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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef BLEND_SHADER_OBJ_H
17 #define BLEND_SHADER_OBJ_H
18 
19 #include "draw/blend_mode.h"
20 #include "effect/shader_effect.h"
21 #include "effect/shader_effect_obj.h"
22 
23 namespace OHOS {
24 namespace Rosen {
25 namespace Drawing {
26 
27 class BlendShaderObj final : public ShaderEffectObj {
28 public:
29     static std::shared_ptr<BlendShaderObj> CreateForUnmarshalling();
30     static std::shared_ptr<BlendShaderObj> Create(const std::shared_ptr<ShaderEffect>& dst,
31                                                   const std::shared_ptr<ShaderEffect>& src,
32                                                   BlendMode mode);
33     ~BlendShaderObj() override = default;
34 
35 #ifdef ROSEN_OHOS
36     bool Marshalling(Parcel& parcel) override;
37     bool Unmarshalling(Parcel& parcel, bool& isValid, int32_t depth = 0) override;
38 #endif
39     std::shared_ptr<void> GenerateBaseObject() override;
40 
41 private:
42     BlendShaderObj();
43     BlendShaderObj(const std::shared_ptr<ShaderEffect>& dst,
44                    const std::shared_ptr<ShaderEffect>& src,
45                    BlendMode mode);
46     std::shared_ptr<ShaderEffect> dstShader_ = nullptr;
47     std::shared_ptr<ShaderEffect> srcShader_ = nullptr;
48     BlendMode blendMode_ = BlendMode::SRC_OVER;
49 };
50 } // namespace Drawing
51 } // namespace Rosen
52 } // namespace OHOS
53 
54 #endif // BLEND_SHADER_OBJ_H