1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef FRAMEWORKS_CORE_INTERFACES_NATIVE_NODE_VIEW_MODEL_H 16 #define FRAMEWORKS_CORE_INTERFACES_NATIVE_NODE_VIEW_MODEL_H 17 18 #pragma once 19 20 #include "core/interfaces/native/node/node_api.h" 21 #include "core/interfaces/native/node/extension_companion_node.h" 22 23 namespace OHOS::Ace::NG::ViewModel { 24 25 void* CreateNode(ArkUINodeType tag, ArkUI_Int32 nodeId); 26 27 void* CreateNodeWithParams(ArkUINodeType tag, ArkUI_Int32 nodeId, const ArkUI_Params& params); 28 29 ArkUI_CharPtr GetName(void* nativePtr); 30 31 void DisposeNode(void* nativePtr); 32 33 void AddChild(void* parentNode, void* childNode); 34 35 void RemoveChild(void* parentNode, void* childNode); 36 37 void RemoveChildMultiThread(void* parentNode, void* childNode); 38 39 void InsertChildAt(void* parentNode, void* childNode, int32_t position); 40 41 void InsertChildAfter(void* parentNode, void* childNode, void* siblingNode); 42 43 void InsertChildBefore(void* parentNode, void* childNode, void* siblingNode); 44 45 void RegisterCompanion(void* node, int peerId, ArkUI_Int32 flags); 46 47 ExtensionCompanionNode* GetCompanion(void* nodePtr); 48 49 void SetCustomCallback(ArkUIVMContext context, void* nodePtr, ArkUI_Int32 callback); 50 51 void SetCallbackMethod(ArkUIAPICallbackMethod* method); 52 53 ArkUIAPICallbackMethod* GetCallbackMethod(); 54 55 ArkUI_Int32 MeasureNode(ArkUIVMContext context, ArkUINodeHandle nodePtr, ArkUI_Float32* data); 56 57 ArkUI_Int32 LayoutNode(ArkUIVMContext context, ArkUINodeHandle nodePtr, ArkUI_Float32 (*data)[2]); 58 59 ArkUI_Int32 DrawNode(ArkUIVMContext context, ArkUINodeHandle nodePtr, ArkUI_Float32* data); 60 61 ArkUI_Bool IsBuilderNode(void* nodePtr); 62 63 void SetAttachNodePtr(ArkUINodeHandle nodePtr, void* attachNode); 64 65 void* GetAttachNodePtr(ArkUINodeHandle nodePtr); 66 67 void* CreateCustomNode(ArkUI_CharPtr tag); 68 69 void* GetOrCreateCustomNode(ArkUI_CharPtr tag); 70 71 void* CreateCustomNodeByNodeId(ArkUI_CharPtr tag, ArkUI_Int32 nodeId); 72 73 } // namespace OHOS::Ace::NG::ViewModel 74 #endif 75