1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_BASE_LAYOUT_POSITION_PARAM_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_BASE_LAYOUT_POSITION_PARAM_H 18 19 #include <functional> 20 #include <optional> 21 22 #include "base/geometry/animatable_dimension.h" 23 #include "base/geometry/calc_dimension.h" 24 #include "base/geometry/dimension.h" 25 #include "core/common/resource/resource_object.h" 26 #include "core/components/common/layout/constants.h" 27 #include "core/pipeline/base/constants.h" 28 29 namespace OHOS::Ace { 30 31 constexpr int32_t HORIZONTAL_DIRECTION_RANGE = 3; 32 constexpr int32_t VERTICAL_DIRECTION_RANGE = 6; 33 constexpr int32_t HORIZONTAL_DIRECTION_START_INDEX = 7; 34 constexpr int32_t HORIZONTAL_DIRECTION_END_INDEX = 8; 35 36 struct PositionParam { 37 std::pair<AnimatableDimension, bool> left = { AnimatableDimension(0.0, DimensionUnit::PX), false }; 38 std::pair<AnimatableDimension, bool> right = { AnimatableDimension(0.0, DimensionUnit::PX), false }; 39 std::pair<AnimatableDimension, bool> top = { AnimatableDimension(0.0, DimensionUnit::PX), false }; 40 std::pair<AnimatableDimension, bool> bottom = { AnimatableDimension(0.0, DimensionUnit::PX), false }; 41 std::pair<Dimension, Dimension> anchor = {0.0_px, 0.0_px}; 42 PositionType type = PositionType::PTRELATIVE; 43 }; 44 45 struct EdgesParam { 46 std::optional<Dimension> top; 47 std::optional<Dimension> left; 48 std::optional<Dimension> bottom; 49 std::optional<Dimension> right; 50 std::optional<Dimension> start; 51 std::optional<Dimension> end; 52 struct resourceUpdater { 53 RefPtr<ResourceObject> resObj; 54 std::function<void(const RefPtr<ResourceObject>&, EdgesParam&)> updateFunc; 55 }; 56 std::unordered_map<std::string, resourceUpdater> resMap_; 57 EdgesParam() = default; 58 SetTopEdgesParam59 void SetTop(const CalcDimension& top) 60 { 61 this->top = top; 62 } 63 SetLeftEdgesParam64 void SetLeft(const CalcDimension& left) 65 { 66 this->left = left; 67 } 68 SetBottomEdgesParam69 void SetBottom(const CalcDimension& bottom) 70 { 71 this->bottom = bottom; 72 } 73 SetRightEdgesParam74 void SetRight(const CalcDimension& right) 75 { 76 this->right = right; 77 } 78 79 bool operator==(const EdgesParam& rhs) const 80 { 81 return ((this->top == rhs.top) && (this->left == rhs.left) && (this->bottom == rhs.bottom) && 82 (this->right == rhs.right) && (this->start == rhs.start) && (this->end == rhs.end)); 83 } 84 ToStringEdgesParam85 std::string ToString() const 86 { 87 std::string str; 88 str.append("top: [").append(top.has_value() ? top->ToString() : "NA").append("]"); 89 str.append("left: [").append(left.has_value() ? left->ToString() : "NA").append("]"); 90 str.append("right: [").append(right.has_value() ? right->ToString() : "NA").append("]"); 91 str.append("bottom: [").append(bottom.has_value() ? bottom->ToString() : "NA").append("]"); 92 return str; 93 } 94 AddResourceEdgesParam95 void AddResource( 96 const std::string& key, 97 const RefPtr<ResourceObject>& resObj, 98 std::function<void(const RefPtr<ResourceObject>&, EdgesParam&)>&& updateFunc) 99 { 100 if (resObj == nullptr || !updateFunc) { 101 return; 102 } 103 resMap_[key] = {resObj, std::move(updateFunc)}; 104 } 105 ReloadResourcesEdgesParam106 void ReloadResources() 107 { 108 for (const auto& [key, resourceUpdater] : resMap_) { 109 resourceUpdater.updateFunc(resourceUpdater.resObj, *this); 110 } 111 } 112 }; 113 114 enum class AlignDirection { 115 LEFT = 0, 116 MIDDLE, 117 RIGHT, 118 TOP, 119 CENTER, 120 BOTTOM, 121 START, 122 END, 123 }; 124 struct AlignRule { 125 std::string anchor; 126 union { 127 HorizontalAlign horizontal; 128 VerticalAlign vertical; 129 }; 130 131 bool operator==(const AlignRule& right) const 132 { 133 return ((this->anchor == right.anchor) && (this->vertical == right.vertical) && 134 (this->horizontal == right.horizontal)); 135 } 136 bool operator!=(const AlignRule& right) const 137 { 138 return !operator==(right); 139 } 140 }; 141 142 enum class ChainStyle { 143 SPREAD, 144 SPREAD_INSIDE, 145 PACKED, 146 }; 147 148 enum class LineDirection { 149 VERTICAL, 150 HORIZONTAL, 151 }; 152 153 enum class BarrierDirection { 154 LEFT, 155 RIGHT, 156 TOP, 157 BOTTOM, 158 START, 159 END, 160 }; 161 162 struct GuidelineInfo { 163 std::string id; 164 LineDirection direction = LineDirection::VERTICAL; 165 std::optional<Dimension> start; 166 std::optional<Dimension> end; 167 struct resourceUpdater { 168 RefPtr<ResourceObject> resObj; 169 std::function<void(const RefPtr<ResourceObject>&, GuidelineInfo&)> updateFunc; 170 }; 171 std::unordered_map<std::string, resourceUpdater> resMap_; 172 173 bool operator==(const GuidelineInfo& right) const 174 { 175 return ((this->id == right.id) && (this->direction == right.direction) && 176 (this->start == right.start) && (this->end == right.end)); 177 } 178 AddResourceGuidelineInfo179 void AddResource( 180 const std::string& key, 181 const RefPtr<ResourceObject>& resObj, 182 std::function<void(const RefPtr<ResourceObject>&, GuidelineInfo&)>&& updateFunc) 183 { 184 if (resObj == nullptr || !updateFunc) { 185 return; 186 } 187 resMap_[key] = {resObj, std::move(updateFunc)}; 188 } 189 ReloadResourcesGuidelineInfo190 void ReloadResources() 191 { 192 for (const auto& [key, resourceUpdater] : resMap_) { 193 resourceUpdater.updateFunc(resourceUpdater.resObj, *this); 194 } 195 } 196 }; 197 198 struct ChainInfo { 199 std::optional<LineDirection> direction; 200 std::optional<ChainStyle> style; 201 202 bool operator==(const ChainInfo& right) const 203 { 204 return ((this->direction == right.direction) && (this->style == right.style)); 205 } 206 }; 207 208 struct BarrierInfo { 209 std::string id; 210 BarrierDirection direction = BarrierDirection::LEFT; 211 std::vector<std::string> referencedId; 212 213 bool operator==(const BarrierInfo& right) const 214 { 215 return ((this->id == right.id) && (this->direction == right.direction) && 216 (this->referencedId == right.referencedId)); 217 } 218 }; 219 220 #ifdef ACE_STATIC 221 struct LocalizedBarrierInfo : public BarrierInfo { LocalizedBarrierInfoLocalizedBarrierInfo222 LocalizedBarrierInfo() 223 { 224 direction = BarrierDirection::START; 225 } 226 }; 227 #endif 228 229 } // namespace OHOS::Ace 230 231 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_BASE_LAYOUT_POSITION_PARAM_H 232