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1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #include "rs_uni_render_thread.h"
16 
17 #include <fstream>
18 #include <malloc.h>
19 #include <memory>
20 #include <parameters.h>
21 
22 #include "common/rs_background_thread.h"
23 #include "common/rs_common_def.h"
24 #include "common/rs_optional_trace.h"
25 #include "common/rs_singleton.h"
26 #include "drawable/rs_screen_render_node_drawable.h"
27 #include "drawable/rs_property_drawable_utils.h"
28 #include "drawable/rs_surface_render_node_drawable.h"
29 #include "feature/uifirst/rs_sub_thread_manager.h"
30 #include "feature/hpae/rs_hpae_manager.h"
31 #include "feature/uifirst/rs_uifirst_manager.h"
32 #include "graphic_common_c.h"
33 #include "graphic_feature_param_manager.h"
34 #include "hgm_core.h"
35 #include "include/core/SkGraphics.h"
36 #include "memory/rs_memory_manager.h"
37 #include "mem_param.h"
38 #include "params/rs_screen_render_params.h"
39 #include "params/rs_surface_render_params.h"
40 #include "pipeline/hardware_thread/rs_hardware_thread.h"
41 #include "pipeline/main_thread/rs_main_thread.h"
42 #include "pipeline/rs_render_node_gc.h"
43 #include "pipeline/rs_surface_handler.h"
44 #include "pipeline/rs_task_dispatcher.h"
45 #include "pipeline/sk_resource_manager.h"
46 #include "platform/common/rs_log.h"
47 #include "platform/ohos/rs_jank_stats.h"
48 #include "platform/ohos/rs_node_stats.h"
49 #include "rs_trace.h"
50 #include "rs_uni_render_engine.h"
51 #include "rs_uni_render_util.h"
52 #include "static_factory.h"
53 #include "surface.h"
54 #include "sync_fence.h"
55 #include "system/rs_system_parameters.h"
56 #include "pipeline/rs_surface_buffer_callback_manager.h"
57 #ifdef RES_SCHED_ENABLE
58 #include <iservice_registry.h>
59 #include "if_system_ability_manager.h"
60 #include "system_ability_definition.h"
61 #endif
62 
63 #ifdef SOC_PERF_ENABLE
64 #include "socperf_client.h"
65 #endif
66 
67 #include <sched.h>
68 #include "res_sched_client.h"
69 #include "res_type.h"
70 
71 #ifdef SUBTREE_PARALLEL_ENABLE
72 #include "rs_parallel_utils.h"
73 #include "rs_parallel_manager.h"
74 #endif
75 
76 namespace OHOS {
77 namespace Rosen {
78 namespace {
79 constexpr const char* CLEAR_GPU_CACHE = "ClearGpuCache";
80 constexpr const char* PURGE_SHADER_CACHE_AFTER_ANIMATE = "PurgeShaderCacheAfterAnimate";
81 constexpr const char* DEFAULT_CLEAR_GPU_CACHE = "DefaultClearGpuCache";
82 constexpr const char* RECLAIM_MEMORY = "ReclaimMemory";
83 constexpr const char* PURGE_CACHE_BETWEEN_FRAMES = "PurgeCacheBetweenFrames";
84 constexpr const char* SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO = "SuppressGpuCacheBelowCertainRatio";
85 const std::string PERF_FOR_BLUR_IF_NEEDED_TASK_NAME = "PerfForBlurIfNeeded";
86 constexpr uint32_t TIME_OF_SIX_FRAMES = 6000;
87 constexpr uint32_t TIME_OF_EIGHT_FRAMES = 8000;
88 constexpr uint32_t TIME_OF_THE_FRAMES = 1000;
89 constexpr uint32_t TIME_OF_DEFAULT_CLEAR_GPU_CACHE = 5000;
90 constexpr uint32_t TIME_OF_RECLAIM_MEMORY = 25000;
91 constexpr uint32_t WAIT_FOR_RELEASED_BUFFER_TIMEOUT = 3000;
92 constexpr uint32_t RELEASE_IN_HARDWARE_THREAD_TASK_NUM = 4;
93 constexpr uint64_t PERF_PERIOD_BLUR = 480000000;
94 constexpr uint64_t PERF_PERIOD_BLUR_TIMEOUT = 80000000;
95 constexpr size_t ONE_MEGABYTE = 1000 * 1000;
96 constexpr uint32_t TIME_OF_PERFORM_DEFERRED_CLEAR_GPU_CACHE = 30;
97 
98 #ifdef OHOS_PLATFORM
99 const std::string RECLAIM_FILE_STRING = "1"; // for HM
100 #endif
101 
102 const std::map<int, int32_t> BLUR_CNT_TO_BLUR_CODE {
103     { 1, 10021 },
104     { 2, 10022 },
105     { 3, 10023 },
106 };
107 
PerfRequest(int32_t perfRequestCode,bool onOffTag)108 void PerfRequest(int32_t perfRequestCode, bool onOffTag)
109 {
110 #ifdef SOC_PERF_ENABLE
111     OHOS::SOCPERF::SocPerfClient::GetInstance().PerfRequestEx(perfRequestCode, onOffTag, "");
112     RS_LOGD("RSUniRenderThread::soc perf info [%{public}d %{public}d]", perfRequestCode, onOffTag);
113 #endif
114 }
115 };
116 
117 thread_local CaptureParam RSUniRenderThread::captureParam_ = {};
118 
SetCaptureParam(const CaptureParam & param)119 void RSUniRenderThread::SetCaptureParam(const CaptureParam& param)
120 {
121     captureParam_ = param;
122 }
123 
GetCaptureParam()124 CaptureParam& RSUniRenderThread::GetCaptureParam()
125 {
126     return captureParam_;
127 }
128 
ResetCaptureParam()129 void RSUniRenderThread::ResetCaptureParam()
130 {
131     captureParam_ = {};
132 }
133 
IsInCaptureProcess()134 bool RSUniRenderThread::IsInCaptureProcess()
135 {
136     return captureParam_.isSnapshot_;
137 }
138 
IsExpandScreenMode()139 bool RSUniRenderThread::IsExpandScreenMode()
140 {
141     return !captureParam_.isSnapshot_ && !captureParam_.isMirror_;
142 }
143 
IsEndNodeIdValid()144 bool RSUniRenderThread::IsEndNodeIdValid()
145 {
146     return captureParam_.endNodeId_ != INVALID_NODEID;
147 }
148 
Instance()149 RSUniRenderThread& RSUniRenderThread::Instance()
150 {
151     static RSUniRenderThread instance;
152     return instance;
153 }
154 
RSUniRenderThread()155 RSUniRenderThread::RSUniRenderThread()
156     :postImageReleaseTaskFlag_(Rosen::RSSystemProperties::GetImageReleaseUsingPostTask())
157 {}
158 
~RSUniRenderThread()159 RSUniRenderThread::~RSUniRenderThread() noexcept {}
160 
InitGrContext()161 void RSUniRenderThread::InitGrContext()
162 {
163     // uniRenderEngine must be inited on the same thread with requestFrame
164     uniRenderEngine_ = std::make_shared<RSUniRenderEngine>();
165     if (!uniRenderEngine_) {
166         RS_LOGE("uniRenderEngine_ is nullptr");
167         return;
168     }
169     uniRenderEngine_->Init();
170 #ifdef RS_ENABLE_VK
171     if (Drawing::SystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
172         Drawing::SystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
173         uniRenderEngine_->GetSkContext()->RegisterPostFunc([](const std::function<void()>& task) {
174             RSUniRenderThread::Instance().PostImageReleaseTask(task);
175         });
176     }
177     if (Drawing::SystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
