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1 
2 /*
3  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "modifier/rs_modifier_manager.h"
18 
19 #include "rs_trace.h"
20 
21 #include "animation/rs_animation_trace_utils.h"
22 #include "animation/rs_render_animation.h"
23 #include "command/rs_animation_command.h"
24 #include "command/rs_message_processor.h"
25 #include "modifier_ng/custom/rs_custom_modifier.h"
26 #include "platform/common/rs_log.h"
27 
28 namespace OHOS {
29 namespace Rosen {
AddModifier(const std::shared_ptr<Modifier> & modifier)30 void RSModifierManager::AddModifier(const std::shared_ptr<Modifier>& modifier)
31 {
32     modifiers_.insert(modifier);
33 }
34 
Draw()35 void RSModifierManager::Draw()
36 {
37     if (!modifiers_.empty()) {
38         RS_TRACE_NAME("RSModifierManager Draw num:[" + std::to_string(modifiers_.size()) + "]");
39         for (auto& modifier : modifiers_) {
40             RS_TRACE_NAME("RSModifier::Draw");
41             modifier->UpdateToRender();
42             modifier->SetDirty(false);
43             modifier->ResetRSNodeExtendModifierDirty();
44         }
45         modifiers_.clear();
46     }
47 }
48 
AddAnimation(const std::shared_ptr<RSRenderAnimation> & animation)49 void RSModifierManager::AddAnimation(const std::shared_ptr<RSRenderAnimation>& animation)
50 {
51     if (animation == nullptr) {
52         ROSEN_LOGE("RSModifierManager::AddAnimation animation is nullptr");
53         return;
54     }
55 
56     AnimationId key = animation->GetAnimationId();
57     if (animations_.find(key) != animations_.end()) {
58         ROSEN_LOGE("RSModifierManager::AddAnimation, The animation already exists when is added");
59         return;
60     }
61     animations_.emplace(key, animation);
62     hasFirstFrameAnimation_ = true;
63 
64     std::shared_ptr<RSRenderDisplaySync> displaySync = std::make_shared<RSRenderDisplaySync>(animation);
65     displaySync->SetExpectedFrameRateRange(animation->GetFrameRateRange());
66     displaySyncs_.emplace(key, displaySync);
67 }
68 
RemoveAnimation(AnimationId keyId)69 void RSModifierManager::RemoveAnimation(AnimationId keyId)
70 {
71     auto animationItr = animations_.find(keyId);
72     if (animationItr == animations_.end()) {
73         ROSEN_LOGE("RSModifierManager::RemoveAnimation, The Animation does not exist when is deleted");
74         return;
75     }
76     animations_.erase(animationItr);
77     displaySyncs_.erase(keyId);
78 }
79 
HasUIRunningAnimation()80 bool RSModifierManager::HasUIRunningAnimation()
81 {
82     for (auto& iter : animations_) {
83         auto animation = iter.second.lock();
84         if (animation && animation->IsRunning()) {
85             return true;
86         }
87     }
88     return false;
89 }
90 
Animate(int64_t time,int64_t vsyncPeriod)91 bool RSModifierManager::Animate(int64_t time, int64_t vsyncPeriod)
92 {
93     RS_TRACE_NAME_FMT("RunningCustomAnimation num:[%d] time:[%lld]", animations_.size(), time);
94     // process animation
95     bool hasRunningAnimation = false;
96     rateDecider_.Reset();
97     // For now, there is no need to optimize the power consumption issue related to delayTime.
