• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_TITLE_NODE_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_TITLE_NODE_H
18 
19 #include "core/components_ng/pattern/custom/custom_node.h"
20 
21 namespace OHOS::Ace::NG {
22 
23 const std::string EVENT_NAME_COLOR_CONFIGURATION = "arkui_color_configuration";
24 const std::string EVENT_NAME_HIDE_SPLIT = "arkui_hide_split";
25 const std::string EVENT_NAME_MAXIMIZE_VISIBILITY = "arkui_maximize_visibility";
26 const std::string EVENT_NAME_MINIMIZE_VISIBILITY = "arkui_minimize_visibility";
27 const std::string EVENT_NAME_CLOSE_VISIBILITY = "arkui_close_visibility";
28 const std::string EVENT_NAME_CLOSE_STATUS = "arkui_close_status";
29 const std::string EVENT_NAME_MAXIMIZE_IS_RECOVER = "arkui_maximize_is_recover";
30 const std::string EVENT_NAME_MENU_WIDTH_CHANGE = "arkui_menu_width_change";
31 const std::string EVENT_NAME_BUTTON_SPACING_CHANGE = "arkui_button_spacing_change";
32 const std::string EVENT_NAME_COLOR_CONFIGURATION_LOCKED = "arkui_color_mode_locked";
33 const std::string EVENT_NAME_BUTTON_SIZE_CHANGE = "arkui_button_size_change";
34 const std::string EVENT_NAME_BUTTON_RIGHT_OFFSET_CHANGE = "arkui_button_right_offset_change";
35 const std::string EVENT_NAME_BUTTON_ICON_SIZE_CHANGE = "arkui_button_icon_size_change";
36 const std::string EVENT_NAME_BUTTON_BACKGROUND_CORNER_RADIUS_CHANGE = "arkui_button_background_corner_radius_change";
37 
38 namespace {
BoolToString(bool value)39 inline std::string BoolToString(bool value)
40 {
41     return value ? "true" : "false";
42 }
43 } // namespace
44 
45 class ACE_EXPORT CustomTitleNode : public CustomNode {
46     DECLARE_ACE_TYPE(CustomTitleNode, CustomNode);
47 
48 public:
49     static RefPtr<CustomTitleNode> CreateCustomTitleNode(int32_t nodeId, const std::string& viewKey);
50 
51     CustomTitleNode(int32_t nodeId, const std::string& viewKey);
52     ~CustomTitleNode() override = default;
53 
SetAppTitleCallback(const std::function<void (const std::string &)> & callback)54     void SetAppTitleCallback(const std::function<void(const std::string&)>& callback)
55     {
56         appTitleCallback_ = callback;
57     }
58 
FireAppTitleCallback(const std::string & title)59     void FireAppTitleCallback(const std::string& title)
60     {
61         if (appTitleCallback_) {
62             appTitleCallback_(title);
63         }
64     }
65 
SetAppIconCallback(const std::function<void (const RefPtr<PixelMap> &)> & callback)66     void SetAppIconCallback(const std::function<void(const RefPtr<PixelMap>&)>& callback)
67     {
68         appIconCallback_ = callback;
69     }
70 
FireAppIconCallback(const RefPtr<PixelMap> & icon)71     void FireAppIconCallback(const RefPtr<PixelMap>& icon)
72     {
73         if (appIconCallback_) {
74             appIconCallback_(icon);
75         }
76     }
77 
SetOnWindowFocusedCallback(const std::function<void ()> & callback)78     void SetOnWindowFocusedCallback(const std::function<void()>& callback)
79     {
80         onWindowFocusedCallback_ = callback;
81     }
82 
FireOnWindowFocusedCallback()83     void FireOnWindowFocusedCallback()
84     {
85         if (onWindowFocusedCallback_) {
86             onWindowFocusedCallback_();
87         }
88     }
89 
SetOnWindowUnfocusedCallback(const std::function<void ()> & callback)90     void SetOnWindowUnfocusedCallback(const std::function<void()>& callback)
91     {
92         onWindowUnfocusedCallback_ = callback;
93     }
94 
FireOnWindowUnfocusedCallback()95     void FireOnWindowUnfocusedCallback()
96     {
97         if (onWindowUnfocusedCallback_) {
98             onWindowUnfocusedCallback_();
99         }
100     }
101 
SetCustomCallback(const std::function<void (const std::string & eventName,const std::string & param)> & callback)102     void SetCustomCallback(const std::function<void(const std::string& eventName, const std::string& param)>& callback)
103     {
104         customCallback_ = callback;
105     }
106 
FireCustomCallback(const std::string & eventName,const std::string & param)107     void FireCustomCallback(const std::string& eventName, const std::string& param)
108     {
109         if (customCallback_) {
110             customCallback_(eventName, param);
111         }
112     }
113 
FireCustomCallback(const std::string & eventName,bool value)114     void FireCustomCallback(const std::string& eventName, bool value)
115     {
116         if (customCallback_) {
117             customCallback_(eventName, BoolToString(value));
118         }
119     }
120 
121 private:
122     std::function<void(const std::string&)> appTitleCallback_ = nullptr;
123     std::function<void(const RefPtr<PixelMap>&)> appIconCallback_ = nullptr;
124     std::function<void()> onWindowFocusedCallback_ = nullptr;
125     std::function<void()> onWindowUnfocusedCallback_ = nullptr;
126 
127     std::function<void(const std::string&, const std::string&)> customCallback_ = nullptr;
128 };
129 } // namespace OHOS::Ace::NG
130 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_BASE_CUSTOM_NODE_H