178         Drawing::SystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
179         if (RSSystemProperties::IsFoldScreenFlag()) {
180             vmaOptimizeFlag_ = true;
181         }
182     }
183 #endif
184     auto renderContext = uniRenderEngine_->GetRenderContext();
185     if (!renderContext) {
186         return;
187     }
188     auto grContext = renderContext->GetDrGPUContext();
189     if (!grContext) {
190         return;
191     }
192     RSMainThread::Instance()->InitVulkanErrorCallback(grContext);
193     MemoryManager::SetGpuCacheSuppressWindowSwitch(
194         grContext, RSSystemProperties::GetGpuCacheSuppressWindowEnabled());
195     MemoryManager::SetGpuMemoryAsyncReclaimerSwitch(
196         grContext, RSSystemProperties::GetGpuMemoryAsyncReclaimerEnabled(), []() {
197             const uint32_t RS_IPC_QOS_LEVEL = 7;
198             std::unordered_map<std::string, std::string> mapPayload = { { "bundleName", "render_service" },
199                 { "pid", std::to_string(getpid()) }, { std::to_string(gettid()), std::to_string(RS_IPC_QOS_LEVEL) } };
200             using namespace OHOS::ResourceSchedule;
201             auto& schedClient = ResSchedClient::GetInstance();
202             schedClient.ReportData(ResType::RES_TYPE_THREAD_QOS_CHANGE, 0, mapPayload);
203         });
204 #if defined(ROSEN_OHOS) && defined(ENABLE_HPAE_BLUR)
205     RSHpaeManager::GetInstance().InitIoBuffers();
206     RSHpaeManager::GetInstance().InitHpaeBlurResource();
207 #endif
208 }
209 
Inittcache()210 void RSUniRenderThread::Inittcache()
211 {
212     if (RSSystemParameters::GetTcacheEnabled()) {
213         // enable cache
214         mallopt(M_SET_THREAD_CACHE, M_THREAD_CACHE_ENABLE);
215     }
216 }
217 
Start()218 void RSUniRenderThread::Start()
219 {
220     runner_ = AppExecFwk::EventRunner::Create("RSUniRenderThread");
221     if (!runner_) {
222         RS_LOGE("RSUniRenderThread Start runner null");
223         return;
224     }
225     handler_ = std::make_shared<AppExecFwk::EventHandler>(runner_);
226 #ifdef SUBTREE_PARALLEL_ENABLE
227     RSParallelUtils::SetFFrtConfig();
228 #endif
229     runner_->Run();
230     auto postTaskProxy = [](RSTaskMessage::RSTask task, const std::string& name, int64_t delayTime,
231         AppExecFwk::EventQueue::Priority priority) {
232         RSUniRenderThread::Instance().PostTask(task, name, delayTime, priority);
233     };
234     RSRenderNodeGC::Instance().SetRenderTask(postTaskProxy);
235     PostSyncTask([this] {
236         RS_LOGE("RSUniRenderThread Started ...");
237         Inittcache();
238         InitGrContext();
239         tid_ = gettid();
240 #ifdef RES_SCHED_ENABLE
241         SubScribeSystemAbility();
242 #endif
243     });
244 
245     auto taskDispatchFunc = [this](const RSTaskDispatcher::RSTask& task, bool isSyncTask = false) {
246         if (isSyncTask) {
247             PostSyncTask(task);
248         } else {
249             PostTask(task);
250         }
251     };
252     RSTaskDispatcher::GetInstance().RegisterTaskDispatchFunc(tid_, taskDispatchFunc);
253 
254     if (!rootNodeDrawable_) {
255         const std::shared_ptr<RSBaseRenderNode> rootNode =
256             RSMainThread::Instance()->GetContext().GetGlobalRootRenderNode();
257         if (!rootNode) {
258             RS_LOGE("rootNode is nullptr");
259             return;
260         }
261         auto ptr = DrawableV2::RSRenderNodeDrawableAdapter::OnGenerate(rootNode);
262         rootNodeDrawable_ = std::static_pointer_cast<DrawableV2::RSRenderNodeDrawable>(ptr);
263     }
264 }
265 
GetRenderEngine() const266 std::shared_ptr<RSBaseRenderEngine> RSUniRenderThread::GetRenderEngine() const
267 {
268     return uniRenderEngine_;
269 }
270 
PostTask(const std::function<void ()> & task)271 void RSUniRenderThread::PostTask(const std::function<void()>& task)
272 {
273     if (!handler_) {
274         return;
275     }
276     handler_->PostTask(task, AppExecFwk::EventQueue::Priority::IMMEDIATE);
277 }
278 
PostRTTask(const std::function<void ()> & task)279 void RSUniRenderThread::PostRTTask(const std::function<void()>& task)
280 {
281     auto tid = gettid();
282     if (tid == tid_) {
283         task();
284     } else {
285         PostTask(task);
286     }
287 }
288 
PostImageReleaseTask(const std::function<void ()> & task)289 void RSUniRenderThread::PostImageReleaseTask(const std::function<void()>& task)
290 {
291     imageReleaseCount_++;
292     if (postImageReleaseTaskFlag_) {
293         PostRTTask(task);
294         return;
295     }
296     if (tid_ == gettid()) {
297         task();
298         return;
299     }
300     std::unique_lock<std::mutex> releaseLock(imageReleaseMutex_);
301     imageReleaseTasks_.push_back(task);
302 }
303 
RunImageReleaseTask()304 void RSUniRenderThread::RunImageReleaseTask()
305 {
306     if (postImageReleaseTaskFlag_) { // release using post task
307         RS_TRACE_NAME_FMT("RunImageReleaseTask using PostTask: count %d", imageReleaseCount_);
308         imageReleaseCount_ = 0;
309         return;
310     }
311     std::vector<Callback> tasks;
312     {
313         std::unique_lock<std::mutex> releaseLock(imageReleaseMutex_);
314         std::swap(imageReleaseTasks_, tasks);
315     }
316     if (tasks.empty()) {
317         return;
318     }
319     RS_TRACE_NAME_FMT("RunImageReleaseTask: count %d", imageReleaseCount_);
320     imageReleaseCount_ = 0;
321     for (auto task : tasks) {
322         task();
323     }
324 }
325 
ClearResource()326 void RSUniRenderThread::ClearResource()
327 {
328     RunImageReleaseTask();
329     DrawableV2::RSRenderNodeDrawableAdapter::ClearResource();
330 }
331 
PostTask(RSTaskMessage::RSTask task,const std::string & name,int64_t delayTime,AppExecFwk::EventQueue::Priority priority)332 void RSUniRenderThread::PostTask(RSTaskMessage::RSTask task, const std::string& name, int64_t delayTime,
333     AppExecFwk::EventQueue::Priority priority)
334 {
335     if (handler_) {
336         handler_->PostTask(task, name, delayTime, priority);
337     }
338 }
339 
RemoveTask(const std::string & name)340 void RSUniRenderThread::RemoveTask(const std::string& name)
341 {
