1 /*
2 * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15 #include "rs_uni_render_thread.h"
16
17 #include <fstream>
18 #include <malloc.h>
19 #include <memory>
20 #include <parameters.h>
21
22 #include "common/rs_background_thread.h"
23 #include "common/rs_common_def.h"
24 #include "common/rs_optional_trace.h"
25 #include "common/rs_singleton.h"
26 #include "drawable/rs_screen_render_node_drawable.h"
27 #include "drawable/rs_property_drawable_utils.h"
28 #include "drawable/rs_surface_render_node_drawable.h"
29 #include "feature/uifirst/rs_sub_thread_manager.h"
30 #include "feature/hpae/rs_hpae_manager.h"
31 #include "feature/uifirst/rs_uifirst_manager.h"
32 #include "graphic_common_c.h"
33 #include "graphic_feature_param_manager.h"
34 #include "hgm_core.h"
35 #include "include/core/SkGraphics.h"
36 #include "memory/rs_memory_manager.h"
37 #include "mem_param.h"
38 #include "params/rs_screen_render_params.h"
39 #include "params/rs_surface_render_params.h"
40 #include "pipeline/hardware_thread/rs_hardware_thread.h"
41 #include "pipeline/main_thread/rs_main_thread.h"
42 #include "pipeline/rs_render_node_gc.h"
43 #include "pipeline/rs_surface_handler.h"
44 #include "pipeline/rs_task_dispatcher.h"
45 #include "pipeline/sk_resource_manager.h"
46 #include "platform/common/rs_log.h"
47 #include "platform/ohos/rs_jank_stats.h"
48 #include "platform/ohos/rs_node_stats.h"
49 #include "rs_trace.h"
50 #include "rs_uni_render_engine.h"
51 #include "rs_uni_render_util.h"
52 #include "static_factory.h"
53 #include "surface.h"
54 #include "sync_fence.h"
55 #include "system/rs_system_parameters.h"
56 #include "pipeline/rs_surface_buffer_callback_manager.h"
57 #ifdef RES_SCHED_ENABLE
58 #include <iservice_registry.h>
59 #include "if_system_ability_manager.h"
60 #include "system_ability_definition.h"
61 #endif
62
63 #ifdef SOC_PERF_ENABLE
64 #include "socperf_client.h"
65 #endif
66
67 #include <sched.h>
68 #include "res_sched_client.h"
69 #include "res_type.h"
70
71 #ifdef SUBTREE_PARALLEL_ENABLE
72 #include "rs_parallel_utils.h"
73 #include "rs_parallel_manager.h"
74 #endif
75
76 namespace OHOS {
77 namespace Rosen {
78 namespace {
79 constexpr const char* CLEAR_GPU_CACHE = "ClearGpuCache";
80 constexpr const char* PURGE_SHADER_CACHE_AFTER_ANIMATE = "PurgeShaderCacheAfterAnimate";
81 constexpr const char* DEFAULT_CLEAR_GPU_CACHE = "DefaultClearGpuCache";
82 constexpr const char* RECLAIM_MEMORY = "ReclaimMemory";
83 constexpr const char* PURGE_CACHE_BETWEEN_FRAMES = "PurgeCacheBetweenFrames";
84 constexpr const char* SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO = "SuppressGpuCacheBelowCertainRatio";
85 const std::string PERF_FOR_BLUR_IF_NEEDED_TASK_NAME = "PerfForBlurIfNeeded";
86 constexpr uint32_t TIME_OF_SIX_FRAMES = 6000;
87 constexpr uint32_t TIME_OF_EIGHT_FRAMES = 8000;
88 constexpr uint32_t TIME_OF_THE_FRAMES = 1000;
89 constexpr uint32_t TIME_OF_DEFAULT_CLEAR_GPU_CACHE = 5000;
90 constexpr uint32_t TIME_OF_RECLAIM_MEMORY = 25000;
91 constexpr uint32_t WAIT_FOR_RELEASED_BUFFER_TIMEOUT = 3000;
92 constexpr uint32_t RELEASE_IN_HARDWARE_THREAD_TASK_NUM = 4;
93 constexpr uint64_t PERF_PERIOD_BLUR = 480000000;
94 constexpr uint64_t PERF_PERIOD_BLUR_TIMEOUT = 80000000;
95 constexpr size_t ONE_MEGABYTE = 1000 * 1000;
96 constexpr uint32_t TIME_OF_PERFORM_DEFERRED_CLEAR_GPU_CACHE = 30;
97
98 #ifdef OHOS_PLATFORM
99 const std::string RECLAIM_FILE_STRING = "1"; // for HM
100 #endif
101
102 const std::map<int, int32_t> BLUR_CNT_TO_BLUR_CODE {
103 { 1, 10021 },
104 { 2, 10022 },
105 { 3, 10023 },
106 };
107
PerfRequest(int32_t perfRequestCode,bool onOffTag)108 void PerfRequest(int32_t perfRequestCode, bool onOffTag)
109 {
110 #ifdef SOC_PERF_ENABLE
111 OHOS::SOCPERF::SocPerfClient::GetInstance().PerfRequestEx(perfRequestCode, onOffTag, "");
112 RS_LOGD("RSUniRenderThread::soc perf info [%{public}d %{public}d]", perfRequestCode, onOffTag);
113 #endif
114 }
115 };
116
117 thread_local CaptureParam RSUniRenderThread::captureParam_ = {};
118
SetCaptureParam(const CaptureParam & param)119 void RSUniRenderThread::SetCaptureParam(const CaptureParam& param)
120 {
121 captureParam_ = param;
122 }
123
GetCaptureParam()124 CaptureParam& RSUniRenderThread::GetCaptureParam()
125 {
126 return captureParam_;
127 }
128
ResetCaptureParam()129 void RSUniRenderThread::ResetCaptureParam()
130 {
131 captureParam_ = {};
132 }
133
IsInCaptureProcess()134 bool RSUniRenderThread::IsInCaptureProcess()
135 {
136 return captureParam_.isSnapshot_;
137 }
138
IsExpandScreenMode()139 bool RSUniRenderThread::IsExpandScreenMode()
140 {
141 return !captureParam_.isSnapshot_ && !captureParam_.isMirror_;
142 }
143
IsEndNodeIdValid()144 bool RSUniRenderThread::IsEndNodeIdValid()
145 {
146 return captureParam_.endNodeId_ != INVALID_NODEID;
147 }
148
Instance()149 RSUniRenderThread& RSUniRenderThread::Instance()
150 {
151 static RSUniRenderThread instance;
152 return instance;
153 }
154
