1 /**
2 * Copyright (c) 2021-2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "default_debugger_agent.h"
17
18 namespace ark {
DefaultDebuggerAgent(os::memory::Mutex & mutex)19 DefaultDebuggerAgent::DefaultDebuggerAgent(os::memory::Mutex &mutex)
20 : LibraryAgent(mutex, PandaString(Runtime::GetOptions().GetDebuggerLibraryPath()), "StartDebugger", "StopDebugger")
21 {
22 }
23
Load()24 bool DefaultDebuggerAgent::Load()
25 {
26 debugSession_ = Runtime::GetCurrent()->StartDebugSession();
27 if (!debugSession_) {
28 LOG(ERROR, RUNTIME) << "Could not start debug session";
29 return false;
30 }
31
32 if (!LibraryAgent::Load()) {
33 debugSession_.reset();
34 return false;
35 }
36
37 return true;
38 }
39
Unload()40 bool DefaultDebuggerAgent::Unload()
41 {
42 auto result = LibraryAgent::Unload();
43 debugSession_.reset();
44 return result;
45 }
46
CallLoadCallback(void * resolvedFunction)47 bool DefaultDebuggerAgent::CallLoadCallback(void *resolvedFunction)
48 {
49 ASSERT(resolvedFunction);
50 ASSERT(debugSession_);
51
52 using StartDebuggerT = int (*)(uint32_t, bool);
53 uint32_t port = Runtime::GetOptions().GetDebuggerPort();
54 bool breakOnStart = Runtime::GetOptions().IsDebuggerBreakOnStart();
55 int res = reinterpret_cast<StartDebuggerT>(resolvedFunction)(port, breakOnStart);
56 if (res != 0) {
57 LOG(ERROR, RUNTIME) << "'StartDebugger' has failed with " << res;
58 return false;
59 }
60
61 return true;
62 }
63
CallUnloadCallback(void * resolvedFunction)64 bool DefaultDebuggerAgent::CallUnloadCallback(void *resolvedFunction)
65 {
66 ASSERT(resolvedFunction);
67
68 using StopDebugger = int (*)();
69 int res = reinterpret_cast<StopDebugger>(resolvedFunction)();
70 if (res != 0) {
71 LOG(ERROR, RUNTIME) << "'StopDebugger' has failed with " << res;
72 return false;
73 }
74
75 return true;
76 }
77 } // namespace ark
78