342     if (handler_) {
343         handler_->RemoveTask(name);
344     }
345 }
346 
PostSyncTask(const std::function<void ()> & task)347 void RSUniRenderThread::PostSyncTask(const std::function<void()>& task)
348 {
349     if (!handler_) {
350         return;
351     }
352     handler_->PostSyncTask(task, AppExecFwk::EventQueue::Priority::IMMEDIATE);
353 }
354 
IsIdle() const355 bool RSUniRenderThread::IsIdle() const
356 {
357     return handler_ ? handler_->IsIdle() : false;
358 }
359 
Sync(std::unique_ptr<RSRenderThreadParams> && stagingRenderThreadParams)360 void RSUniRenderThread::Sync(std::unique_ptr<RSRenderThreadParams>&& stagingRenderThreadParams)
361 {
362     RSRenderThreadParamsManager::Instance().SetRSRenderThreadParams(std::move(stagingRenderThreadParams));
363 }
364 
Render()365 void RSUniRenderThread::Render()
366 {
367     if (!rootNodeDrawable_) {
368         RS_LOGE("rootNodeDrawable is nullptr");
369         return;
370     }
371     if (vmaOptimizeFlag_) { // render this frame with vma cache on/off
372         std::lock_guard<std::mutex> lock(vmaCacheCountMutex_);
373         if (vmaCacheCount_ > 0) {
374             vmaCacheCount_--;
375             Drawing::StaticFactory::SetVmaCacheStatus(true);
376         } else {
377             Drawing::StaticFactory::SetVmaCacheStatus(false);
378         }
379     }
380     Drawing::Canvas canvas;
381     RSNodeStats::GetInstance().ClearNodeStats();
382     rootNodeDrawable_->OnDraw(canvas);
383     RSNodeStats::GetInstance().ReportRSNodeLimitExceeded();
384     PerfForBlurIfNeeded();
385 }
386 
CollectReleaseTasks(std::vector<std::function<void ()>> & releaseTasks)387 void RSUniRenderThread::CollectReleaseTasks(std::vector<std::function<void()>>& releaseTasks)
388 {
389     auto& renderThreadParams = GetRSRenderThreadParams();
390     if (!renderThreadParams) {
391         return;
392     }
393     for (const auto& drawable : renderThreadParams->GetSelfDrawables()) {
394         if (UNLIKELY(!drawable)) {
395             continue;
396         }
397         auto surfaceDrawable = std::static_pointer_cast<DrawableV2::RSSurfaceRenderNodeDrawable>(drawable);
398         auto& params = surfaceDrawable->GetRenderParams();
399         if (UNLIKELY(!params)) {
400             continue;
401         }
402         auto surfaceParams = static_cast<RSSurfaceRenderParams*>(params.get());
403         if (UNLIKELY(!surfaceParams)) {
404             continue;
405         }
406         auto curHardWareEnabled = surfaceParams->GetHardwareEnabled();
407         auto lastHardWareEnabled = surfaceParams->GetLastFrameHardwareEnabled();
408         // while use offline, release original buffer
409         bool needRelease = !curHardWareEnabled || !surfaceParams->GetLayerCreated() ||
410             surfaceParams->GetLayerInfo().useDeviceOffline;
411         if (needRelease && lastHardWareEnabled) {
412             surfaceParams->releaseInHardwareThreadTaskNum_ = RELEASE_IN_HARDWARE_THREAD_TASK_NUM;
413         }
414         if (curHardWareEnabled != lastHardWareEnabled && params->GetIsOnTheTree()) {
415             RS_LOGD("name:%{public}s id:%{public}" PRIu64 " hwcEnabled changed to:%{public}d needRelease:%{public}d",
416                 surfaceDrawable->GetName().c_str(), surfaceDrawable->GetId(), curHardWareEnabled, needRelease);
417         }
418         if (needRelease) {
419             auto preBuffer = params->GetPreBuffer();
420             if (preBuffer == nullptr) {
421                 if (surfaceParams->releaseInHardwareThreadTaskNum_ > 0) {
422                     surfaceParams->releaseInHardwareThreadTaskNum_--;
423                 }
424                 continue;
425             }
426             auto releaseTask = [buffer = preBuffer, consumer = surfaceDrawable->GetConsumerOnDraw(),
427                                    useReleaseFence = lastHardWareEnabled,
428                                    acquireFence = acquireFence_]() mutable {
429                 if (consumer == nullptr) {
430                     RS_LOGE("ReleaseSelfDrawingNodeBuffer failed consumer nullptr");
431                     return;
432                 }
433                 auto ret = consumer->ReleaseBuffer(buffer, useReleaseFence ?
434                     RSHardwareThread::Instance().releaseFence_ : acquireFence);
435                 if (ret != OHOS::SURFACE_ERROR_OK) {
436                     RS_LOGD("ReleaseSelfDrawingNodeBuffer failed ret:%{public}d", ret);
437                 }
438             };
439             params->SetPreBuffer(nullptr);
440             if (surfaceParams->releaseInHardwareThreadTaskNum_ > 0) {
441                 releaseTasks.emplace_back(releaseTask);
442                 surfaceParams->releaseInHardwareThreadTaskNum_--;
443             } else {
444                 releaseTask();
445             }
446         }
447     }
448 }
449 
ReleaseSurfaceBufferOpItemBuffer()450 void RSUniRenderThread::ReleaseSurfaceBufferOpItemBuffer()
451 {
452     auto fence = GetAcquireFence();
453     int32_t fenceFd = fence->Dup();
454     RSSurfaceBufferCallbackManager::Instance().SetReleaseFence(fenceFd);
455     RSSurfaceBufferCallbackManager::Instance().RunSurfaceBufferCallback();
456     ::close(fenceFd);
457 }
458 
GetAcquireFence()459 sptr<SyncFence> RSUniRenderThread::GetAcquireFence()
460 {
461     return acquireFence_;
462 }
463 
ReleaseSelfDrawingNodeBuffer()464 void RSUniRenderThread::ReleaseSelfDrawingNodeBuffer()
465 {
466     std::vector<std::function<void()>> releaseTasks;
467     CollectReleaseTasks(releaseTasks);
468     if (releaseTasks.empty()) {
469         return;
470     }
471     auto releaseBufferTask = [releaseTasks]() {
472         for (const auto& task : releaseTasks) {
473             task();
474         }
475     };
476     auto delayTime = RSHardwareThread::Instance().delayTime_;
477     if (delayTime > 0) {
478         RSHardwareThread::Instance().PostDelayTask(releaseBufferTask, delayTime);
479     } else {
480         RSHardwareThread::Instance().PostTask(releaseBufferTask);
481     }
482 }
483 
ReleaseSurface()484 void RSUniRenderThread::ReleaseSurface()
485 {