RSUniRenderThread()155 RSUniRenderThread::RSUniRenderThread()
156 :postImageReleaseTaskFlag_(Rosen::RSSystemProperties::GetImageReleaseUsingPostTask())
157 {}
158
~RSUniRenderThread()159 RSUniRenderThread::~RSUniRenderThread() noexcept {}
160
InitGrContext()161 void RSUniRenderThread::InitGrContext()
162 {
163 // uniRenderEngine must be inited on the same thread with requestFrame
164 uniRenderEngine_ = std::make_shared<RSUniRenderEngine>();
165 if (!uniRenderEngine_) {
166 RS_LOGE("uniRenderEngine_ is nullptr");
167 return;
168 }
169 uniRenderEngine_->Init();
170 #ifdef RS_ENABLE_VK
171 if (Drawing::SystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
172 Drawing::SystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
173 uniRenderEngine_->GetSkContext()->RegisterPostFunc([](const std::function<void()>& task) {
174 RSUniRenderThread::Instance().PostImageReleaseTask(task);
175 });
176 }
177 if (Drawing::SystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
178 Drawing::SystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
179 if (RSSystemProperties::IsFoldScreenFlag()) {
180 vmaOptimizeFlag_ = true;
181 }
182 }
183 #endif
184 auto renderContext = uniRenderEngine_->GetRenderContext();
185 if (!renderContext) {
186 return;
187 }
188 auto grContext = renderContext->GetDrGPUContext();
189 if (!grContext) {
190 return;
191 }
192 RSMainThread::Instance()->InitVulkanErrorCallback(grContext);
193 MemoryManager::SetGpuCacheSuppressWindowSwitch(
194 grContext, RSSystemProperties::GetGpuCacheSuppressWindowEnabled());
195 MemoryManager::SetGpuMemoryAsyncReclaimerSwitch(
196 grContext, RSSystemProperties::GetGpuMemoryAsyncReclaimerEnabled(), []() {
197 const uint32_t RS_IPC_QOS_LEVEL = 7;
198 std::unordered_map<std::string, std::string> mapPayload = { { "bundleName", "render_service" },
199 { "pid", std::to_string(getpid()) }, { std::to_string(gettid()), std::to_string(RS_IPC_QOS_LEVEL) } };
200 using namespace OHOS::ResourceSchedule;
201 auto& schedClient = ResSchedClient::GetInstance();
202 schedClient.ReportData(ResType::RES_TYPE_THREAD_QOS_CHANGE, 0, mapPayload);
203 });
204 #if defined(ROSEN_OHOS) && defined(ENABLE_HPAE_BLUR)
205 RSHpaeManager::GetInstance().InitIoBuffers();
206 RSHpaeManager::GetInstance().InitHpaeBlurResource();
207 #endif
208 }
209
Inittcache()210 void RSUniRenderThread::Inittcache()
211 {
212 if (RSSystemParameters::GetTcacheEnabled()) {
213 // enable cache
214 mallopt(M_SET_THREAD_CACHE, M_THREAD_CACHE_ENABLE);
215 }
216 }
217
Start()218 void RSUniRenderThread::Start()
219 {
220 runner_ = AppExecFwk::EventRunner::Create("RSUniRenderThread");
221 if (!runner_) {
222 RS_LOGE("RSUniRenderThread Start runner null");
223 return;
224 }
225 handler_ = std::make_shared<AppExecFwk::EventHandler>(runner_);
226 #ifdef SUBTREE_PARALLEL_ENABLE
227 RSParallelUtils::SetFFrtConfig();
228 #endif
229 runner_->Run();
230 auto postTaskProxy = [](RSTaskMessage::RSTask task, const std::string& name, int64_t delayTime,
231 AppExecFwk::EventQueue::Priority priority) {
232 RSUniRenderThread::Instance().PostTask(task, name, delayTime, priority);
233 };
234 RSRenderNodeGC::Instance().SetRenderTask(postTaskProxy);
235 PostSyncTask([this] {
236 RS_LOGE("RSUniRenderThread Started ...");
237 Inittcache();
238 InitGrContext();
239 tid_ = gettid();
240 #ifdef RES_SCHED_ENABLE
241 SubScribeSystemAbility();
242 #endif
243 });
244
245 auto taskDispatchFunc = [this](const RSTaskDispatcher::RSTask& task, bool isSyncTask = false) {
246 if (isSyncTask) {
247 PostSyncTask(task);
248 } else {
249 PostTask(task);
250 }
251 };
252 RSTaskDispatcher::GetInstance().RegisterTaskDispatchFunc(tid_, taskDispatchFunc);
253
254 if (!rootNodeDrawable_) {
255 const std::shared_ptr<RSBaseRenderNode> rootNode =
256 RSMainThread::Instance()->GetContext().GetGlobalRootRenderNode();
257 if (!rootNode) {
258 RS_LOGE("rootNode is nullptr");
259 return;
260 }
261 auto ptr = DrawableV2::RSRenderNodeDrawableAdapter::OnGenerate(rootNode);
262 rootNodeDrawable_ = std::static_pointer_cast<DrawableV2::RSRenderNodeDrawable>(ptr);
263 }
264 }
265
GetRenderEngine() const266 std::shared_ptr<RSBaseRenderEngine> RSUniRenderThread::GetRenderEngine() const
267 {
268 return uniRenderEngine_;
269 }
270
PostTask(const std::function<void ()> & task)271 void RSUniRenderThread::PostTask(const std::function<void()>& task)
272 {
273 if (!handler_) {
274 return;
275 }
276 handler_->PostTask(task, AppExecFwk::EventQueue::Priority::IMMEDIATE);
277 }
278
PostRTTask(const std::function<void ()> & task)279 void RSUniRenderThread::PostRTTask(const std::function<void()>& task)
280 {
281 auto tid = gettid();
282 if (tid == tid_) {
283 task();
284 } else {
285 PostTask(task);
286 }
287 }
288
PostImageReleaseTask(const std::function<void ()> & task)289 void RSUniRenderThread::PostImageReleaseTask(const std::function<void()>& task)
290 {
291 imageReleaseCount_++;
292 if (postImageReleaseTaskFlag_) {
293 PostRTTask(task);
294 return;
295 }
296 if (tid_ == gettid()) {
