1 /* 2 * Copyright (c) 2025 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_BASE_UTIL_BUILDER_UTILS_H 17 #define FOUNDATION_ACE_FRAMEWORKS_BASE_UTIL_BUILDER_UTILS_H 18 19 #include "core/components_ng/base/ui_node.h" 20 21 namespace OHOS::Ace::BuilderUtils { 22 bool IsBuilderRootNode(const RefPtr<NG::UINode>& node); 23 bool IsBuilderContainer(const RefPtr<NG::UINode>& node); 24 void AddBuilderToParent(const RefPtr<NG::UINode>& parentNode, std::list<RefPtr<NG::UINode>> nodes); 25 void AddBuilderToParent(const RefPtr<NG::UINode>& parentNode, const RefPtr<NG::UINode>& childNode); 26 void AddBuilderToContainer(const RefPtr<NG::UINode>& node, const std::list<RefPtr<NG::UINode>>& nodes); 27 void AddBuilderToBuilder(const RefPtr<NG::UINode>& node, const std::list<RefPtr<NG::UINode>>& nodes); 28 void RemoveBuilderFromParent(const RefPtr<NG::UINode>& parentNode, std::list<RefPtr<NG::UINode>> nodes); 29 void RemoveBuilderFromParent(const RefPtr<NG::UINode>& parentNode, const RefPtr<NG::UINode>& childNode); 30 void RemoveBuilderFromContainer(const RefPtr<NG::UINode>& node, const std::list<RefPtr<NG::UINode>>& nodes); 31 void RemoveBuilderFromBuilder(const RefPtr<NG::UINode>& node, const std::list<RefPtr<NG::UINode>>& nodes); 32 void GetBuilderNodes(const RefPtr<NG::UINode>& node, std::list<RefPtr<NG::UINode>>& nodes); 33 void GetFirstBuilderNode(const RefPtr<NG::UINode>& node, std::list<RefPtr<NG::UINode>>& nodes); 34 void ClearChildInBuilderContainer(int32_t nodeId, std::list<RefPtr<NG::UINode>>& nodes); 35 } // namespace OHOS::Ace::BuilderUtils 36 37 #endif // FOUNDATION_ACE_FRAMEWORKS_BASE_UTIL_BUILDER_UTILS_H 38