1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_IME_INPUT_METHOD_MANAGER_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_IME_INPUT_METHOD_MANAGER_H 18 19 #include "base/memory/referenced.h" 20 #include "core/components_ng/base/frame_node.h" 21 22 namespace OHOS::Ace { 23 class InputMethodManager final { 24 25 public: 26 static InputMethodManager* GetInstance(); 27 void OnFocusNodeChange(const RefPtr<NG::FrameNode>& focusNode, FocusReason focusReason); 28 void ManageFocusNode(const RefPtr<NG::FrameNode>& focusNode, FocusReason focusReason, 29 bool saveKeyboard = false); 30 void SetWindowFocus(bool windowFocus); 31 bool NeedSoftKeyboard() const; 32 // Close the keyboard in-process 33 void CloseKeyboard(bool disableNeedToRequestKeyboard = true); 34 void CloseKeyboardInProcess(); 35 void CloseKeyboardInPipelineDestroy(); 36 void CloseKeyboard(const RefPtr<NG::FrameNode>& focusNode); 37 // Hide the keyboard across processes 38 void HideKeyboardAcrossProcesses(); 39 void ProcessModalPageScene(); GetCurFocusNode()40 WeakPtr<NG::FrameNode> GetCurFocusNode() const 41 { 42 return curFocusNode_; 43 } 44 45 private: 46 InputMethodManager() = default; 47 InputMethodManager(const InputMethodManager&) = delete; 48 InputMethodManager& operator=(const InputMethodManager&) = delete; 49 50 void ProcessKeyboardInWindowScene(const RefPtr<NG::FrameNode>& curFocusNode); 51 void ProcessKeyboard(const RefPtr<NG::FrameNode>& curFocusNode); 52 53 static std::unique_ptr<InputMethodManager> instance_; 54 static std::mutex mtx_; 55 56 std::optional<bool> windowFocus_; 57 WeakPtr<NG::FrameNode> curFocusNode_; 58 bool isLastFocusUIExtension_ = false; 59 int32_t lastFocusNodeId_ = -1; 60 bool lastKeep_ = false; 61 }; 62 } // namespace OHOS::Ace 63 64 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_IME_INPUT_METHOD_MANAGER_H