297 task();
298 return;
299 }
300 std::unique_lock<std::mutex> releaseLock(imageReleaseMutex_);
301 imageReleaseTasks_.push_back(task);
302 }
303
RunImageReleaseTask()304 void RSUniRenderThread::RunImageReleaseTask()
305 {
306 if (postImageReleaseTaskFlag_) { // release using post task
307 RS_TRACE_NAME_FMT("RunImageReleaseTask using PostTask: count %d", imageReleaseCount_);
308 imageReleaseCount_ = 0;
309 return;
310 }
311 std::vector<Callback> tasks;
312 {
313 std::unique_lock<std::mutex> releaseLock(imageReleaseMutex_);
314 std::swap(imageReleaseTasks_, tasks);
315 }
316 if (tasks.empty()) {
317 return;
318 }
319 RS_TRACE_NAME_FMT("RunImageReleaseTask: count %d", imageReleaseCount_);
320 imageReleaseCount_ = 0;
321 for (auto task : tasks) {
322 task();
323 }
324 }
325
ClearResource()326 void RSUniRenderThread::ClearResource()
327 {
328 RunImageReleaseTask();
329 DrawableV2::RSRenderNodeDrawableAdapter::ClearResource();
330 }
331
PostTask(RSTaskMessage::RSTask task,const std::string & name,int64_t delayTime,AppExecFwk::EventQueue::Priority priority)332 void RSUniRenderThread::PostTask(RSTaskMessage::RSTask task, const std::string& name, int64_t delayTime,
333 AppExecFwk::EventQueue::Priority priority)
334 {
335 if (handler_) {
336 handler_->PostTask(task, name, delayTime, priority);
337 }
338 }
339
RemoveTask(const std::string & name)340 void RSUniRenderThread::RemoveTask(const std::string& name)
341 {
342 if (handler_) {
343 handler_->RemoveTask(name);
344 }
345 }
346
PostSyncTask(const std::function<void ()> & task)347 void RSUniRenderThread::PostSyncTask(const std::function<void()>& task)
348 {
349 if (!handler_) {
350 return;
351 }
352 handler_->PostSyncTask(task, AppExecFwk::EventQueue::Priority::IMMEDIATE);
353 }
354
IsIdle() const355 bool RSUniRenderThread::IsIdle() const
356 {
357 return handler_ ? handler_->IsIdle() : false;
358 }
359
Sync(std::unique_ptr<RSRenderThreadParams> && stagingRenderThreadParams)360 void RSUniRenderThread::Sync(std::unique_ptr<RSRenderThreadParams>&& stagingRenderThreadParams)
361 {
362 RSRenderThreadParamsManager::Instance().SetRSRenderThreadParams(std::move(stagingRenderThreadParams));
363 }
364
Render()365 void RSUniRenderThread::Render()
366 {
367 if (!rootNodeDrawable_) {
368 RS_LOGE("rootNodeDrawable is nullptr");
369 return;
370 }
371 if (vmaOptimizeFlag_) { // render this frame with vma cache on/off
372 std::lock_guard<std::mutex> lock(vmaCacheCountMutex_);
373 if (vmaCacheCount_ > 0) {
374 vmaCacheCount_--;
375 Drawing::StaticFactory::SetVmaCacheStatus(true);
376 } else {
377 Drawing::StaticFactory::SetVmaCacheStatus(false);
378 }
379 }
380 Drawing::Canvas canvas;
381 RSNodeStats::GetInstance().ClearNodeStats();
382 rootNodeDrawable_->OnDraw(canvas);
383 RSNodeStats::GetInstance().ReportRSNodeLimitExceeded();
384 PerfForBlurIfNeeded();
385 }
386
CollectReleaseTasks(std::vector<std::function<void ()>> & releaseTasks)387 void RSUniRenderThread::CollectReleaseTasks(std::vector<std::function<void()>>& releaseTasks)
388 {
389 auto& renderThreadParams = GetRSRenderThreadParams();
390 if (!renderThreadParams) {
391 return;
392 }
393 for (const auto& drawable : renderThreadParams->GetSelfDrawables()) {
394 if (UNLIKELY(!drawable)) {
395 continue;
396 }
397 auto surfaceDrawable = std::static_pointer_cast<DrawableV2::RSSurfaceRenderNodeDrawable>(drawable);
398 auto& params = surfaceDrawable->GetRenderParams();
399 if (UNLIKELY(!params)) {
400 continue;
401 }
402 auto surfaceParams = static_cast<RSSurfaceRenderParams*>(params.get());
403 if (UNLIKELY(!surfaceParams)) {
404 continue;
405 }
406 auto curHardWareEnabled = surfaceParams->GetHardwareEnabled();
407 auto lastHardWareEnabled = surfaceParams->GetLastFrameHardwareEnabled();
408 // while use offline, release original buffer
409 bool needRelease = !curHardWareEnabled || !surfaceParams->GetLayerCreated() ||
410 surfaceParams->GetLayerInfo().useDeviceOffline;
411 if (needRelease && lastHardWareEnabled) {
412 surfaceParams->releaseInHardwareThreadTaskNum_ = RELEASE_IN_HARDWARE_THREAD_TASK_NUM;
413 }
414 if (curHardWareEnabled != lastHardWareEnabled && params->GetIsOnTheTree()) {
415 RS_LOGD("name:%{public}s id:%{public}" PRIu64 " hwcEnabled changed to:%{public}d needRelease:%{public}d",
416 surfaceDrawable->GetName().c_str(), surfaceDrawable->GetId(), curHardWareEnabled, needRelease);
417 }
418 if (needRelease) {
419 auto preBuffer = params->GetPreBuffer();
420 if (preBuffer == nullptr) {
421 if (surfaceParams->releaseInHardwareThreadTaskNum_ > 0) {
422 surfaceParams->releaseInHardwareThreadTaskNum_--;
423 }
424 continue;
425 }
426 auto releaseTask = [buffer = preBuffer, consumer = surfaceDrawable->GetConsumerOnDraw(),
427 useReleaseFence = lastHardWareEnabled,
428 acquireFence = acquireFence_]() mutable {
429 if (consumer == nullptr) {
430 RS_LOGE("ReleaseSelfDrawingNodeBuffer failed consumer nullptr");
431 return;
432 }
433 auto ret = consumer->ReleaseBuffer(buffer, useReleaseFence ?