486     std::lock_guard<std::mutex> lock(mutex_);
487     while (tmpSurfaces_.size() > 0) {
488         auto tmp = tmpSurfaces_.front();
489         tmpSurfaces_.pop();
490         tmp = nullptr;
491     }
492 }
493 
AddToReleaseQueue(std::shared_ptr<Drawing::Surface> && surface)494 void RSUniRenderThread::AddToReleaseQueue(std::shared_ptr<Drawing::Surface>&& surface)
495 {
496     std::lock_guard<std::mutex> lock(mutex_);
497     tmpSurfaces_.push(std::move(surface));
498 }
499 
GetCurrentTimestamp() const500 uint64_t RSUniRenderThread::GetCurrentTimestamp() const
501 {
502     auto& renderThreadParams = GetRSRenderThreadParams();
503     return renderThreadParams ? renderThreadParams->GetCurrentTimestamp() : 0;
504 }
505 
GetActualTimestamp() const506 int64_t RSUniRenderThread::GetActualTimestamp() const
507 {
508     auto& renderThreadParams = GetRSRenderThreadParams();
509     return renderThreadParams ? renderThreadParams->GetActualTimestamp() : 0;
510 }
511 
GetVsyncId() const512 uint64_t RSUniRenderThread::GetVsyncId() const
513 {
514     auto& renderThreadParams = GetRSRenderThreadParams();
515     return renderThreadParams ? renderThreadParams->GetVsyncId() : 0;
516 }
517 
GetForceRefreshFlag() const518 bool RSUniRenderThread::GetForceRefreshFlag() const
519 {
520     auto& renderThreadParams = GetRSRenderThreadParams();
521     return renderThreadParams ? renderThreadParams->GetForceRefreshFlag() : false;
522 }
523 
GetPendingScreenRefreshRate() const524 uint32_t RSUniRenderThread::GetPendingScreenRefreshRate() const
525 {
526     auto& renderThreadParams = GetRSRenderThreadParams();
527     return renderThreadParams ? renderThreadParams->GetPendingScreenRefreshRate() : 0;
528 }
529 
GetPendingConstraintRelativeTime() const530 uint64_t RSUniRenderThread::GetPendingConstraintRelativeTime() const
531 {
532     auto& renderThreadParams = GetRSRenderThreadParams();
533     return renderThreadParams ? renderThreadParams->GetPendingConstraintRelativeTime() : 0;
534 }
535 
GetFastComposeTimeStampDiff() const536 uint64_t RSUniRenderThread::GetFastComposeTimeStampDiff() const
537 {
538     auto& renderThreadParams = GetRSRenderThreadParams();
539     return renderThreadParams ? renderThreadParams->GetFastComposeTimeStampDiff() : 0;
540 }
541 
542 #ifdef RES_SCHED_ENABLE
SubScribeSystemAbility()543 void RSUniRenderThread::SubScribeSystemAbility()
544 {
545     RS_LOGD("%{public}s", __func__);
546     sptr<ISystemAbilityManager> systemAbilityManager =
547         SystemAbilityManagerClient::GetInstance().GetSystemAbilityManager();
548     if (!systemAbilityManager) {
549         RS_LOGE("%{public}s failed to get system ability manager client", __func__);
550         return;
551     }
552     std::string threadName = "RSHardwareThread";
553     std::string strUid = std::to_string(getuid());
554     std::string strPid = std::to_string(getpid());
555     std::string strTid = std::to_string(gettid());
556 
557     saStatusChangeListener_ = new (std::nothrow)VSyncSystemAbilityListener(threadName, strUid, strPid, strTid);
558     int32_t ret = systemAbilityManager->SubscribeSystemAbility(RES_SCHED_SYS_ABILITY_ID, saStatusChangeListener_);
559     if (ret != ERR_OK) {
560         RS_LOGE("%{public}s subscribe system ability %{public}d failed.", __func__, RES_SCHED_SYS_ABILITY_ID);
561         saStatusChangeListener_ = nullptr;
562     }
563 }
564 #endif
WaitUntilScreenNodeBufferReleased(DrawableV2::RSScreenRenderNodeDrawable & screenNodeDrawable)565 bool RSUniRenderThread::WaitUntilScreenNodeBufferReleased(
566     DrawableV2::RSScreenRenderNodeDrawable& screenNodeDrawable)
567 {
568     std::unique_lock<std::mutex> lock(screenNodeBufferReleasedMutex_);
569     screenNodeBufferReleased_ = false; // prevent spurious wakeup of condition variable
570     if (!screenNodeDrawable.IsSurfaceCreated()) {
571         return true;
572     }
573     auto consumer = screenNodeDrawable.GetRSSurfaceHandlerOnDraw()->GetConsumer();
574     if (consumer && consumer->QueryIfBufferAvailable()) {
575         return true;
576     }
577     return screenNodeBufferReleasedCond_.wait_until(lock, std::chrono::system_clock::now() +
578         std::chrono::milliseconds(WAIT_FOR_RELEASED_BUFFER_TIMEOUT), [this]() { return screenNodeBufferReleased_; });
579 }
580 
NotifyScreenNodeBufferReleased()581 void RSUniRenderThread::NotifyScreenNodeBufferReleased()
582 {
583     RS_TRACE_NAME("RSUniRenderThread::NotifyScreenNodeBufferReleased");
584     std::lock_guard<std::mutex> lock(screenNodeBufferReleasedMutex_);
585     screenNodeBufferReleased_ = true;
586     screenNodeBufferReleasedCond_.notify_one();
587 }
588 
PerfForBlurIfNeeded()589 void RSUniRenderThread::PerfForBlurIfNeeded()
590 {
591     if (!SOCPerfParam::IsBlurSOCPerfEnable()) {
592         return;
593     }
594 
595     if (!handler_) {
596         return;
597     }
598     handler_->RemoveTask(PERF_FOR_BLUR_IF_NEEDED_TASK_NAME);
599     static uint64_t prePerfTimestamp = 0;
600     static int preBlurCnt = 0;
601     static int cnt = 0;
602     auto params = GetRSRenderThreadParams().get();
603     if (!params) {
604         return;
605     }
606     auto threadTimestamp = params->GetCurrentTimestamp();
607 
608     auto task = [this]() {
609         if (preBlurCnt == 0) {
610             return;
611         }
612         auto now = std::chrono::steady_clock::now().time_since_epoch();
613         auto timestamp = std::chrono::duration_cast<std::chrono::nanoseconds>(now).count();
614         RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded now[%ld] timestamp[%ld] preBlurCnt[%d]",
615             now, timestamp, preBlurCnt);
616         if (static_cast<uint64_t>(timestamp) - prePerfTimestamp > PERF_PERIOD_BLUR_TIMEOUT) {
617             PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(preBlurCnt), false);
618             prePerfTimestamp = 0;
619             preBlurCnt = 0;
620         }
621     };
622 
623     // delay 100ms
624     handler_->PostTask(task, PERF_FOR_BLUR_IF_NEEDED_TASK_NAME, 100);
625     int blurCnt = RSPropertyDrawableUtils::GetAndResetBlurCnt();
626     // clamp blurCnt to 0~3.
