1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_LOCATION_BUTTON_LOCATION_BUTTON_MODEL_NG_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_LOCATION_BUTTON_LOCATION_BUTTON_MODEL_NG_H 18 19 #include "core/components_ng/pattern/security_component/location_button/location_button_common.h" 20 #include "core/components_ng/pattern/security_component/security_component_model_ng.h" 21 22 namespace OHOS::Ace::NG { 23 struct LocationButtonStyle { 24 inline static const auto DEFAULT_ICON = LocationButtonIconStyle::ICON_LINE; 25 inline static const auto DEFAULT_TEXT = LocationButtonLocationDescription::CURRENT_LOCATION; 26 inline static const auto DEFAULT_BACKGROUND_TYPE = ButtonType::CAPSULE; 27 LocationButtonStyleLocationButtonStyle28 LocationButtonStyle() 29 { 30 icon = DEFAULT_ICON; 31 text = DEFAULT_TEXT; 32 backgroundType = DEFAULT_BACKGROUND_TYPE; 33 } 34 35 std::optional<LocationButtonLocationDescription> text; 36 std::optional<LocationButtonIconStyle> icon; 37 std::optional<ButtonType> backgroundType; 38 }; 39 class ACE_FORCE_EXPORT LocationButtonModelNG : public SecurityComponentModelNG { 40 public: 41 static LocationButtonModelNG* GetInstance(); 42 void Create(int32_t text, int32_t icon, 43 int32_t backgroundType, bool isArkuiComponent) override; 44 virtual bool GetIconResource(int32_t iconStyle, InternalResource::ResourceId& id) override; 45 virtual bool GetTextResource(int32_t textStyle, std::string& text) override; 46 static RefPtr<FrameNode> CreateFrameNode(int32_t nodeId); 47 static bool InitLocationButton(FrameNode* frameNode, const LocationButtonStyle& style, bool isArkuiComponent); 48 private: 49 static std::unique_ptr<LocationButtonModelNG> instance_; 50 static std::mutex mutex_; 51 52 static bool GetIconResourceStatic(int32_t iconStyle, InternalResource::ResourceId& id); 53 static bool GetTextResourceStatic(int32_t textStyle, std::string& text); 54 }; 55 } // namespace OHOS::Ace::NG 56 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_LOCATION_BUTTON_LOCATION_BUTTON_MODEL_NG_H 57