434 RSHardwareThread::Instance().releaseFence_ : acquireFence);
435 if (ret != OHOS::SURFACE_ERROR_OK) {
436 RS_LOGD("ReleaseSelfDrawingNodeBuffer failed ret:%{public}d", ret);
437 }
438 };
439 params->SetPreBuffer(nullptr);
440 if (surfaceParams->releaseInHardwareThreadTaskNum_ > 0) {
441 releaseTasks.emplace_back(releaseTask);
442 surfaceParams->releaseInHardwareThreadTaskNum_--;
443 } else {
444 releaseTask();
445 }
446 }
447 }
448 }
449
ReleaseSurfaceBufferOpItemBuffer()450 void RSUniRenderThread::ReleaseSurfaceBufferOpItemBuffer()
451 {
452 auto fence = GetAcquireFence();
453 int32_t fenceFd = fence->Dup();
454 RSSurfaceBufferCallbackManager::Instance().SetReleaseFence(fenceFd);
455 RSSurfaceBufferCallbackManager::Instance().RunSurfaceBufferCallback();
456 ::close(fenceFd);
457 }
458
GetAcquireFence()459 sptr<SyncFence> RSUniRenderThread::GetAcquireFence()
460 {
461 return acquireFence_;
462 }
463
ReleaseSelfDrawingNodeBuffer()464 void RSUniRenderThread::ReleaseSelfDrawingNodeBuffer()
465 {
466 std::vector<std::function<void()>> releaseTasks;
467 CollectReleaseTasks(releaseTasks);
468 if (releaseTasks.empty()) {
469 return;
470 }
471 auto releaseBufferTask = [releaseTasks]() {
472 for (const auto& task : releaseTasks) {
473 task();
474 }
475 };
476 auto delayTime = RSHardwareThread::Instance().delayTime_;
477 if (delayTime > 0) {
478 RSHardwareThread::Instance().PostDelayTask(releaseBufferTask, delayTime);
479 } else {
480 RSHardwareThread::Instance().PostTask(releaseBufferTask);
481 }
482 }
483
ReleaseSurface()484 void RSUniRenderThread::ReleaseSurface()
485 {
486 std::lock_guard<std::mutex> lock(mutex_);
487 while (tmpSurfaces_.size() > 0) {
488 auto tmp = tmpSurfaces_.front();
489 tmpSurfaces_.pop();
490 tmp = nullptr;
491 }
492 }
493
AddToReleaseQueue(std::shared_ptr<Drawing::Surface> && surface)494 void RSUniRenderThread::AddToReleaseQueue(std::shared_ptr<Drawing::Surface>&& surface)
495 {
496 std::lock_guard<std::mutex> lock(mutex_);
497 tmpSurfaces_.push(std::move(surface));
498 }
499
GetCurrentTimestamp() const500 uint64_t RSUniRenderThread::GetCurrentTimestamp() const
501 {
502 auto& renderThreadParams = GetRSRenderThreadParams();
503 return renderThreadParams ? renderThreadParams->GetCurrentTimestamp() : 0;
504 }
505
GetActualTimestamp() const506 int64_t RSUniRenderThread::GetActualTimestamp() const
507 {
508 auto& renderThreadParams = GetRSRenderThreadParams();
509 return renderThreadParams ? renderThreadParams->GetActualTimestamp() : 0;
510 }
511
GetVsyncId() const512 uint64_t RSUniRenderThread::GetVsyncId() const
513 {
514 auto& renderThreadParams = GetRSRenderThreadParams();
515 return renderThreadParams ? renderThreadParams->GetVsyncId() : 0;
516 }
517
GetForceRefreshFlag() const518 bool RSUniRenderThread::GetForceRefreshFlag() const
519 {
520 auto& renderThreadParams = GetRSRenderThreadParams();
521 return renderThreadParams ? renderThreadParams->GetForceRefreshFlag() : false;
522 }
523
GetPendingScreenRefreshRate() const524 uint32_t RSUniRenderThread::GetPendingScreenRefreshRate() const
525 {
526 auto& renderThreadParams = GetRSRenderThreadParams();
527 return renderThreadParams ? renderThreadParams->GetPendingScreenRefreshRate() : 0;
528 }
529
GetPendingConstraintRelativeTime() const530 uint64_t RSUniRenderThread::GetPendingConstraintRelativeTime() const
531 {
532 auto& renderThreadParams = GetRSRenderThreadParams();
533 return renderThreadParams ? renderThreadParams->GetPendingConstraintRelativeTime() : 0;
534 }
535
GetFastComposeTimeStampDiff() const536 uint64_t RSUniRenderThread::GetFastComposeTimeStampDiff() const
537 {
538 auto& renderThreadParams = GetRSRenderThreadParams();
539 return renderThreadParams ? renderThreadParams->GetFastComposeTimeStampDiff() : 0;
540 }
541
542 #ifdef RES_SCHED_ENABLE
SubScribeSystemAbility()543 void RSUniRenderThread::SubScribeSystemAbility()
544 {
545 RS_LOGD("%{public}s", __func__);
546 sptr<ISystemAbilityManager> systemAbilityManager =
547 SystemAbilityManagerClient::GetInstance().GetSystemAbilityManager();
548 if (!systemAbilityManager) {
549 RS_LOGE("%{public}s failed to get system ability manager client", __func__);
550 return;
551 }
552 std::string threadName = "RSHardwareThread";
553 std::string strUid = std::to_string(getuid());
554 std::string strPid = std::to_string(getpid());
555 std::string strTid = std::to_string(gettid());
556
557 saStatusChangeListener_ = new (std::nothrow)VSyncSystemAbilityListener(threadName, strUid, strPid, strTid);
558 int32_t ret = systemAbilityManager->SubscribeSystemAbility(RES_SCHED_SYS_ABILITY_ID, saStatusChangeListener_);
559 if (ret != ERR_OK) {
560 RS_LOGE("%{public}s subscribe system ability %{public}d failed.", __func__, RES_SCHED_SYS_ABILITY_ID);
561 saStatusChangeListener_ = nullptr;
562 }
563 }
564 #endif
WaitUntilScreenNodeBufferReleased(DrawableV2::RSScreenRenderNodeDrawable & screenNodeDrawable)565 bool RSUniRenderThread::WaitUntilScreenNodeBufferReleased(
566 DrawableV2::RSScreenRenderNodeDrawable& screenNodeDrawable)
567 {
568 std::unique_lock<std::mutex> lock(screenNodeBufferReleasedMutex_);
569 screenNodeBufferReleased_ = false; // prevent spurious wakeup of condition variable
570 if (!screenNodeDrawable.IsSurfaceCreated()) {
571 return true;
572 }
573 auto consumer = screenNodeDrawable.GetRSSurfaceHandlerOnDraw()->GetConsumer();
574 if (consumer && consumer->QueryIfBufferAvailable()) {
575 return true;
576 }
577 return screenNodeBufferReleasedCond_.wait_until(lock, std::chrono::system_clock::now() +
578 std::chrono::milliseconds(WAIT_FOR_RELEASED_BUFFER_TIMEOUT), [this]() { return screenNodeBufferReleased_; });
579 }
580
NotifyScreenNodeBufferReleased()581 void RSUniRenderThread::NotifyScreenNodeBufferReleased()
582 {
583 RS_TRACE_NAME("RSUniRenderThread::NotifyScreenNodeBufferReleased");
584 std::lock_guard<std::mutex> lock(screenNodeBufferReleasedMutex_);
585 screenNodeBufferReleased_ = true;
586 screenNodeBufferReleasedCond_.notify_one();
587 }
588
PerfForBlurIfNeeded()589 void RSUniRenderThread::PerfForBlurIfNeeded()
590 {
591 if (!SOCPerfParam::IsBlurSOCPerfEnable()) {
592 return;
593 }
594
595 if (!handler_) {
596 return;
597 }
598 handler_->RemoveTask(PERF_FOR_BLUR_IF_NEEDED_TASK_NAME);
599 static uint64_t prePerfTimestamp = 0;
600 static int preBlurCnt = 0;
601 static int cnt = 0;
602 auto params = GetRSRenderThreadParams().get();
603 if (!params) {
604 return;
605 }
606 auto threadTimestamp = params->GetCurrentTimestamp();
607
608 auto task = [this]() {
609 if (preBlurCnt == 0) {
610 return;
611 }
612 auto now = std::chrono::steady_clock::now().time_since_epoch();
613 auto timestamp = std::chrono::duration_cast<std::chrono::nanoseconds>(now).count();
614 RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded now[%ld] timestamp[%ld] preBlurCnt[%d]",
615 now, timestamp, preBlurCnt);
616 if (static_cast<uint64_t>(timestamp) - prePerfTimestamp > PERF_PERIOD_BLUR_TIMEOUT) {
617 PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(preBlurCnt), false);
618 prePerfTimestamp = 0;
619 preBlurCnt = 0;
620 }
621 };
622
623 // delay 100ms
624 handler_->PostTask(task, PERF_FOR_BLUR_IF_NEEDED_TASK_NAME, 100);
625 int blurCnt = RSPropertyDrawableUtils::GetAndResetBlurCnt();
626 // clamp blurCnt to 0~3.