627     blurCnt = std::clamp<int>(blurCnt, 0, 3);
628     cnt = (blurCnt < preBlurCnt) ? (cnt + 1) : 0;
629 
630     // if blurCnt > preBlurCnt, than change perf code;
631     // if blurCnt < preBlurCnt 10 times continuously, than change perf code.
632     bool cntIsMatch = blurCnt > preBlurCnt || cnt > 10;
633     if (cntIsMatch && preBlurCnt != 0) {
634         RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded Perf close, preBlurCnt[%d] blurCnt[%ld]", preBlurCnt, blurCnt);
635         PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(preBlurCnt), false);
636         preBlurCnt = blurCnt == 0 ? 0 : preBlurCnt;
637     }
638     if (blurCnt == 0) {
639         return;
640     }
641     if (threadTimestamp - prePerfTimestamp > PERF_PERIOD_BLUR || cntIsMatch) {
642         RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded PerfRequest, preBlurCnt[%d] blurCnt[%ld]", preBlurCnt, blurCnt);
643         PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(blurCnt), true);
644         prePerfTimestamp = threadTimestamp;
645         preBlurCnt = blurCnt;
646     }
647 }
648 
GetClearMemoryFinished() const649 bool RSUniRenderThread::GetClearMemoryFinished() const
650 {
651     std::lock_guard<std::mutex> lock(clearMemoryMutex_);
652     return clearMemoryFinished_;
653 }
654 
GetClearMemDeeply() const655 bool RSUniRenderThread::GetClearMemDeeply() const
656 {
657     std::lock_guard<std::mutex> lock(clearMemoryMutex_);
658     return clearMemDeeply_;
659 }
660 
SetClearMoment(ClearMemoryMoment moment)661 void RSUniRenderThread::SetClearMoment(ClearMemoryMoment moment)
662 {
663     clearMoment_ = moment;
664 }
665 
GetClearMoment() const666 ClearMemoryMoment RSUniRenderThread::GetClearMoment() const
667 {
668     std::lock_guard<std::mutex> lock(clearMemoryMutex_);
669     return clearMoment_;
670 }
671 
GetRefreshRate() const672 uint32_t RSUniRenderThread::GetRefreshRate() const
673 {
674     auto screenManager = CreateOrGetScreenManager();
675     if (!screenManager) {
676         RS_LOGE("RSUniRenderThread::GetRefreshRate screenManager is nullptr");
677         return 60; // The default refreshrate is 60
678     }
679     return HgmCore::Instance().GetScreenCurrentRefreshRate(screenManager->GetDefaultScreenId());
680 }
681 
GetWatermarkImg()682 std::shared_ptr<Drawing::Image> RSUniRenderThread::GetWatermarkImg()
683 {
684     auto& renderThreadParams = GetRSRenderThreadParams();
685     return renderThreadParams ? renderThreadParams->GetWatermarkImg() : nullptr;
686 }
687 
GetWatermarkFlag() const688 bool RSUniRenderThread::GetWatermarkFlag() const
689 {
690     auto& renderThreadParams = GetRSRenderThreadParams();
691     return renderThreadParams ? renderThreadParams->GetWatermarkFlag() : false;
692 }
693 
IsCurtainScreenOn() const694 bool RSUniRenderThread::IsCurtainScreenOn() const
695 {
696     auto& renderThreadParams = GetRSRenderThreadParams();
697     return renderThreadParams ? renderThreadParams->IsCurtainScreenOn() : false;
698 }
699 
IsColorFilterModeOn() const700 bool RSUniRenderThread::IsColorFilterModeOn() const
701 {
702     if (!uniRenderEngine_) {
703         return false;
704     }
705     ColorFilterMode colorFilterMode = uniRenderEngine_->GetColorFilterMode();
706     if (colorFilterMode == ColorFilterMode::INVERT_COLOR_DISABLE_MODE ||
707         colorFilterMode >= ColorFilterMode::DALTONIZATION_NORMAL_MODE) {
708         return false;
709     }
710     return true;
711 }
712 
IsHighContrastTextModeOn() const713 bool RSUniRenderThread::IsHighContrastTextModeOn() const
714 {
715     if (!uniRenderEngine_) {
716         return false;
717     }
718     return uniRenderEngine_->IsHighContrastEnabled();
719 }
720 
FormatNumber(size_t number)721 static std::string FormatNumber(size_t number)
722 {
723     constexpr int FORMATE_NUM_STEP = 3;
724     std::string strNumber = std::to_string(number);
725     int n = static_cast<int>(strNumber.length());
726     for (int i = n - FORMATE_NUM_STEP; i > 0; i -= FORMATE_NUM_STEP) {
727         strNumber.insert(i, ",");
728     }
729     return strNumber;
730 }
731 
TrimMemEmptyType(Drawing::GPUContext * gpuContext)732 static void TrimMemEmptyType(Drawing::GPUContext* gpuContext)
733 {
734     gpuContext->Flush();
735     SkGraphics::PurgeAllCaches();
736     gpuContext->FreeGpuResources();
737     gpuContext->PurgeUnlockedResources(true);
738     std::shared_ptr<RenderContext> rendercontext = std::make_shared<RenderContext>();
739     rendercontext->CleanAllShaderCache();
740     gpuContext->FlushAndSubmit(true);
741 }
742 
TrimMemShaderType()743 static void TrimMemShaderType()
744 {
745     std::shared_ptr<RenderContext> rendercontext = std::make_shared<RenderContext>();
746     rendercontext->CleanAllShaderCache();
747 }
748 
TrimMemGpuLimitType(Drawing::GPUContext * gpuContext,std::string & dumpString,std::string & type,const std::string & typeGpuLimit)749 static void TrimMemGpuLimitType(Drawing::GPUContext* gpuContext, std::string& dumpString,
750     std::string& type, const std::string& typeGpuLimit)
751 {
752     size_t cacheLimit = 0;
753     int maxResources;
754     gpuContext->GetResourceCacheLimits(&maxResources, &cacheLimit);
755 
756     constexpr int MAX_GPU_LIMIT_SIZE = 4000;
757     std::string strM = type.substr(typeGpuLimit.length());
758     size_t maxResourcesBytes = cacheLimit; // max 4G
759     char* end = nullptr;
760     errno = 0;
761     long long sizeM = std::strtoll(strM.c_str(), &end, 10);
762     if (end != nullptr && end != strM.c_str() && errno == 0 && *end == '\0' &&
763         sizeM > 0 && sizeM <= MAX_GPU_LIMIT_SIZE) {
764         maxResourcesBytes = static_cast<size_t>(sizeM) * ONE_MEGABYTE;
765     }
766 
767     gpuContext->SetResourceCacheLimits(maxResources, maxResourcesBytes);
768     dumpString.append("setgpulimit: " + FormatNumber(cacheLimit)
769         + "==>" + FormatNumber(maxResourcesBytes) + "\n");
770 }
771 
TrimMem(std::string & dumpString,std::string & type)772 void RSUniRenderThread::TrimMem(std::string& dumpString, std::string& type)
773 {
774     auto task = [this, &dumpString, &type] {
775         std::string typeGpuLimit = "setgpulimit";
776         std::string avcodecVideo = "avcodecVideo";
777         if (!uniRenderEngine_) {
778             return;
779         }
780         auto renderContext = uniRenderEngine_->GetRenderContext();
781         if (!renderContext) {
782             return;
783         }
784         auto gpuContext = renderContext->GetDrGPUContext();
785         if (gpuContext == nullptr) {
786             return;
787         }
788         if (type.empty()) {
789             TrimMemEmptyType(gpuContext);
790         } else if (type == "cpu") {
791             gpuContext->Flush();
792             SkGraphics::PurgeAllCaches();
793             gpuContext->FlushAndSubmit(true);
