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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "lowpoweraudiosink_fuzzer.h"
17 #include <unistd.h>
18 #include <fcntl.h>
19 #include "fuzzer/FuzzedDataProvider.h"
20 #include <cstddef>
21 #include <cstdint>
22 #include <fcntl.h>
23 #include <fstream>
24 #include <avcodec_mime_type.h>
25 #include "buffer/avbuffer.h"
26 
27 using namespace std;
28 using namespace OHOS;
29 using namespace OHOS::Media;
30 
31 namespace {
32 const char *DATA_PATH = "/data/test/input.mp4";
33 const int32_t SYSTEM_ABILITY_ID = 3002;
34 const bool RUN_ON_CREATE = false;
35 constexpr int32_t AUDIO_MIME_TYPES_SIZE = 13;
36 constexpr int32_t STREAM_LENGTH = 13;
37 constexpr uint32_t SLEEP_TIME = 1;
38 
39 constexpr std::array<std::string_view, AUDIO_MIME_TYPES_SIZE> AUDIO_MIME_TYPES = {
40     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_AAC,
41     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_FLAC,
42     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_VORBIS,
43     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_AMRNB,
44     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_OPUS,
45     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_MPEG,
46     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_AMRWB,
47     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_VIVID,
48     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_G711MU,
49     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_APE,
50     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_LBVC,
51     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_COOK,
52     MediaAVCodec::AVCodecMimeType::MEDIA_MIMETYPE_AUDIO_AC3
53 };
54 }
55 
56 namespace OHOS {
57 namespace Media {
58 
LowPowerAudioSinkFuzz()59 LowPowerAudioSinkFuzz::LowPowerAudioSinkFuzz()
60 {
61 }
62 
~LowPowerAudioSinkFuzz()63 LowPowerAudioSinkFuzz::~LowPowerAudioSinkFuzz()
64 {
65 }
66 
GetAudioSinkStub()67 sptr<IRemoteStub<IStandardLppAudioStreamerService>> LowPowerAudioSinkFuzz::GetAudioSinkStub()
68 {
69     std::shared_ptr<MediaServer> mediaServer =
70         std::make_shared<MediaServer>(SYSTEM_ABILITY_ID, RUN_ON_CREATE);
71     sptr<IRemoteObject> listener = new(std::nothrow) MediaListenerStubFuzzer();
72     sptr<IRemoteObject> lowPowerAudioSink = mediaServer->GetSubSystemAbility(
73         IStandardMediaService::MediaSystemAbility::MEDIA_LPP_AUDIO_PLAYER, listener);
74     if (lowPowerAudioSink == nullptr) {
75         return nullptr;
76     }
77     sptr<IRemoteStub<IStandardLppAudioStreamerService>> lowPowerAudioSinkStub =
78         iface_cast<IRemoteStub<IStandardLppAudioStreamerService>>(lowPowerAudioSink);
79     return lowPowerAudioSinkStub;
80 }
81 
ReadAVBufferFromLocalFile(int32_t start,int32_t size)82 std::shared_ptr<AVBuffer> LowPowerAudioSinkFuzz::ReadAVBufferFromLocalFile(int32_t start, int32_t size)
83 {
84     std::ifstream inputFile(DATA_PATH, std::ios::binary);
85     if (!inputFile.is_open()) {
86         return nullptr;
87     }
88     inputFile.seekg(0, std::ios::end);
89 
90     inputFile.seekg(start, std::ios::beg);
91 
92     auto allocator = AVAllocatorFactory::CreateSharedAllocator(MemoryFlag::MEMORY_READ_WRITE);
93     std::shared_ptr<AVBuffer> avBuffer = AVBuffer::CreateAVBuffer(allocator, size);
94     if (avBuffer == nullptr || avBuffer->memory_ == nullptr || avBuffer->memory_->GetAddr() == nullptr) {
95         return nullptr;
96     }
97     inputFile.read(reinterpret_cast<char *>(avBuffer->memory_->GetAddr()), size);
98     avBuffer->memory_->SetSize(size);
99     return avBuffer;
100 }
101 
RunFuzz(uint8_t * data,size_t size)102 bool LowPowerAudioSinkFuzz::RunFuzz(uint8_t *data, size_t size)
103 {
104     FuzzedDataProvider fdp(data, size);
105     sptr<IRemoteStub<IStandardLppAudioStreamerService>> lowPowerAudioSinkStub = GetAudioSinkStub();
106     if (lowPowerAudioSinkStub == nullptr) {
107         return false;
108     }
109     std::string mime = AUDIO_MIME_TYPES[abs(fdp.ConsumeIntegral<int32_t>())%AUDIO_MIME_TYPES_SIZE].data();
110     lowPowerAudioSinkStub->Init(mime);
111     Format format;
112     lowPowerAudioSinkStub->SetParameter(format);
113     lowPowerAudioSinkStub->Configure(format);
114     lowPowerAudioSinkStub->RegisterCallback();
115     lowPowerAudioSinkStub->SetLppAudioStreamerCallback();
116     lowPowerAudioSinkStub->GetStreamerId();
117     lowPowerAudioSinkStub->Prepare();
118     lowPowerAudioSinkStub->Start();
119     lowPowerAudioSinkStub->Pause();
120     lowPowerAudioSinkStub->Resume();
121     lowPowerAudioSinkStub->Flush();
122     lowPowerAudioSinkStub->SetVolume(fdp.ConsumeFloatingPoint<float>());
123     lowPowerAudioSinkStub->SetPlaybackSpeed(fdp.ConsumeFloatingPoint<float>());
124     lowPowerAudioSinkStub->ReturnFrames(nullptr);
125     lowPowerAudioSinkStub->SetLppVideoStreamerId(fdp.ConsumeRandomLengthString(STREAM_LENGTH));
126     lowPowerAudioSinkStub->Stop();
127     lowPowerAudioSinkStub->Reset();
128     lowPowerAudioSinkStub->Release();
129     sleep(SLEEP_TIME);
130     return true;
131 }
132 }
133 }
134 
135 /* Fuzzer entry point */
LLVMFuzzerTestOneInput(uint8_t * data,size_t size)136 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size)
137 {
138     if (size < sizeof(int64_t)) {
139         return false;
140     }
141     int32_t fd = open(DATA_PATH, O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);
142     if (fd < 0) {
143         return false;
144     }
145     int len = write(fd, data, size);
146     if (len <= 0) {
147         close(fd);
148         return false;
149     }
150     close(fd);
151     LowPowerAudioSinkFuzz audioSink;
152     audioSink.RunFuzz(data, size);
153     unlink(DATA_PATH);
154     return 0;
155 }
156