627 blurCnt = std::clamp<int>(blurCnt, 0, 3);
628 cnt = (blurCnt < preBlurCnt) ? (cnt + 1) : 0;
629
630 // if blurCnt > preBlurCnt, than change perf code;
631 // if blurCnt < preBlurCnt 10 times continuously, than change perf code.
632 bool cntIsMatch = blurCnt > preBlurCnt || cnt > 10;
633 if (cntIsMatch && preBlurCnt != 0) {
634 RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded Perf close, preBlurCnt[%d] blurCnt[%ld]", preBlurCnt, blurCnt);
635 PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(preBlurCnt), false);
636 preBlurCnt = blurCnt == 0 ? 0 : preBlurCnt;
637 }
638 if (blurCnt == 0) {
639 return;
640 }
641 if (threadTimestamp - prePerfTimestamp > PERF_PERIOD_BLUR || cntIsMatch) {
642 RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded PerfRequest, preBlurCnt[%d] blurCnt[%ld]", preBlurCnt, blurCnt);
643 PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(blurCnt), true);
644 prePerfTimestamp = threadTimestamp;
645 preBlurCnt = blurCnt;
646 }
647 }
648
GetClearMemoryFinished() const649 bool RSUniRenderThread::GetClearMemoryFinished() const
650 {
651 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
652 return clearMemoryFinished_;
653 }
654
GetClearMemDeeply() const655 bool RSUniRenderThread::GetClearMemDeeply() const
656 {
657 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
658 return clearMemDeeply_;
659 }
660
SetClearMoment(ClearMemoryMoment moment)661 void RSUniRenderThread::SetClearMoment(ClearMemoryMoment moment)
662 {
663 clearMoment_ = moment;
664 }
665
GetClearMoment() const666 ClearMemoryMoment RSUniRenderThread::GetClearMoment() const
667 {
668 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
669 return clearMoment_;
670 }
671
GetRefreshRate() const672 uint32_t RSUniRenderThread::GetRefreshRate() const
673 {
674 auto screenManager = CreateOrGetScreenManager();
675 if (!screenManager) {
676 RS_LOGE("RSUniRenderThread::GetRefreshRate screenManager is nullptr");
677 return 60; // The default refreshrate is 60
678 }
679 return HgmCore::Instance().GetScreenCurrentRefreshRate(screenManager->GetDefaultScreenId());
680 }
681
GetWatermarkImg()682 std::shared_ptr<Drawing::Image> RSUniRenderThread::GetWatermarkImg()
683 {
684 auto& renderThreadParams = GetRSRenderThreadParams();
685 return renderThreadParams ? renderThreadParams->GetWatermarkImg() : nullptr;
686 }
687
GetWatermarkFlag() const688 bool RSUniRenderThread::GetWatermarkFlag() const
689 {
690 auto& renderThreadParams = GetRSRenderThreadParams();
691 return renderThreadParams ? renderThreadParams->GetWatermarkFlag() : false;
692 }
693
IsCurtainScreenOn() const694 bool RSUniRenderThread::IsCurtainScreenOn() const
695 {
696 auto& renderThreadParams = GetRSRenderThreadParams();
697 return renderThreadParams ? renderThreadParams->IsCurtainScreenOn() : false;
698 }
699
IsColorFilterModeOn() const700 bool RSUniRenderThread::IsColorFilterModeOn() const
701 {
702 if (!uniRenderEngine_) {
703 return false;
704 }
705 ColorFilterMode colorFilterMode = uniRenderEngine_->GetColorFilterMode();
706 if (colorFilterMode == ColorFilterMode::INVERT_COLOR_DISABLE_MODE ||
707 colorFilterMode >= ColorFilterMode::DALTONIZATION_NORMAL_MODE) {
708 return false;
709 }
710 return true;
711 }
712
IsHighContrastTextModeOn() const713 bool RSUniRenderThread::IsHighContrastTextModeOn() const
714 {
715 if (!uniRenderEngine_) {
716 return false;
717 }
718 return uniRenderEngine_->IsHighContrastEnabled();
719 }
720
FormatNumber(size_t number)721 static std::string FormatNumber(size_t number)
722 {
723 constexpr int FORMATE_NUM_STEP = 3;
724 std::string strNumber = std::to_string(number);
725 int n = static_cast<int>(strNumber.length());
726 for (int i = n - FORMATE_NUM_STEP; i > 0; i -= FORMATE_NUM_STEP) {
727 strNumber.insert(i, ",");
728 }
729 return strNumber;
730 }
731
TrimMemEmptyType(Drawing::GPUContext * gpuContext)732 static void TrimMemEmptyType(Drawing::GPUContext* gpuContext)
733 {
734 gpuContext->Flush();
735 SkGraphics::PurgeAllCaches();
736 gpuContext->FreeGpuResources();
737 gpuContext->PurgeUnlockedResources(true);
738 std::shared_ptr<RenderContext> rendercontext = std::make_shared<RenderContext>();
739 rendercontext->CleanAllShaderCache();
740 gpuContext->FlushAndSubmit(true);
741 }
742
TrimMemShaderType()743 static void TrimMemShaderType()
744 {
745 std::shared_ptr<RenderContext> rendercontext = std::make_shared<RenderContext>();
746 rendercontext->CleanAllShaderCache();
747 }
748
TrimMemGpuLimitType(Drawing::GPUContext * gpuContext,std::string & dumpString,std::string & type,const std::string & typeGpuLimit)749 static void TrimMemGpuLimitType(Drawing::GPUContext* gpuContext, std::string& dumpString,
750 std::string& type, const std::string& typeGpuLimit)
751 {
752 size_t cacheLimit = 0;
753 int maxResources;
754 gpuContext->GetResourceCacheLimits(&maxResources, &cacheLimit);
755
756 constexpr int MAX_GPU_LIMIT_SIZE = 4000;
757 std::string strM = type.substr(typeGpuLimit.length());
758 size_t maxResourcesBytes = cacheLimit; // max 4G
759 char* end = nullptr;
760 errno = 0;
761 long long sizeM = std::strtoll(strM.c_str(), &end, 10);
762 if (end != nullptr && end != strM.c_str() && errno == 0 && *end == '\0' &&
763 sizeM > 0 && sizeM <= MAX_GPU_LIMIT_SIZE) {
764 maxResourcesBytes = static_cast<size_t>(sizeM) * ONE_MEGABYTE;
765 }
766
767 gpuContext->SetResourceCacheLimits(maxResources, maxResourcesBytes);
768 dumpString.append("setgpulimit: " + FormatNumber(cacheLimit)
769 + "==>" + FormatNumber(maxResourcesBytes) + "\n");
770 }
771
TrimMem(std::string & dumpString,std::string & type)772 void RSUniRenderThread::TrimMem(std::string& dumpString, std::string& type)
773 {
774 auto task = [this, &dumpString, &type] {
775 std::string typeGpuLimit = "setgpulimit";
776 std::string avcodecVideo = "avcodecVideo";
777 if (!uniRenderEngine_) {
778 return;
779 }
780 auto renderContext = uniRenderEngine_->GetRenderContext();
781 if (!renderContext) {
782 return;
783 }
784 auto gpuContext = renderContext->GetDrGPUContext();
