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1 // Copyright 2016 The ANGLE Project Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Rewrite "-float" to "0.0 - float" to work around unary minus operator on float issue on Intel Mac
6 // OSX 10.11.
7 
8 #ifndef COMPILER_TRANSLATOR_TREEOPS_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_
9 #define COMPILER_TRANSLATOR_TREEOPS_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_
10 
11 #include "common/angleutils.h"
12 
13 namespace sh
14 {
15 class TCompiler;
16 class TIntermNode;
17 
18 #if defined(ANGLE_ENABLE_GLSL) && defined(ANGLE_ENABLE_APPLE_WORKAROUNDS)
19 ANGLE_NO_DISCARD bool RewriteUnaryMinusOperatorFloat(TCompiler *compiler, TIntermNode *root);
20 #else
RewriteUnaryMinusOperatorFloat(TCompiler * compiler,TIntermNode * root)21 ANGLE_NO_DISCARD ANGLE_INLINE bool RewriteUnaryMinusOperatorFloat(TCompiler *compiler,
22                                                                   TIntermNode *root)
23 {
24     UNREACHABLE();
25     return false;
26 }
27 #endif
28 
29 }  // namespace sh
30 
31 #endif  // COMPILER_TRANSLATOR_TREEOPS_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_
32