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1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "image_object.h"
17 
18 #include "drawing/engine_adapter/skia_adapter/skia_data.h"
19 
20 namespace OHOS::Ace {
21 class AnimatedImageObject : public ImageObject {
22     DECLARE_ACE_TYPE(AnimatedImageObject, ImageObject);
23 public:
AnimatedImageObject(ImageSourceInfo source,const Size & imageSize,int32_t frameCount,const std::shared_ptr<RSData> & data)24     AnimatedImageObject(
25         ImageSourceInfo source,
26         const Size& imageSize,
27         int32_t frameCount,
28         const std::shared_ptr<RSData>& data)
29         : ImageObject(source, imageSize, frameCount), drawingData_(data)
30     {}
31 
32     ~AnimatedImageObject() override = default;
33 
34     void UploadToGpuForRender(
35         const WeakPtr<PipelineBase>& context,
36         const UploadSuccessCallback& successCallback,
37         const FailedCallback& failedCallback,
38         const Size& imageSize,
39         bool forceResize,
40         bool syncMode = false) override;
41 
Pause()42     void Pause() override
43     {
44         if (animatedPlayer_) {
45             LOGI("animatied image Paused");
46             animatedPlayer_->Pause();
47         }
48     }
49 
Resume()50     void Resume() override
51     {
52         if (animatedPlayer_) {
53             LOGI("animatied image Resume");
54             animatedPlayer_->Resume();
55         }
56     }
57 
ClearData()58     void ClearData() override
59     {
60         drawingData_ = nullptr;
61     }
62 
Clone()63     RefPtr<ImageObject> Clone() override
64     {
65         return MakeRefPtr<AnimatedImageObject>(imageSource_, imageSize_, frameCount_, drawingData_);
66     }
67 
68 private:
69     std::shared_ptr<RSData> drawingData_;
70     RefPtr<AnimatedImagePlayer> animatedPlayer_;
71 };
72 
UploadToGpuForRender(const WeakPtr<PipelineBase> & context,const UploadSuccessCallback & successCallback,const FailedCallback & failedCallback,const Size & imageSize,bool forceResize,bool syncMode)73 void AnimatedImageObject::UploadToGpuForRender(
74     const WeakPtr<PipelineBase>& context,
75     const UploadSuccessCallback& successCallback,
76     const FailedCallback& failedCallback,
77     const Size& imageSize,
78     bool forceResize,
79     bool syncMode)
80 {
81     constexpr float SizeOffset = 0.5f;
82     if (!animatedPlayer_ && drawingData_) {
83         RSDataWrapper* wrapper = new RSDataWrapper{drawingData_};
84         auto skData =
85             SkData::MakeWithProc(drawingData_->GetData(), drawingData_->GetSize(), RSDataWrapperReleaseProc, wrapper);
86         auto codec = SkCodec::MakeFromData(skData);
87         int32_t dstWidth = -1;
88         int32_t dstHeight = -1;
89         if (forceResize) {
90             dstWidth = static_cast<int32_t>(imageSize.Width() + SizeOffset);
91             dstHeight = static_cast<int32_t>(imageSize.Height() + SizeOffset);
92         }
93         animatedPlayer_ = MakeRefPtr<AnimatedImagePlayer>(
94             imageSource_,
95             successCallback,
96             context,
97             std::move(codec),
98             dstWidth,
99             dstHeight);
100         ClearData();
101     } else if (animatedPlayer_ && forceResize && imageSize.IsValid()) {
102         LOGI("animated player has been constructed, forceResize: %{private}s", imageSize.ToString().c_str());
103         int32_t dstWidth = static_cast<int32_t>(imageSize.Width() + SizeOffset);
104         int32_t dstHeight = static_cast<int32_t>(imageSize.Height() + SizeOffset);
105         animatedPlayer_->SetTargetSize(dstWidth, dstHeight);
106     } else if (!animatedPlayer_ && !drawingData_) {
107         LOGE("animated player is not constructed and image data is null, can not construct animated player!");
108     } else if (animatedPlayer_ && !forceResize) {
109         LOGI("animated player has been constructed, do nothing!");
110     }
111 }
112 
CreateAnimatedImageObject(ImageSourceInfo source,const Size & imageSize,int32_t frameCount,const std::shared_ptr<RSData> & data)113 RefPtr<ImageObject> CreateAnimatedImageObject(ImageSourceInfo source, const Size& imageSize, int32_t frameCount,
114     const std::shared_ptr<RSData>& data)
115 {
116     return Referenced::MakeRefPtr<AnimatedImageObject>(source, imageSize, frameCount, data);
117 }
118 }