785 if (gpuContext == nullptr) {
786 return;
787 }
788 if (type.empty()) {
789 TrimMemEmptyType(gpuContext);
790 } else if (type == "cpu") {
791 gpuContext->Flush();
792 SkGraphics::PurgeAllCaches();
793 gpuContext->FlushAndSubmit(true);
794 } else if (type == "gpu") {
795 gpuContext->Flush();
796 gpuContext->FreeGpuResources();
797 gpuContext->FlushAndSubmit(true);
798 } else if (type == "uihidden") {
799 gpuContext->Flush();
800 gpuContext->PurgeUnlockAndSafeCacheGpuResources();
801 gpuContext->FlushAndSubmit(true);
802 } else if (type == "unlock") {
803 gpuContext->Flush();
804 gpuContext->PurgeUnlockedResources(false);
805 gpuContext->FlushAndSubmit(true);
806 } else if (type == "shader") {
807 TrimMemShaderType();
808 } else if (type == "flushcache") {
809 int ret = mallopt(M_FLUSH_THREAD_CACHE, 0);
810 dumpString.append("flushcache " + std::to_string(ret) + "\n");
811 } else if (type.substr(0, typeGpuLimit.length()) == typeGpuLimit) {
812 TrimMemGpuLimitType(gpuContext, dumpString, type, typeGpuLimit);
813 } else if (type.substr(0, avcodecVideo.length()) == avcodecVideo) {
814 RSJankStats::GetInstance().AvcodecVideoDump(dumpString, type, avcodecVideo);
815 } else {
816 uint32_t pid = static_cast<uint32_t>(std::atoi(type.c_str()));
817 Drawing::GPUResourceTag tag(pid, 0, 0, 0, "TrimMem");
818 MemoryManager::ReleaseAllGpuResource(gpuContext, tag);
819 }
820 dumpString.append("trimMem: " + type + "\n");
821 };
822 PostSyncTask(task);
823 }
824
DumpMem(DfxString & log)825 void RSUniRenderThread::DumpMem(DfxString& log)
826 {
827 std::vector<std::pair<NodeId, std::string>> nodeTags;
828 const auto& nodeMap = RSMainThread::Instance()->GetContext().GetNodeMap();
829 nodeMap.TraverseSurfaceNodes([&nodeTags](const std::shared_ptr<RSSurfaceRenderNode> node) {
830 NodeId nodeId = node->GetId();
831 std::string name = node->GetName() + " " + std::to_string(ExtractPid(nodeId)) + " " + std::to_string(nodeId);
832 nodeTags.push_back({nodeId, name});
833 });
834 PostSyncTask([&log, &nodeTags, this]() {
835 if (!uniRenderEngine_) {
836 return;
837 }
838 auto renderContext = uniRenderEngine_->GetRenderContext();
839 if (!renderContext) {
840 return;
841 }
842 auto gpuContext = renderContext->GetDrGPUContext();
843 MemoryManager::DumpDrawingGpuMemory(log, gpuContext, nodeTags);
844 });
845 }
846
ClearMemoryCache(ClearMemoryMoment moment,bool deeply,pid_t pid)847 void RSUniRenderThread::ClearMemoryCache(ClearMemoryMoment moment, bool deeply, pid_t pid)
848 {
849 if (!RSSystemProperties::GetReleaseResourceEnabled()) {
850 return;
851 }
852 {
853 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
854 clearMemDeeply_ = clearMemDeeply_ || deeply;
855 SetClearMoment(moment);
856 clearMemoryFinished_ = false;
857 exitedPidSet_.emplace(pid);
858 }
859 PostClearMemoryTask(moment, deeply, false);
860 }
861
DefaultClearMemoryCache()862 void RSUniRenderThread::DefaultClearMemoryCache()
863 {
864 // To clean memory when no render in 5s
865 if (!RSSystemProperties::GetReleaseResourceEnabled()) {
866 return;
867 }
868 PostClearMemoryTask(ClearMemoryMoment::DEFAULT_CLEAN, false, true);
869 }
870
PostClearMemoryTask(ClearMemoryMoment moment,bool deeply,bool isDefaultClean)871 void RSUniRenderThread::PostClearMemoryTask(ClearMemoryMoment moment, bool deeply, bool isDefaultClean)
872 {
873 auto task = [this, moment, deeply, isDefaultClean]() {
874 if (!uniRenderEngine_) {
875 return;
876 }
877 auto renderContext = uniRenderEngine_->GetRenderContext();
878 if (!renderContext) {
879 return;
880 }
881 auto grContext = renderContext->GetDrGPUContext();
882 if (UNLIKELY(!grContext)) {
883 return;
884 }
885 RS_LOGD("Clear memory cache %{public}d", moment);
886 RS_TRACE_NAME_FMT("Clear memory cache, cause the moment [%d] happen", moment);
887 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
888 SKResourceManager::Instance().ReleaseResource();
889 grContext->Flush();
890 SkGraphics::PurgeAllCaches(); // clear cpu cache
891 auto pid = *(this->exitedPidSet_.begin());
892 if (this->exitedPidSet_.size() == 1 && pid == -1) { // no exited app, just clear scratch resource
893 if (deeply || MEMParam::IsDeeplyRelGpuResEnable()) {
894 MemoryManager::ReleaseUnlockAndSafeCacheGpuResource(grContext);
895 } else {
896 MemoryManager::ReleaseUnlockGpuResource(grContext);
897 }
898 } else {
899 MemoryManager::ReleaseUnlockGpuResource(grContext, this->exitedPidSet_);
900 }
901 #ifdef SUBTREE_PARALLEL_ENABLE
902 RSParallelManager::Singleton().ClearMemoryCache();
903 #endif
904 auto screenManager_ = CreateOrGetScreenManager();
905 screenManager_->ClearFrameBufferIfNeed();
906 grContext->FlushAndSubmit(true);
907 if (this->vmaOptimizeFlag_) {
908 MemoryManager::VmaDefragment(grContext);
909 }
910 if (!isDefaultClean) {
911 this->clearMemoryFinished_ = true;
912 } else {
913 this->isDefaultCleanTaskFinished_ = true;
914 {
915 RS_TRACE_NAME_FMT("Purge unlocked resources when clear memory");
916 grContext->PerformDeferredCleanup(std::chrono::seconds(TIME_OF_PERFORM_DEFERRED_CLEAR_GPU_CACHE));
917 MemoryManager::VmaDefragment(grContext);
918 }
919 }
920 RSUifirstManager::Instance().TryReleaseTextureForIdleThread();
921 this->exitedPidSet_.clear();
922 this->clearMemDeeply_ = false;
923 this->SetClearMoment(ClearMemoryMoment::NO_CLEAR);
924 };
925 if (!isDefaultClean) {
926 auto rate = GetRefreshRate();
927 if (rate == 0) {
928 RS_LOGE("PostClearMemoryTask::GetRefreshRate == 0, change refreshRate to 60.");
929 const int defaultRefreshRate = 60;
930 rate = defaultRefreshRate;
931 }
932 PostTask(task, CLEAR_GPU_CACHE,
933 (MEMParam::IsDeeplyRelGpuResEnable() ? TIME_OF_THE_FRAMES : TIME_OF_EIGHT_FRAMES) / rate);
934 } else {
935 PostTask(task, DEFAULT_CLEAR_GPU_CACHE, TIME_OF_DEFAULT_CLEAR_GPU_CACHE);
936 }
937 }
938
ReclaimMemory()939 void RSUniRenderThread::ReclaimMemory()
940 {
941 if (!RSSystemProperties::GetReclaimMemoryEnabled() || !MEMParam::IsReclaimEnabled()) {
942 return;
943 }
944
945 // Reclaim memory when no render in 25s.
