"
31 
32 namespace OHOS {
33 namespace Rosen {
34 class RSB_EXPORT RSObjAbsGeometry : public RSObjGeometry {
35 public:
36     RSObjAbsGeometry();
37     ~RSObjAbsGeometry() override;
38     void ConcatMatrix(const Drawing::Matrix& matrix);
39     void UpdateMatrix(const Drawing::Matrix* parentMatrix, const std::optional<Drawing::Point>& offset);
40 
41     // Using by RenderService
42     void UpdateByMatrixFromSelf();
43 
GetAbsRect()44     const RectI& GetAbsRect() const
45     {
46         return absRect_;
47     }
48     RectI MapAbsRectWithMatrix(const RectF& rect, const Drawing::Matrix& matrix) const;
49     RectI MapAbsRect(const RectF& rect) const;
50     Occlusion::Region MapAbsRegion(const Occlusion::Region& region) const;
51 
52     // Converts RectF to RectI by inward rounding (ceil for left/top, floor for right/bottom)
53     // to ensure the resulting integer rect is fully contained within the original floating-point rect.
54     // attention: used in render node's opaque area calculations
55     static RectI DeflateToRectI(const RectF& rect);
56 
57     // Converts a RectF to RectI by outward rounding (floor for left/top, ceil for right/bottom)
58     // to ensure the original floating-point rect is fully contained within the resulting integer rect.
59     // attention: used in render node's draw area calculations
60     static RectI InflateToRectI(const RectF& rect);
61 
62     static RectF MapRectWithoutRounding(const RectF& rect, const Drawing::Matrix& matrix);
63     static RectI MapRect(const RectF& rect, const Drawing::Matrix& matrix);
64     static Occlusion::Region MapRegion(const Occlusion::Region& region, const Drawing::Matrix& matrix);
65 
66     // return transform matrix (context + self)
67     // warning: If the parent node does not have the SandBox attribute, this interface does
68     // NOT cause problems. Otherwise, you need to use the GetAbsMatrix interface to multiply
69     // the AbsMatrix of the parent node by the left to obtain the matrix of the parent node.
70     const Drawing::Matrix& GetMatrix() const;
71     // return transform matrix (parent + context + self)
72     const Drawing::Matrix& GetAbsMatrix() const;
73 
74     bool IsNeedClientCompose() const;
75 
76     void SetContextMatrix(const std::optional<Drawing::Matrix>& matrix);
77 
78     // used in: subTree skiped but need to calculate drawBehindWindow region
79     void SetAbsMatrix(const std::optional<Drawing::Matrix>& matrix);
80 
81 private:
82     void UpdateAbsMatrix2D();
83     void UpdateAbsMatrix3D();
84     void SetAbsRect();
85 
86     static Vector2f GetDataRange(float d0, float d1, float d2, float d3);
87 
88     RectI absRect_;
89     Drawing::Matrix matrix_;
90     std::optional<Drawing::Matrix> absMatrix_;
91     std::optional<Drawing::Matrix> contextMatrix_;
92 };
93 } // namespace Rosen
94 } // namespace OHOS
95 #endif // RENDER_SERVICE_CLIENT_CORE_COMMON_RS_OBJ_ABS_GEOMETRY_H
96