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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_COMPONENTS_NG_ANIMATION_CALLBACK_THREAD_WRAPPER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_COMPONENTS_NG_ANIMATION_CALLBACK_THREAD_WRAPPER_H
18 
19 #include <functional>
20 #include <mutex>
21 
22 #include "core/pipeline/pipeline_base.h"
23 
24 namespace OHOS::Ace::NG {
25 class ACE_EXPORT CallbackThreadWrapper {
26 public:
CallbackThreadWrapper(const RefPtr<TaskExecutor> & taskExecutor,const std::function<void ()> & callback,bool once)27     CallbackThreadWrapper(
28     const RefPtr<TaskExecutor>& taskExecutor, const std::function<void()>& callback, bool once)
29         : taskExecutor_(taskExecutor), callback_(callback), once_(once)
30     {}
~CallbackThreadWrapper()31     ~CallbackThreadWrapper()
32     {
33         if (callback_ && taskExecutor_ && !taskExecutor_->WillRunOnCurrentThread(TaskExecutor::TaskType::UI)) {
34             auto mutex = std::make_shared<std::mutex>();
35             std::lock_guard lock(*mutex);
36             taskExecutor_->PostTask(
37                 [callback = callback_, mutex]() mutable {
38                     std::lock_guard lock(*mutex);
39                     callback = nullptr;
40                 },
41                 TaskExecutor::TaskType::UI, "ArkUICallbackThreadWrapper", PriorityType::HIGH);
42             callback_ = nullptr;
43         }
44     }
operator()45     void operator()()
46     {
47         if (callback_) {
48             callback_();
49             if (once_) {
50                 callback_ = nullptr;
51             }
52         }
53     }
54 private:
55     RefPtr<TaskExecutor> taskExecutor_;
56     std::function<void()> callback_;
57     bool once_ = false; // flag of executing only once
58 };
59 } // namespace OHOS::Ace::NG
60 
61 #endif // FOUNDATION_ACE_FRAMEWORKS_COMPONENTS_NG_ANIMATION_CALLBACK_THREAD_WRAPPER_H
62