946 PostReclaimMemoryTask(ClearMemoryMoment::RECLAIM_CLEAN, true);
947 }
948
PostReclaimMemoryTask(ClearMemoryMoment moment,bool isReclaim)949 void RSUniRenderThread::PostReclaimMemoryTask(ClearMemoryMoment moment, bool isReclaim)
950 {
951 auto task = [this, moment, isReclaim]() {
952 if (!uniRenderEngine_) {
953 return;
954 }
955 auto renderContext = uniRenderEngine_->GetRenderContext();
956 if (!renderContext) {
957 return;
958 }
959 auto grContext = renderContext->GetDrGPUContext();
960 if (UNLIKELY(!grContext)) {
961 return;
962 }
963 grContext->ReclaimResources();
964
965 RS_LOGD("Clear memory cache %{public}d", moment);
966 RS_TRACE_NAME_FMT("Reclaim Memory, cause the moment [%d] happen", moment);
967 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
968 // Ensure user don't enable the parameter. When we have an interrupt mechanism, remove it.
969 if (isReclaim && system::GetParameter("persist.ace.testmode.enabled", "0") == "1") {
970 #ifdef OHOS_PLATFORM
971 RSBackgroundThread::Instance().PostTask([]() {
972 RS_LOGI("RSUniRenderThread::PostReclaimMemoryTask Start Reclaim File");
973 std::string reclaimPath = "/proc/" + std::to_string(getpid()) + "/reclaim";
974 std::string reclaimContent = RECLAIM_FILE_STRING;
975 std::ofstream outfile(reclaimPath);
976 if (outfile.is_open()) {
977 outfile << reclaimContent;
978 outfile.close();
979 } else {
980 RS_LOGE("RSUniRenderThread::PostReclaimMemoryTask reclaim cannot open file");
981 }
982 });
983 #endif
984 }
985 this->isTimeToReclaim_.store(false);
986 this->SetClearMoment(ClearMemoryMoment::NO_CLEAR);
987 };
988
989 PostTask(task, RECLAIM_MEMORY, TIME_OF_RECLAIM_MEMORY);
990 }
991
ResetClearMemoryTask(bool isDoDirectComposition)992 void RSUniRenderThread::ResetClearMemoryTask(bool isDoDirectComposition)
993 {
994 if (!GetClearMemoryFinished()) {
995 RemoveTask(CLEAR_GPU_CACHE);
996 if (!isDoDirectComposition) {
997 ClearMemoryCache(clearMoment_, clearMemDeeply_);
998 }
999 }
1000 if (!isDefaultCleanTaskFinished_) {
1001 RemoveTask(DEFAULT_CLEAR_GPU_CACHE);
1002 if (!isDoDirectComposition) {
1003 DefaultClearMemoryCache();
1004 }
1005 }
1006 if (isTimeToReclaim_.load()) {
1007 RemoveTask(RECLAIM_MEMORY);
1008 if (RSReclaimMemoryManager::Instance().IsReclaimInterrupt()) {
1009 isTimeToReclaim_.store(false);
1010 RSReclaimMemoryManager::Instance().SetReclaimInterrupt(false);
1011 } else if (!isDoDirectComposition) {
1012 ReclaimMemory();
1013 }
1014 }
1015 }
1016
SetTimeToReclaim(bool isTimeToReclaim)1017 void RSUniRenderThread::SetTimeToReclaim(bool isTimeToReclaim)
1018 {
1019 isTimeToReclaim_.store(isTimeToReclaim);
1020 }
1021
IsTimeToReclaim()1022 bool RSUniRenderThread::IsTimeToReclaim()
1023 {
1024 return isTimeToReclaim_.load();
1025 }
1026
SetDefaultClearMemoryFinished(bool isFinished)1027 void RSUniRenderThread::SetDefaultClearMemoryFinished(bool isFinished)
1028 {
1029 isDefaultCleanTaskFinished_ = isFinished;
1030 }
1031
IsDefaultClearMemroyFinished()1032 bool RSUniRenderThread::IsDefaultClearMemroyFinished()
1033 {
1034 return isDefaultCleanTaskFinished_;
1035 }
1036
PurgeCacheBetweenFrames()1037 void RSUniRenderThread::PurgeCacheBetweenFrames()
1038 {
1039 if (!RSSystemProperties::GetReleaseResourceEnabled()) {
1040 return;
1041 }
1042 RS_TRACE_NAME_FMT("MEM PurgeCacheBetweenFrames add task");
1043 PostTask(
1044 [this]() {
1045 if (!uniRenderEngine_) {
1046 return;
1047 }
1048 auto renderContext = uniRenderEngine_->GetRenderContext();
1049 if (!renderContext) {
1050 return;
1051 }
1052 auto grContext = renderContext->GetDrGPUContext();
1053 if (!grContext) {
1054 return;
1055 }
1056 RS_TRACE_NAME_FMT("PurgeCacheBetweenFrames");
1057 std::set<int> protectedPidSet = { RSMainThread::Instance()->GetDesktopPidForRotationScene() };
1058 MemoryManager::PurgeCacheBetweenFrames(grContext, true, this->exitedPidSet_, protectedPidSet);
1059 RemoveTask(PURGE_CACHE_BETWEEN_FRAMES);
1060 },
1061 PURGE_CACHE_BETWEEN_FRAMES, 0, AppExecFwk::EventQueue::Priority::LOW);
1062 }
1063
FlushGpuMemoryInWaitQueueBetweenFrames()1064 void RSUniRenderThread::FlushGpuMemoryInWaitQueueBetweenFrames()
1065 {
1066 if (!uniRenderEngine_) {
1067 return;
1068 }
1069 auto renderContext = uniRenderEngine_->GetRenderContext();
1070 if (!renderContext) {
1071 return;
1072 }
1073 auto grContext = renderContext->GetDrGPUContext();
1074 if (!grContext) {
1075 return;
1076 }
1077 MemoryManager::FlushGpuMemoryInWaitQueue(grContext);
1078 }
1079
SuppressGpuCacheBelowCertainRatioBetweenFrames()1080 void RSUniRenderThread::SuppressGpuCacheBelowCertainRatioBetweenFrames()
1081 {
1082 RemoveTask(SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO);
1083 PostTask(
1084 [this]() {
1085 if (!uniRenderEngine_) {
1086 return;
1087 }
1088 auto renderContext = uniRenderEngine_->GetRenderContext();