98     int64_t minLeftDelayTime = 0;
99 
100     // iterate and execute all animations, remove finished animations
101     EraseIf(animations_, [this, &hasRunningAnimation, time, vsyncPeriod, &minLeftDelayTime](auto& iter) -> bool {
102         auto animation = iter.second.lock();
103         if (animation == nullptr) {
104             displaySyncs_.erase(iter.first);
105             return true;
106         }
107 
108         bool isFinished = false;
109         AnimationId animId = animation->GetAnimationId();
110         if (!JudgeAnimateWhetherSkip(animId, time, vsyncPeriod)) {
111             isFinished = animation->Animate(time, minLeftDelayTime);
112         }
113 
114         if (isFinished) {
115             OnAnimationFinished(animation);
116         } else {
117             hasRunningAnimation = animation->IsRunning() || hasRunningAnimation;
118             rateDecider_.AddDecisionElement(animation->GetPropertyId(),
119                 animation->GetAnimateVelocity(), animation->GetFrameRateRange());
120         }
121         return isFinished;
122     });
123     rateDecider_.MakeDecision(frameRateGetFunc_);
124 
125     return hasRunningAnimation;
126 }
127 
GetAndResetFirstFrameAnimationState()128 bool RSModifierManager::GetAndResetFirstFrameAnimationState()
129 {
130     // UI animation need this info to get expected frame rate, each window will call it once per frame
131     return std::exchange(hasFirstFrameAnimation_, false);
132 }
133 
FlushStartAnimation(int64_t time)134 void RSModifierManager::FlushStartAnimation(int64_t time)
135 {
136     for (auto& iter : animations_) {
137         auto animation = iter.second.lock();
138         if (animation && animation->GetNeedUpdateStartTime()) {
139             animation->SetStartTime(time);
140         }
141     }
142 }
143 
JudgeAnimateWhetherSkip(AnimationId animId,int64_t time,int64_t vsyncPeriod)144 bool RSModifierManager::JudgeAnimateWhetherSkip(AnimationId animId, int64_t time, int64_t vsyncPeriod)
145 {
146     bool isSkip = false;
147     if (!displaySyncs_.count(animId)) {
148         return isSkip;
149     }
150 
151     auto displaySync = displaySyncs_[animId];
152     if (displaySync) {
153         isSkip = displaySync->OnFrameSkip(time, vsyncPeriod, IsDisplaySyncEnabled());
154     }
155 
156     return isSkip;
157 }
158 
SetFrameRateGetFunc(const FrameRateGetFunc & func)159 void RSModifierManager::SetFrameRateGetFunc(const FrameRateGetFunc& func)
160 {
161     frameRateGetFunc_ = func;
162 }
163 
GetFrameRateRange() const164 const FrameRateRange RSModifierManager::GetFrameRateRange() const
165 {
166     auto frameRateRange = rateDecider_.GetFrameRateRange();
167     frameRateRange.type_ = UI_ANIMATION_FRAME_RATE_TYPE;
168     return frameRateRange;
169 }
170 
OnAnimationFinished(const std::shared_ptr<RSRenderAnimation> & animation)171 void RSModifierManager::OnAnimationFinished(const std::shared_ptr<RSRenderAnimation>& animation)
172 {
173     NodeId targetId = animation->GetTargetId();
174     AnimationId animationId = animation->GetAnimationId();
175     uint64_t token = animation->GetToken();
176     displaySyncs_.erase(animationId);
177 
178     RSAnimationTraceUtils::GetInstance().AddAnimationFinishTrace(
179         "Animation Send Finish", targetId, animationId, false);
180     std::unique_ptr<RSCommand> command = std::make_unique<RSAnimationCallback>(targetId, animationId, token, FINISHED);
181     RSMessageProcessor::Instance().AddUIMessage(ExtractPid(animationId), command);
182 
183     animation->Detach();
184 }
185 
RegisterSpringAnimation(PropertyId propertyId,AnimationId animId)186 void RSModifierManager::RegisterSpringAnimation(PropertyId propertyId, AnimationId animId)
187 {
188     springAnimations_[propertyId] = animId;
189 }
190 
UnregisterSpringAnimation(PropertyId propertyId,AnimationId animId)191 void RSModifierManager::UnregisterSpringAnimation(PropertyId propertyId, AnimationId animId)
192 {
193     auto it = springAnimations_.find(propertyId);
194     if (it != springAnimations_.end() && it->second == animId) {
195         springAnimations_.erase(it);
196     }
197 }
198 
QuerySpringAnimation(PropertyId propertyId)199 std::shared_ptr<RSRenderAnimation> RSModifierManager::QuerySpringAnimation(PropertyId propertyId)
200 {
201     auto it = springAnimations_.find(propertyId);
202     if (it == springAnimations_.end() || it->second == 0) {
203         ROSEN_LOGD("RSModifierManager::QuerySpringAnimation: there is no spring animation on the current property.");
204         return nullptr;
205     }
206     return GetAnimation(it->second);
207 }
208 
GetAnimation(AnimationId id) const209 const std::shared_ptr<RSRenderAnimation> RSModifierManager::GetAnimation(AnimationId id) const
210 {
211     auto animationItr = animations_.find(id);
212     if (animationItr == animations_.end()) {
213         ROSEN_LOGD("RSModifierManager::GetAnimation, animation [%{public}" PRIu64 "] not found", id);
214         return nullptr;
215     }
216     return animationItr->second.lock();
217 }
218 
SetDisplaySyncEnable(bool isDisplaySyncEnabled)219 void RSModifierManager::SetDisplaySyncEnable(bool isDisplaySyncEnabled)
220 {
221     isDisplaySyncEnabled_ = isDisplaySyncEnabled;
222 }
223 
IsDisplaySyncEnabled() const224 bool RSModifierManager::IsDisplaySyncEnabled() const
225 {
226     return isDisplaySyncEnabled_;
227 }
228 } // namespace Rosen
229 } // namespace OHOS
230