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1 /*
2  * Copyright (C) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef RENDER_TEXTURE_H
17 #define RENDER_TEXTURE_H
18 
19 #include "base/render_base.h"
20 #include "graphic/gl_utils.h"
21 #include "graphic/render_object.h"
22 #include "effect_buffer.h"
23 #include "effect_log.h"
24 
25 namespace OHOS {
26 namespace Media {
27 namespace Effect {
28 class RenderTexture : public RenderObject {
29 public:
30     RenderTexture(GLsizei w, GLsizei h, GLenum interFmt = GL_RGBA8)
31     {
32         internalFormat_ = interFmt;
33         width_ = w;
34         height_ = h;
35     }
36 
37     ~RenderTexture() = default;
38 
Width()39     unsigned int Width()
40     {
41         return width_;
42     }
43 
Height()44     unsigned int Height()
45     {
46         return height_;
47     }
48 
Format()49     GLenum Format()
50     {
51         return internalFormat_;
52     }
53 
SetName(unsigned int name)54     void SetName(unsigned int name)
55     {
56         name_ = name;
57     }
58 
GetName()59     unsigned int GetName()
60     {
61         return name_;
62     }
63 
Init()64     bool Init() override
65     {
66         if (!IsReady()) {
67             name_ = GLUtils::CreateTexture2D(width_, height_, 1, internalFormat_, GL_LINEAR, GL_LINEAR,
68                 GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
69             SetReady(true);
70         }
71         return true;
72     }
73 
Release()74     bool Release() override
75     {
76         GLUtils::DeleteTexture(name_);
77         name_ = GL_ZERO;
78         width_ = 0;
79         height_ = 0;
80         SetReady(false);
81         return true;
82     }
83 
84 private:
85     GLuint name_{ GL_ZERO };
86     GLsizei width_{ 0 };
87     GLsizei height_{ 0 };
88     GLenum internalFormat_;
89 };
90 
91 class TextureSizeMeasurer {
92 public:
operator()93     size_t operator () (const RenderTexturePtr &tex)
94     {
95         size_t width = static_cast<size_t>(tex->Width());
96         size_t height = static_cast<size_t>(tex->Height());
97         CHECK_AND_RETURN_RET_LOG(width != 0 && height !=0, 0,
98             "TextureSizeMeasurer: width or height is null! width=%{public}zu, height=%{public}zu", width, height);
99         CHECK_AND_RETURN_RET_LOG(width <= std::numeric_limits<size_t>::max() / height, 0,
100             "TextureSizeMeasurer: Integer overflow! width=%{public}zu, height=%{public}zu", width, height);
101         CHECK_AND_RETURN_RET_LOG(GLUtils::GetInternalFormatPixelByteSize(tex->Format()) <=
102             std::numeric_limits<size_t>::max() / (width * height), 0,
103             "TextureSizeMeasurer: Integer overflow! width=%{public}zu, height=%{public}zu, format=%{public}zu",
104             width, height, GLUtils::GetInternalFormatPixelByteSize(tex->Format()));
105 
106         return (width * height * GLUtils::GetInternalFormatPixelByteSize(tex->Format()));
107     }
108 };
109 } // namespace Effect
110 } // namespace Media
111 } // namespace OHOS
112 #endif