1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SCROLLABLE_AXIS_AXIS_ANIMATOR_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SCROLLABLE_AXIS_AXIS_ANIMATOR_H 18 19 #include "base/memory/ace_type.h" 20 #include "core/components_ng/base/modifier.h" 21 #include "frameworks/core/components_ng/pattern/scrollable/axis/axis_scroll_motion.h" 22 #include "frameworks/core/components_ng/render/animation_utils.h" 23 24 namespace OHOS::Ace { 25 class Animator; 26 } 27 28 namespace OHOS::Ace::NG { 29 30 using AxisAnimationCallback = std::function<void(float)>; 31 using AxisAnimationStartCallback = std::function<void(float)>; 32 using AxisAnimationFinishCallback = std::function<void()>; 33 34 class AxisAnimator : public AceType { 35 DECLARE_ACE_TYPE(AxisAnimator, AceType); 36 37 public: 38 AxisAnimator() = default; AxisAnimator(AxisAnimationCallback && axisAnimationCallback,AxisAnimationStartCallback && axisAnimationStartCallback,AxisAnimationFinishCallback && axisAnimationFinishCallback)39 AxisAnimator(AxisAnimationCallback&& axisAnimationCallback, AxisAnimationStartCallback&& axisAnimationStartCallback, 40 AxisAnimationFinishCallback&& axisAnimationFinishCallback) 41 : axisAnimationCallback_(std::move(axisAnimationCallback)), 42 axisAnimationStartCallback_(std::move(axisAnimationStartCallback)), 43 axisAnimationFinishCallback_(std::move(axisAnimationFinishCallback)) 44 { 45 CreateAnimator(); 46 } 47 48 ~AxisAnimator() override = default; 49 50 void Initialize(const WeakPtr<PipelineBase>& context); 51 52 void OnAxis(float mainDelta, float currentPos); 53 54 void CreateAnimator(); 55 56 bool IsRunning(); 57 GetAxisScrollMotion()58 RefPtr<AxisScrollMotion> GetAxisScrollMotion() const 59 { 60 return axisScrollMotion_; 61 } 62 63 void StopAxisAnimation(); 64 65 private: 66 WeakPtr<PipelineBase> context_; 67 68 AxisAnimationCallback axisAnimationCallback_; 69 AxisAnimationStartCallback axisAnimationStartCallback_; 70 AxisAnimationFinishCallback axisAnimationFinishCallback_; 71 72 RefPtr<AxisScrollMotion> axisScrollMotion_; 73 RefPtr<Animator> axisScrollAnimator_; 74 75 ACE_DISALLOW_COPY_AND_MOVE(AxisAnimator); 76 }; 77 } // namespace OHOS::Ace::NG 78 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SCROLLABLE_AXIS_AXIS_ANIMATOR_H