1 /* 2 * Copyright (c) 2022-2025 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PROGRESS_LOADING_PROGRESS_MODEL_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PROGRESS_LOADING_PROGRESS_MODEL_H 18 19 #include <mutex> 20 21 #include "core/common/resource/resource_object.h" 22 #include "core/components/common/properties/color.h" 23 24 namespace OHOS::Ace { 25 enum class LoadingProgressResourceType { 26 COLOR, 27 FOREGROUNDCOLOR, 28 }; 29 class ACE_FORCE_EXPORT LoadingProgressModel { 30 public: 31 static LoadingProgressModel* GetInstance(); 32 virtual ~ LoadingProgressModel() = default; 33 34 virtual void Create() = 0; 35 virtual void SetColor(const Color& value) = 0; 36 virtual void SetColorByUser(bool isSetByUser) = 0; 37 virtual void SetEnableLoading(bool enable) = 0; 38 virtual void ResetColor() = 0; SetForegroundColorParseFailed(bool isParseFailed)39 virtual void SetForegroundColorParseFailed(bool isParseFailed) {}; 40 virtual void CreateWithResourceObj(LoadingProgressResourceType LoadingProgressResourceType, const RefPtr<ResourceObject>& resObj) = 0; 41 42 private: 43 static std::unique_ptr<LoadingProgressModel> instance_; 44 static std::mutex mutex_; 45 }; 46 } // namespace OHOS::Ace 47 48 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PROGRESS_LOADING_PROGRESS_MODEL_H 49