794         } else if (type == "gpu") {
795             gpuContext->Flush();
796             gpuContext->FreeGpuResources();
797             gpuContext->FlushAndSubmit(true);
798         } else if (type == "uihidden") {
799             gpuContext->Flush();
800             gpuContext->PurgeUnlockAndSafeCacheGpuResources();
801             gpuContext->FlushAndSubmit(true);
802         } else if (type == "unlock") {
803             gpuContext->Flush();
804             gpuContext->PurgeUnlockedResources(false);
805             gpuContext->FlushAndSubmit(true);
806         } else if (type == "shader") {
807             TrimMemShaderType();
808         } else if (type == "flushcache") {
809             int ret = mallopt(M_FLUSH_THREAD_CACHE, 0);
810             dumpString.append("flushcache " + std::to_string(ret) + "\n");
811         } else if (type.substr(0, typeGpuLimit.length()) == typeGpuLimit) {
812             TrimMemGpuLimitType(gpuContext, dumpString, type, typeGpuLimit);
813         } else if (type.substr(0, avcodecVideo.length()) == avcodecVideo) {
814             RSJankStats::GetInstance().AvcodecVideoDump(dumpString, type, avcodecVideo);
815         } else {
816             uint32_t pid = static_cast<uint32_t>(std::atoi(type.c_str()));
817             Drawing::GPUResourceTag tag(pid, 0, 0, 0, "TrimMem");
818             MemoryManager::ReleaseAllGpuResource(gpuContext, tag);
819         }
820         dumpString.append("trimMem: " + type + "\n");
821     };
822     PostSyncTask(task);
823 }
824 
DumpMem(DfxString & log)825 void RSUniRenderThread::DumpMem(DfxString& log)
826 {
827     std::vector<std::pair<NodeId, std::string>> nodeTags;
828     const auto& nodeMap = RSMainThread::Instance()->GetContext().GetNodeMap();
829     nodeMap.TraverseSurfaceNodes([&nodeTags](const std::shared_ptr<RSSurfaceRenderNode> node) {
830         NodeId nodeId = node->GetId();
831         std::string name = node->GetName() + " " + std::to_string(ExtractPid(nodeId)) + " " + std::to_string(nodeId);
832         nodeTags.push_back({nodeId, name});
833     });
834     PostSyncTask([&log, &nodeTags, this]() {
835         if (!uniRenderEngine_) {
836             return;
837         }
838         auto renderContext = uniRenderEngine_->GetRenderContext();
839         if (!renderContext) {
840             return;
841         }
842         auto gpuContext = renderContext->GetDrGPUContext();
843         MemoryManager::DumpDrawingGpuMemory(log, gpuContext, nodeTags);
844     });
845 }
846 
ClearMemoryCache(ClearMemoryMoment moment,bool deeply,pid_t pid)847 void RSUniRenderThread::ClearMemoryCache(ClearMemoryMoment moment, bool deeply, pid_t pid)
848 {
849     if (!RSSystemProperties::GetReleaseResourceEnabled()) {
850         return;
851     }
852     {
853         std::lock_guard<std::mutex> lock(clearMemoryMutex_);
854         clearMemDeeply_ = clearMemDeeply_ || deeply;
855         SetClearMoment(moment);
856         clearMemoryFinished_ = false;
857         exitedPidSet_.emplace(pid);
858     }
859     PostClearMemoryTask(moment, deeply, false);
860 }
861 
DefaultClearMemoryCache()862 void RSUniRenderThread::DefaultClearMemoryCache()
863 {
864     // To clean memory when no render in 5s
865     if (!RSSystemProperties::GetReleaseResourceEnabled()) {
866         return;
867     }
868     PostClearMemoryTask(ClearMemoryMoment::DEFAULT_CLEAN, false, true);
869 }
870 
PostClearMemoryTask(ClearMemoryMoment moment,bool deeply,bool isDefaultClean)871 void RSUniRenderThread::PostClearMemoryTask(ClearMemoryMoment moment, bool deeply, bool isDefaultClean)
872 {
873     auto task = [this, moment, deeply, isDefaultClean]() {
874         if (!uniRenderEngine_) {
875             return;
876         }
877         auto renderContext = uniRenderEngine_->GetRenderContext();
878         if (!renderContext) {
879             return;
880         }
881         auto grContext = renderContext->GetDrGPUContext();
882         if (UNLIKELY(!grContext)) {
883             return;
884         }
885         RS_LOGD("Clear memory cache %{public}d", moment);
886         RS_TRACE_NAME_FMT("Clear memory cache, cause the moment [%d] happen", moment);
887         std::lock_guard<std::mutex> lock(clearMemoryMutex_);
888         SKResourceManager::Instance().ReleaseResource();
889         grContext->Flush();
890         SkGraphics::PurgeAllCaches(); // clear cpu cache
891         auto pid = *(this->exitedPidSet_.begin());
892         if (this->exitedPidSet_.size() == 1 && pid == -1) { // no exited app, just clear scratch resource
893             if (deeply || MEMParam::IsDeeplyRelGpuResEnable()) {
894                 MemoryManager::ReleaseUnlockAndSafeCacheGpuResource(grContext);
895             } else {
896                 MemoryManager::ReleaseUnlockGpuResource(grContext);
897             }
898         } else {
899             MemoryManager::ReleaseUnlockGpuResource(grContext, this->exitedPidSet_);
900         }
901 #ifdef SUBTREE_PARALLEL_ENABLE
902         RSParallelManager::Singleton().ClearMemoryCache();
903 #endif
904         auto screenManager_ = CreateOrGetScreenManager();
905         screenManager_->ClearFrameBufferIfNeed();
906         grContext->FlushAndSubmit(true);
907         if (this->vmaOptimizeFlag_) {
908             MemoryManager::VmaDefragment(grContext);
909         }
910         if (!isDefaultClean) {
911             this->clearMemoryFinished_ = true;
912         } else {
913             this->isDefaultCleanTaskFinished_ = true;
914             {
915                 RS_TRACE_NAME_FMT("Purge unlocked resources when clear memory");
916                 grContext->PerformDeferredCleanup(std::chrono::seconds(TIME_OF_PERFORM_DEFERRED_CLEAR_GPU_CACHE));
917                 MemoryManager::VmaDefragment(grContext);
918             }
919         }
920         RSUifirstManager::Instance().TryReleaseTextureForIdleThread();
921         this->exitedPidSet_.clear();
922         this->clearMemDeeply_ = false;
923         this->SetClearMoment(ClearMemoryMoment::NO_CLEAR);
924     };
925     if (!isDefaultClean) {
926         auto rate = GetRefreshRate();
927         if (rate == 0) {
928             RS_LOGE("PostClearMemoryTask::GetRefreshRate == 0, change refreshRate to 60.");
929             const int defaultRefreshRate = 60;
930             rate = defaultRefreshRate;
931         }
932         PostTask(task, CLEAR_GPU_CACHE,
933             (MEMParam::IsDeeplyRelGpuResEnable() ? TIME_OF_THE_FRAMES : TIME_OF_EIGHT_FRAMES) / rate);
934     } else {
935         PostTask(task, DEFAULT_CLEAR_GPU_CACHE, TIME_OF_DEFAULT_CLEAR_GPU_CACHE);
936     }
937 }
938 
ReclaimMemory()939 void RSUniRenderThread::ReclaimMemory()
940 {
941     if (!RSSystemProperties::GetReclaimMemoryEnabled() || !MEMParam::IsReclaimEnabled()) {
942         return;
943     }
944 
945     // Reclaim memory when no render in 25s.