1089 if (!renderContext) {
1090 return;
1091 }
1092 auto grContext = renderContext->GetDrGPUContext();
1093 if (!grContext) {
1094 return;
1095 }
1096 RS_TRACE_NAME_FMT("SuppressGpuCacheBelowCertainRatio");
1097 MemoryManager::SuppressGpuCacheBelowCertainRatio(grContext, [this]() -> bool {
1098 return this->handler_->HasPreferEvent(static_cast<int>(AppExecFwk::EventQueue::Priority::HIGH));
1099 });
1100 },
1101 SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO, 0, AppExecFwk::EventQueue::Priority::LOW);
1102 }
1103
MemoryManagementBetweenFrames()1104 void RSUniRenderThread::MemoryManagementBetweenFrames()
1105 {
1106 if (RSSystemProperties::GetGpuMemoryAsyncReclaimerEnabled()) {
1107 FlushGpuMemoryInWaitQueueBetweenFrames();
1108 }
1109 if (RSSystemProperties::GetGpuCacheSuppressWindowEnabled()) {
1110 SuppressGpuCacheBelowCertainRatioBetweenFrames();
1111 }
1112 }
1113
PurgeShaderCacheAfterAnimate()1114 void RSUniRenderThread::PurgeShaderCacheAfterAnimate()
1115 {
1116 #ifdef RS_ENABLE_VK
1117 if (hasPurgeShaderCacheTask_) {
1118 RemoveTask(PURGE_SHADER_CACHE_AFTER_ANIMATE); // ensure only one task
1119 hasPurgeShaderCacheTask_ = false;
1120 }
1121 if (!RSJankStats::GetInstance().IsAnimationEmpty()) {
1122 return;
1123 }
1124 if (!uniRenderEngine_) {
1125 return;
1126 }
1127 auto renderContext = uniRenderEngine_->GetRenderContext();
1128 if (!renderContext) {
1129 return;
1130 }
1131 if (renderContext->CheckShaderCacheOverSoftLimit()) {
1132 RS_TRACE_NAME("ShaderCache OverSize, Posting Purge Task");
1133 hasPurgeShaderCacheTask_ = true;
1134 PostTask(
1135 [this]() {
1136 auto& shaderCache = ShaderCache::Instance();
1137 if (!shaderCache.IfInitialized()) {
1138 RS_LOGD("PurgeShaderCacheAfterAnimate shaderCache not Initialized");
1139 return;
1140 }
1141 RS_TRACE_NAME("PurgeShaderCacheAfterAnimate");
1142 shaderCache.PurgeShaderCacheAfterAnimate([this]() -> bool {
1143 return this->handler_->HasPreferEvent(static_cast<int>(AppExecFwk::EventQueue::Priority::HIGH));
1144 });
1145 hasPurgeShaderCacheTask_ = false;
1146 },
1147 PURGE_SHADER_CACHE_AFTER_ANIMATE,
1148 (MEMParam::IsDeeplyRelGpuResEnable() ? TIME_OF_THE_FRAMES : TIME_OF_SIX_FRAMES) / GetRefreshRate(),
1149 AppExecFwk::EventQueue::Priority::LOW);
1150 }
1151 #else
1152 return;
1153 #endif
1154 }
1155
RenderServiceTreeDump(std::string & dumpString)1156 void RSUniRenderThread::RenderServiceTreeDump(std::string& dumpString)
1157 {
1158 PostSyncTask([this, &dumpString]() {
1159 if (!rootNodeDrawable_) {
1160 dumpString.append("rootNode is null\n");
1161 return;
1162 }
1163 rootNodeDrawable_->DumpDrawableTree(0, dumpString, RSMainThread::Instance()->GetContext());
1164 });
1165 }
1166
UpdateScreenNodeScreenId()1167 void RSUniRenderThread::UpdateScreenNodeScreenId()
1168 {
1169 const std::shared_ptr<RSBaseRenderNode> rootNode =
1170 RSMainThread::Instance()->GetContext().GetGlobalRootRenderNode();
1171 if (!rootNode) {
1172 RS_LOGE("RSUniRenderThread::UpdateScreenNodeScreenId rootNode is nullptr");
1173 return;
1174 }
1175 auto childList = rootNode->GetChildrenList();
1176 for (auto& child : childList) {
1177 if (auto node = child.lock()) {
1178 auto screenNode = node->ReinterpretCastTo<RSScreenRenderNode>();
1179 if (screenNode && screenNode->GetChildrenCount() > 0) {
1180 screenNodeScreenId_ = screenNode->GetScreenId();
1181 break;
1182 }
1183 }
1184 }
1185 }
1186
GetDynamicRefreshRate() const1187 uint32_t RSUniRenderThread::GetDynamicRefreshRate() const
1188 {
1189 uint32_t refreshRate = OHOS::Rosen::HgmCore::Instance().GetScreenCurrentRefreshRate(screenNodeScreenId_);
1190 if (refreshRate == 0) {
1191 RS_LOGE("RSUniRenderThread::GetDynamicRefreshRate refreshRate is invalid");
1192 return STANDARD_REFRESH_RATE;
1193 }
1194 return refreshRate;
1195 }
1196
SetAcquireFence(sptr<SyncFence> acquireFence)1197 void RSUniRenderThread::SetAcquireFence(sptr<SyncFence> acquireFence)
1198 {
1199 acquireFence_ = acquireFence;
1200 }
1201
SetVmaCacheStatus(bool flag)1202 void RSUniRenderThread::SetVmaCacheStatus(bool flag)
1203 {
1204 static constexpr int MAX_VMA_CACHE_COUNT = 600;
1205 RS_LOGD("RSUniRenderThread::SetVmaCacheStatus(): %d, %d", vmaOptimizeFlag_, flag);
1206 if (!vmaOptimizeFlag_) {
1207 return;
1208 }
1209 std::lock_guard<std::mutex> lock(vmaCacheCountMutex_);
1210 vmaCacheCount_ = flag ? MAX_VMA_CACHE_COUNT : 0;
1211 }
1212
DumpVkImageInfo(std::string & dumpString)1213 void RSUniRenderThread::DumpVkImageInfo(std::string &dumpString)
1214 {
1215 std::weak_ptr<RSBaseRenderEngine> uniRenderEngine = uniRenderEngine_;
1216 PostSyncTask([&dumpString, uniRenderEngine]() {
1217 if (auto engine = uniRenderEngine.lock()) {
1218 engine->DumpVkImageInfo(dumpString);
1219 }
1220 });
1221 }
1222 } // namespace Rosen
1223 } // namespace OHOS