1 /*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include <gtest/gtest.h>
17 #include "floating_ball_manager.h"
18 #include "wm_common.h"
19 #include "parameters.h"
20
21 using namespace testing;
22 using namespace testing::ext;
23
24 namespace OHOS {
25 namespace Rosen {
26 class FloatingBallManagerTest : public testing::Test {
27 public:
28 static void SetUpTestCase();
29 static void TearDownTestCase();
30 void SetUp() override;
31 void TearDown() override;
32 };
33
34 class MockWindow : public Window {
35 public:
MockWindow()36 MockWindow() {};
~MockWindow()37 ~MockWindow() {};
38 };
39
SetUpTestCase()40 void FloatingBallManagerTest::SetUpTestCase()
41 {
42 }
43
TearDownTestCase()44 void FloatingBallManagerTest::TearDownTestCase()
45 {
46 }
47
SetUp()48 void FloatingBallManagerTest::SetUp()
49 {
50 }
51
TearDown()52 void FloatingBallManagerTest::TearDown()
53 {
54 }
55
56 namespace {
57
58 /**
59 * @tc.name: activeController
60 * @tc.desc: activeController
61 * @tc.type: FUNC
62 */
63 HWTEST_F(FloatingBallManagerTest, activeController, TestSize.Level1)
64 {
65 auto mw = sptr<MockWindow>::MakeSptr();
66 ASSERT_NE(nullptr, mw);
67 auto option = sptr<FbOption>::MakeSptr();
68 ASSERT_NE(nullptr, option);
69 auto fbController = sptr<FloatingBallController>::MakeSptr(mw, 101, nullptr);
70 // null fbController
71 EXPECT_EQ(false, FloatingBallManager::IsActiveController(fbController));
72 EXPECT_EQ(false, FloatingBallManager::HasActiveController());
73 std::string clickAction = "click";
74 std::string closeAction = "close";
75 FloatingBallManager::DoFbActionEvent("on");
76 FloatingBallManager::DoFbActionEvent(clickAction);
77 FloatingBallManager::DoFbActionEvent(closeAction);
78 FloatingBallManager::DoDestroy();
79
80 // has fbController
81 FloatingBallManager::SetActiveController(fbController);
82 EXPECT_EQ(true, FloatingBallManager::IsActiveController(fbController));
83 EXPECT_EQ(true, FloatingBallManager::HasActiveController());
84 FloatingBallManager::DoFbActionEvent(clickAction);
85 FloatingBallManager::DoFbActionEvent(closeAction);
86 FloatingBallManager::DoDestroy();
87 auto fbController1 = sptr<FloatingBallController>::MakeSptr(mw, 102, nullptr);
88 FloatingBallManager::RemoveActiveController(fbController1);
89 FloatingBallManager::RemoveActiveController(fbController);
90 }
91
92 /**
93 * @tc.name: IsSupportFloatingBall01
94 * @tc.desc: IsSupportFloatingBall01
95 * @tc.type: FUNC
96 */
97 HWTEST_F(FloatingBallManagerTest, IsSupportFloatingBall01, TestSize.Level1)
98 {
99 const std::string multiWindowUIType = system::GetParameter("const.window.multiWindowUIType", "");
100 bool isDeviceSupported = (multiWindowUIType == "HandsetSmartWindow" || multiWindowUIType == "TabletSmartWindow");
101 bool isSupportFloatingBall = FloatingBallManager::IsSupportFloatingBall();
102 ASSERT_EQ(isDeviceSupported, isSupportFloatingBall);
103 }
104
105 }
106 }
107 }