946     PostReclaimMemoryTask(ClearMemoryMoment::RECLAIM_CLEAN, true);
947 }
948 
PostReclaimMemoryTask(ClearMemoryMoment moment,bool isReclaim)949 void RSUniRenderThread::PostReclaimMemoryTask(ClearMemoryMoment moment, bool isReclaim)
950 {
951     auto task = [this, moment, isReclaim]() {
952         if (!uniRenderEngine_) {
953             return;
954         }
955         auto renderContext = uniRenderEngine_->GetRenderContext();
956         if (!renderContext) {
957             return;
958         }
959         auto grContext = renderContext->GetDrGPUContext();
960         if (UNLIKELY(!grContext)) {
961             return;
962         }
963         grContext->ReclaimResources();
964 
965         RS_LOGD("Clear memory cache %{public}d", moment);
966         RS_TRACE_NAME_FMT("Reclaim Memory, cause the moment [%d] happen", moment);
967         std::lock_guard<std::mutex> lock(clearMemoryMutex_);
968         // Ensure user don't enable the parameter. When we have an interrupt mechanism, remove it.
969         if (isReclaim && system::GetParameter("persist.ace.testmode.enabled", "0") == "1") {
970 #ifdef OHOS_PLATFORM
971             RSBackgroundThread::Instance().PostTask([]() {
972                 RS_LOGI("RSUniRenderThread::PostReclaimMemoryTask Start Reclaim File");
973                 std::string reclaimPath = "/proc/" + std::to_string(getpid()) + "/reclaim";
974                 std::string reclaimContent = RECLAIM_FILE_STRING;
975                 std::ofstream outfile(reclaimPath);
976                 if (outfile.is_open()) {
977                     outfile << reclaimContent;
978                     outfile.close();
979                 } else {
980                     RS_LOGE("RSUniRenderThread::PostReclaimMemoryTask reclaim cannot open file");
981                 }
982             });
983 #endif
984         }
985         this->isTimeToReclaim_.store(false);
986         this->SetClearMoment(ClearMemoryMoment::NO_CLEAR);
987     };
988 
989     PostTask(task, RECLAIM_MEMORY, TIME_OF_RECLAIM_MEMORY);
990 }
991 
ResetClearMemoryTask(bool isDoDirectComposition)992 void RSUniRenderThread::ResetClearMemoryTask(bool isDoDirectComposition)
993 {
994     if (!GetClearMemoryFinished()) {
995         RemoveTask(CLEAR_GPU_CACHE);
996         if (!isDoDirectComposition) {
997             ClearMemoryCache(clearMoment_, clearMemDeeply_);
998         }
999     }
1000     if (!isDefaultCleanTaskFinished_) {
1001         RemoveTask(DEFAULT_CLEAR_GPU_CACHE);
1002         if (!isDoDirectComposition) {
1003             DefaultClearMemoryCache();
1004         }
1005     }
1006     if (isTimeToReclaim_.load()) {
1007         RemoveTask(RECLAIM_MEMORY);
1008         if (RSReclaimMemoryManager::Instance().IsReclaimInterrupt()) {
1009             isTimeToReclaim_.store(false);
1010             RSReclaimMemoryManager::Instance().SetReclaimInterrupt(false);
1011         } else if (!isDoDirectComposition) {
1012             ReclaimMemory();
1013         }
1014     }
1015 }
1016 
SetTimeToReclaim(bool isTimeToReclaim)1017 void RSUniRenderThread::SetTimeToReclaim(bool isTimeToReclaim)
1018 {
1019     isTimeToReclaim_.store(isTimeToReclaim);
1020 }
1021 
IsTimeToReclaim()1022 bool RSUniRenderThread::IsTimeToReclaim()
1023 {
1024     return isTimeToReclaim_.load();
1025 }
1026 
SetDefaultClearMemoryFinished(bool isFinished)1027 void RSUniRenderThread::SetDefaultClearMemoryFinished(bool isFinished)
1028 {
1029     isDefaultCleanTaskFinished_ = isFinished;
1030 }
1031 
IsDefaultClearMemroyFinished()1032 bool RSUniRenderThread::IsDefaultClearMemroyFinished()
1033 {
1034     return isDefaultCleanTaskFinished_;
1035 }
1036 
PurgeCacheBetweenFrames()1037 void RSUniRenderThread::PurgeCacheBetweenFrames()
1038 {
1039     if (!RSSystemProperties::GetReleaseResourceEnabled()) {
1040         return;
1041     }
1042     RS_TRACE_NAME_FMT("MEM PurgeCacheBetweenFrames add task");
1043     PostTask(
1044         [this]() {
1045             if (!uniRenderEngine_) {
1046                 return;
1047             }
1048             auto renderContext = uniRenderEngine_->GetRenderContext();
1049             if (!renderContext) {
1050                 return;
1051             }
1052             auto grContext = renderContext->GetDrGPUContext();
1053             if (!grContext) {
1054                 return;
1055             }
1056             RS_TRACE_NAME_FMT("PurgeCacheBetweenFrames");
1057             std::set<int> protectedPidSet = { RSMainThread::Instance()->GetDesktopPidForRotationScene() };
1058             MemoryManager::PurgeCacheBetweenFrames(grContext, true, this->exitedPidSet_, protectedPidSet);
1059             RemoveTask(PURGE_CACHE_BETWEEN_FRAMES);
1060         },
1061         PURGE_CACHE_BETWEEN_FRAMES, 0, AppExecFwk::EventQueue::Priority::LOW);
1062 }
1063 
FlushGpuMemoryInWaitQueueBetweenFrames()1064 void RSUniRenderThread::FlushGpuMemoryInWaitQueueBetweenFrames()
1065 {
1066     if (!uniRenderEngine_) {
1067         return;
1068     }
1069     auto renderContext = uniRenderEngine_->GetRenderContext();
1070     if (!renderContext) {
1071         return;
1072     }
1073     auto grContext = renderContext->GetDrGPUContext();
1074     if (!grContext) {
1075         return;
1076     }
1077     MemoryManager::FlushGpuMemoryInWaitQueue(grContext);
1078 }
1079 
SuppressGpuCacheBelowCertainRatioBetweenFrames()1080 void RSUniRenderThread::SuppressGpuCacheBelowCertainRatioBetweenFrames()
1081 {
1082     RemoveTask(SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO);
1083     PostTask(
1084         [this]() {
1085             if (!uniRenderEngine_) {
1086                 return;
1087             }
1088             auto renderContext = uniRenderEngine_->GetRenderContext();
1089             if (!renderContext) {
1090                 return;
1091             }
1092             auto grContext = renderContext->GetDrGPUContext();
1093             if (!grContext) {
1094                 return;
1095             }
1096             RS_TRACE_NAME_FMT("SuppressGpuCacheBelowCertainRatio");
1097             MemoryManager::SuppressGpuCacheBelowCertainRatio(grContext, [this]() -> bool {
1098                return this->handler_->HasPreferEvent(static_cast<int>(AppExecFwk::EventQueue::Priority::HIGH));
1099             });
1100         },
1101         SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO, 0, AppExecFwk::EventQueue::Priority::LOW);
1102 }
1103 
MemoryManagementBetweenFrames()1104 void RSUniRenderThread::MemoryManagementBetweenFrames()
1105 {
1106     if (RSSystemProperties::GetGpuMemoryAsyncReclaimerEnabled()) {
1107         FlushGpuMemoryInWaitQueueBetweenFrames();
1108     }
1109     if (RSSystemProperties::GetGpuCacheSuppressWindowEnabled()) {
1110         SuppressGpuCacheBelowCertainRatioBetweenFrames();
1111     }
1112 }
1113 
PurgeShaderCacheAfterAnimate()1114 void RSUniRenderThread::PurgeShaderCacheAfterAnimate()
1115 {
1116 #ifdef RS_ENABLE_VK
1117     if (hasPurgeShaderCacheTask_) {
1118         RemoveTask(PURGE_SHADER_CACHE_AFTER_ANIMATE); // ensure only one task
1119         hasPurgeShaderCacheTask_ = false;
1120     }
1121     if (!RSJankStats::GetInstance().IsAnimationEmpty()) {
1122         return;
1123     }
1124     if (!uniRenderEngine_) {
1125         return;
1126     }
1127     auto renderContext = uniRenderEngine_->GetRenderContext();
1128     if (!renderContext) {
1129         return;
1130     }
1131     if (renderContext->CheckShaderCacheOverSoftLimit()) {
1132         RS_TRACE_NAME("ShaderCache OverSize, Posting Purge Task");
1133         hasPurgeShaderCacheTask_ = true;
1134         PostTask(
1135             [this]() {
1136                 auto& shaderCache = ShaderCache::Instance();
1137                 if (!shaderCache.IfInitialized()) {
1138                     RS_LOGD("PurgeShaderCacheAfterAnimate shaderCache not Initialized");
1139                     return;
1140                 }
1141                 RS_TRACE_NAME("PurgeShaderCacheAfterAnimate");
1142                 shaderCache.PurgeShaderCacheAfterAnimate([this]() -> bool {
1143                 return this->handler_->HasPreferEvent(static_cast<int>(AppExecFwk::EventQueue::Priority::HIGH));
1144                 });
1145                 hasPurgeShaderCacheTask_ = false;
1146             },
1147             PURGE_SHADER_CACHE_AFTER_ANIMATE,
1148             (MEMParam::IsDeeplyRelGpuResEnable() ? TIME_OF_THE_FRAMES : TIME_OF_SIX_FRAMES) / GetRefreshRate(),
1149             AppExecFwk::EventQueue::Priority::LOW);
1150     }
1151 #else
1152     return;
1153 #endif
1154 }
1155 
RenderServiceTreeDump(std::string & dumpString)1156 void RSUniRenderThread::RenderServiceTreeDump(std::string& dumpString)
1157 {
1158     PostSyncTask([this, &dumpString]() {
1159         if (!rootNodeDrawable_) {
1160             dumpString.append("rootNode is null\n");
1161             return;
1162         }
1163         rootNodeDrawable_->DumpDrawableTree(0, dumpString, RSMainThread::Instance()->GetContext());
1164     });
1165 }
1166 
UpdateScreenNodeScreenId()1167 void RSUniRenderThread::UpdateScreenNodeScreenId()
1168 {
1169     const std::shared_ptr<RSBaseRenderNode> rootNode =
1170         RSMainThread::Instance()->GetContext().GetGlobalRootRenderNode();
1171     if (!rootNode) {
1172         RS_LOGE("RSUniRenderThread::UpdateScreenNodeScreenId rootNode is nullptr");
1173         return;
1174     }
1175     auto childList = rootNode->GetChildrenList();
1176     for (auto& child : childList) {
1177         if (auto node = child.lock()) {
1178             auto screenNode = node->ReinterpretCastTo<RSScreenRenderNode>();
1179             if (screenNode && screenNode->GetChildrenCount() > 0) {
1180                 screenNodeScreenId_ = screenNode->GetScreenId();
1181                 break;
1182             }
1183         }
1184     }
1185 }
1186 
GetDynamicRefreshRate() const1187 uint32_t RSUniRenderThread::GetDynamicRefreshRate() const
1188 {
1189     uint32_t refreshRate = OHOS::Rosen::HgmCore::Instance().GetScreenCurrentRefreshRate(screenNodeScreenId_);
1190     if (refreshRate == 0) {
1191         RS_LOGE("RSUniRenderThread::GetDynamicRefreshRate refreshRate is invalid");
1192         return STANDARD_REFRESH_RATE;
1193     }
1194     return refreshRate;
1195 }
1196 
SetAcquireFence(sptr<SyncFence> acquireFence)1197 void RSUniRenderThread::SetAcquireFence(sptr<SyncFence> acquireFence)
1198 {
1199     acquireFence_ = acquireFence;
1200 }
1201 
SetVmaCacheStatus(bool flag)1202 void RSUniRenderThread::SetVmaCacheStatus(bool flag)
1203 {
1204     static constexpr int MAX_VMA_CACHE_COUNT = 600;
1205     RS_LOGD("RSUniRenderThread::SetVmaCacheStatus(): %d, %d", vmaOptimizeFlag_, flag);
1206     if (!vmaOptimizeFlag_) {
1207         return;
1208     }
1209     std::lock_guard<std::mutex> lock(vmaCacheCountMutex_);
1210     vmaCacheCount_ = flag ? MAX_VMA_CACHE_COUNT : 0;
1211 }
1212 
DumpVkImageInfo(std::string & dumpString)1213 void RSUniRenderThread::DumpVkImageInfo(std::string &dumpString)
1214 {
1215     std::weak_ptr<RSBaseRenderEngine> uniRenderEngine = uniRenderEngine_;
1216     PostSyncTask([&dumpString, uniRenderEngine]() {
1217         if (auto engine = uniRenderEngine.lock()) {
1218             engine->DumpVkImageInfo(dumpString);
1219         }
1220     });
1221 }
1222 } // namespace Rosen
1223 } // namespace OHOS